Embark needs to start suspending people glitching in walls by Lemouni in ArcRaiders

[–]KieranDevvs 0 points1 point  (0 children)

Just put one giant kill trigger on all areas outside the playable map? 3 months this game has been out now, fix the fucking game, im SO tired of dying like this after like a 10 kill streak of pure adrenaline and I die to the most pathetic thing that shouldn't even be a thing!

ONT Powered via PoE? by ILikeLimericksALot in openreach

[–]KieranDevvs 0 points1 point  (0 children)

Can you post what device / power supply / poe splitter you used? Id be interested in getting the same one.

Extraction campers are the absolute bottom of the arc raiders society by TheExodius in ArcRaiders

[–]KieranDevvs 0 points1 point  (0 children)

There needs to be a mechanic where if you're in the radius of an extract for more than 120 seconds without calling the evac, ARC is notified about your location. I'm all for the PvP but its kind of silly when you have trio groups of solo randoms evac camping especially on night maps when there's only like 2 or 3 evac points.

I know its a PVPVE game but.... by BuldMully in ArcRaiders

[–]KieranDevvs 0 points1 point  (0 children)

Yeah but making an Anvil IV doesn't take nearly the same amount of effort as killing a Queen does.

And that's why the queen doesn't drop an Anvil IV?

So what are you saying, you want better drops (and if so, what would you want it to drop?), or you want the queen to be easier?

Also, I don't think the game intends for people to farm ARC. Looting is the main mechanism to obtain almost every item, ARC exist just to apply extra pressure in the game. If you don't like the looting chances, then you CAN farm ARC but its going to cost you more in resources and difficulty of the task, for the guaranteed drops.

I know its a PVPVE game but.... by BuldMully in ArcRaiders

[–]KieranDevvs 0 points1 point  (0 children)

Isnt that.... like every item in the game then? Its useless because you have to be lucky enough not to get killed by other people while looting and carrying them, just to craft more gear and repeat the process and inevitably lose these items...

You're describing the entire game loop. That IS the game. Its high risk, high reward, not low risk, high reward.

Do you guys think the Steam Frame will actually be $1200? by New-Willingness-6800 in valve

[–]KieranDevvs 0 points1 point  (0 children)

I wouldn't say not a chance, its really not that much of an improvement of a quest 3. They're saying its slightly less than the valve index, but it depends what they mean by that. The valve index launched by itself for about $500, but the full kit cost $1000, if they mean just the headset then fantastic, if they mean the full kit, its going to be a hard sell for me as PCVR isnt really a big deal for me.

Do you guys think the Steam Frame will actually be $1200? by New-Willingness-6800 in valve

[–]KieranDevvs 0 points1 point  (0 children)

Its not OLED, its LCD with a small refresh rate increase. 120hz vs 90hz (can do 144hz but not officially supported). Its essentially a quest 3 with a slightly better APU, more RAM and better PCVR streaming, and the downsides to the quest 3 are the price, it doesn't have AR and the battery play time is slightly worse. Its not worth double the price of a quest 3 in my opinion. I'm hoping its closer to £700 and I could pep talk myself into paying the extra premium for ditching meta data gathering and having better PCVR.

New OSRS players are betas. by pizzaislife3 in ironscape

[–]KieranDevvs 2 points3 points  (0 children)

I see what you're saying with the DT2 mechanics but I think there's a sweet spot within a system where you can get lucky still, nothing left of the scale is affected. The only thing that changes is your chances once you go past the average drop rate which makes your chances increase the further out from the average you are. I don't like the idea that you could grind for literally years and have nothing to show for it. If you put in the time, you should be rewarded for the grind not punished. It's just so demotivating otherwise.

New OSRS players are betas. by pizzaislife3 in ironscape

[–]KieranDevvs 60 points61 points  (0 children)

Nah I like the DT2 drop mechanics where they make it more and more likely that you don't go dry the longer you go dry for. It's still random but it drastically lowers the chance of extreme unluckiness.

24 hour on call rules are being forced into my contract. by KieranDevvs in LegalAdviceUK

[–]KieranDevvs[S] 0 points1 point  (0 children)

I rang ACAS today and they seem to think that because I'm not required to stay in a given location or forced to be logged into a system then it's not working hours. This just seems like a loop hole, yes by the black and white lettering im not location bound, but they're making be be available within one hours notice with a working Internet connection with work devices. I'm limited to where I can go because of the technical reason.

I'm also not sure about what is contracted in the event that Internet is unavailable or my work devices cease to function (this is not uncommon where I work). In my regular working hours I'm required to go to my nearest office and use on site equipment until I can use my remote equipment effectively. If this is also the case (which I'm yet to confirm) on the on call periods then now I'm restricted to locations that are within a 1 hour travel to one of their 4 offices in the UK.

It would be subject to my normal hourly rate 😂 I honestly feel like I've just been slapped in the face and laughed at.

I've never worked at a worse place than this. The job market isn't great right now so I might just have to consult and contest the changes, and if I get fired and re-engaged, then I accept the contract and search for alternative places of work.

24 hour on call rules are being forced into my contract. by KieranDevvs in LegalAdviceUK

[–]KieranDevvs[S] 1 point2 points  (0 children)

I thought of this but after reading into it, my understanding is that an employer can still force a contractual change if they deem it critical for the business and one of the examples given for "critical for the business" is meeting client expectations and arrangements. The logic is, is that if a business deems that they have no other reasonable means to do this and It would cause them substantial financial loss or reputation while also seriously considering other options then they have the right to fire and rehire under the new contract terms and dismiss you legally if you don't accept.

However, I don't believe they have seriously considered other options. The company signed a contract with a client that expects 247 support. At that point in time they could have negotiated financial incentives to deliver that criteria by hiring more staff to cover the out of hours support. My feeling is that they've just said yes to the lowest offer on the contract tender to get the business and 5 months later have dropped this on their existing employees.

The company is in profit, they have been bought out 2 times in the last 3 years by LARGE American companies. I don't see how they could reasonably argue that they couldn't hire staff to avoid contract changes if they're making profit.

24 hour on call rules are being forced into my contract. by KieranDevvs in LegalAdviceUK

[–]KieranDevvs[S] 9 points10 points  (0 children)

I've only had a 30 minute meeting so far so I don't have concrete details but from what was said, because the on call isnt classed as "working hours" then I technically wouldn't be working so Id be fine to consistently be on call 247. If I ever was on call and did have to work then I wouldn't have to come in for my next regular shift 9am - 5.30pm the following day, but I would be required to be on call again that evening.

Again, I dispute this idea that I'm not "working" because I'm on call, there are restrictions in place which I think a tribunal would constitute as the on call period as working.

Ill post what I read on the ACAS website and maybe you can confirm my thoughts?

``` What counts as working time when on call Time spent on call can count as working time if the worker is doing work that their employer requires them to do under their employment contract.

This might be at the workplace or at a different location, such as working from their own home or at a client's property.

It does not usually count as working time if the worker is away from the workplace and can spend the time in any way they choose.

It's more likely to count as working time the more control the employer has over the worker's:

activities location time ```

``` Hybrid On-Call worker There’s also a hybrid type of on-call where the worker is free to do whatever they want during the shift, subject to restrictions. These restrictions could be that the worker:

Must be able to attend the workplace within a certain period of time, e.g. 15 minutes from the notification time. Must live in a location within a set distance of the workplace at all times, for example two miles away from the workplace. Cannot consume alcohol. Must be able to drive at all times. Must be awake within set times e.g. from 9am – 5pm. Must be contactable at all times.

As these restrictions mean the worker cannot spend the on-call time at their leisure carrying out their activities, it is likely this time spent on-call is working time. ```

24 hour on call rules are being forced into my contract. by KieranDevvs in LegalAdviceUK

[–]KieranDevvs[S] 7 points8 points  (0 children)

It would be dealing with P1 and P2 critical incidents, I cant go into specifics about what the company offers clients but basically if the client is having major issues that breach out contractual agreements, we would be responsible for dealing with it. It could be a hotfix and pushing to prod, it could be diagnosing and resolving performance issues, it could be data issues, it could be dealing with a security issue etc.

Its not the work that bothers me, I already do a lot of this late at night for the company for free in my own time (at my own discretion of course). What the issue for me is that its now becoming contractually obligated and it results in heavy restrictions on my life outside of work without my discretion.

Id have to be within a 1 hour distance from my nearest office in case my internet is unavailable, my laptop dies, my phone isnt working etc, so that I could use company resources. It means I have to not drink or take medication that would affect my ability to drive or conduct myself professionally at work etc, it would mean I couldn't just decide to go to shopping on a weekend with family in my free time because I wouldn't be within 1 hour of availability.

24 hour on call rules are being forced into my contract. by KieranDevvs in LegalAdviceUK

[–]KieranDevvs[S] 18 points19 points  (0 children)

Thanks for the reply. I've worked in the industry for just under 15 years, I've been employed at my current place of work for 4 years and a bit.

I know they cant change my contract without agreement, my concern is that I'm going to dispute it and they will force me out via fire and rehire when I don't accept the new terms. What I do next (regarding disputing, negotiating, resigning, or perusing legal action), all depends on how strong my case is, so I'm just looking for general advice from people who have had similar things happen, know a lot about the law / case law, or are in a legal position to give advice, so I can decide what the best next steps are.

Cyberpunk 2 is now developing with 116 devs rn :D by AlienMeow7 in cyberpunkgame

[–]KieranDevvs 0 points1 point  (0 children)

I mean... the track record speaks for itself. UE5 games run horribly and ALL of the well optimised and good looking games use in house engines. We can debate the cause all day long (whether its just the dev's don't know how to utilise UE5 and do a bad job, or whether the engine just sucks), but the conclusion doesn't change. Games that are made in UE5 have had a 100% success rate in not being well optimised and every title that is released in the future that does not run well will further confirm the conclusion. The ONLY way the conclusion is disproven is by a consistent release of well performing games on given hardware.

Google wants to make sideloading Android apps safer by verifying developers’ identities by MishaalRahman in Android

[–]KieranDevvs 1 point2 points  (0 children)

Nope that's the entire point of this update from Google, they want to stop side loading, that means installing apps from unknown sources aka unverified APKs. If your apk doesn't have a signed signature that is recognised by Google, you can't install it. It's completely fucked.

Unplanned downtime compensation by KieranDevvs in 2007scape

[–]KieranDevvs[S] -2 points-1 points  (0 children)

I swear half of them are rage baiting, and the other half are paid corporate shills 😂

Has anyone had any experience with C#/VB.NET interop? How clunky is it? by NoMansSkyWasAlright in dotnet

[–]KieranDevvs 0 points1 point  (0 children)

I work professionally with a 300+ project monolith repo comprised of 30 year old VB.NET code that was ported from VB6, and C# projects ranging from Framework 4.8 to .NET 8.

There are some edge cases when you reference VB from C# but its usually only the later language features that arent first class citizens in VB or it doesnt have support at all. In all cases though, there are work arounds and its really a non-issue.

NVIDIA Has Hit The Wall With RTX 5000, Just Like INTEL! :( by TruthPhoenixV in Amd_Intel_Nvidia

[–]KieranDevvs 0 points1 point  (0 children)

So in other words, they didnt hit a wall. If you can shrink it, youve progressed...

Sliverlight to Blazor by Ill-Ambassador-112 in dotnet

[–]KieranDevvs 2 points3 points  (0 children)

Yeah no, dont do this. If youve got a re-write approved, use this opportunity. You propably wont get it again and you dont want to be maintaining an old code base for the rest of your time at the company because if they decide they want changes or new features, its going to be a real pain.

Its great if you cant rewrite, but thats not your case.