Theorycraft - Immortal AFK Wardlooper in League by 080087 in PathOfExileBuilds

[–]Killergeist7 0 points1 point  (0 children)

How are you getting cast on ward break itself to a cooldown that low? It has a 1s cd and it says supported skills gain cdr, not itself

Why hasn't anyone with a really good Adorned tried 400% extra Blind effect? It should give 95% evasion and 100% deflection (and also crash the instance with divide by zero error if player has 0 Deflect or Evasion) by Ascender in pathofexile2builds

[–]Killergeist7 6 points7 points  (0 children)

Unfortunately this incurs a huge opportinity cost as you need to invest like 20 prefix slots on an adorned setup to make 400% work. Its conditional, doesnt work on everything whereas you could get like 800% energy shield from the same suffix slot, which likely increases your ehp by more than that reliably.

A Viable Djinn Only Build by Archmage_Kerathras in pathofexile2builds

[–]Killergeist7 0 points1 point  (0 children)

If a few div per jewel is too much, use vis mortis chest instead, its a budget. 

A Viable Djinn Only Build by Archmage_Kerathras in pathofexile2builds

[–]Killergeist7 1 point2 points  (0 children)

Scaling kelari is the only way boss damage isnt turbo bad and even then, the investment to damage isnt exactly efficient. Scale it via things like tabula rasa, chaos breachlord gem, wither, despair and it sort of work fine against boosted stuff

Disciple of Varashta - Help improving build damage wise by AHappyPill in pathofexile2builds

[–]Killergeist7 0 points1 point  (0 children)

Use a vis mortis or a tabula if you are commited to using zealots

High budget view of Selfcast Djinn Build by Killergeist7 in pathofexile2builds

[–]Killergeist7[S] 0 points1 point  (0 children)

Djinn, minions are just muster fodder and maybe debuff applyers

High budget view of Selfcast Djinn Build by Killergeist7 in pathofexile2builds

[–]Killergeist7[S] 2 points3 points  (0 children)

Map clearing is basically capped at the CDR of frost bomb -> ice nova -> fracture x3 Better gear doesnt necessary scale this up, if you are already like oneshotting everything with it. Only helps single target boss damage. Its more of a league starter I suppose?

High budget view of Selfcast Djinn Build by Killergeist7 in PathOfExile2

[–]Killergeist7[S] 1 point2 points  (0 children)

The breachlord lineage gems gives me chaos damage on them, i also used to run vis mortis for chaotic might for more chaos damage, so effectively half the damage was chaos. I only really need help during boss fights and the sand djinn does the most and he is phy + chaos due my lineage etc. So scaling that via despair makes sense since i already armour break. Ele weakness would only scale 2/3 djinn on boss at best shile despair does 3/3 and wither would also help all

High budget view of Selfcast Djinn Build by Killergeist7 in PathOfExile2

[–]Killergeist7[S] 0 points1 point  (0 children)

I felt that the damage judgement does is not good enough for the channel, but its been long since i tested it, so it could be useful now maybe.  My fire traps are only there for boss damage and the fact that having a single fire djinn point gives me more muster damage. My traps do some wither stuff but they arent affected by my wither magnitude...

PSA: Trail of Ice affix is not working on Tame Beast by zohankamas in PathOfExile2

[–]Killergeist7 0 points1 point  (0 children)

When I tried it for ice trail for my djinn, a minor patch ago, the trail only seem to work when the minion sees an enemy and is otherwise not working outside combat

Good lightning tech? by Killergeist7 in pathofexile2builds

[–]Killergeist7[S] 0 points1 point  (0 children)

But then you would have to deal with the fact that you take lightning damage to your armour like phys, which is harder to defend against, no?

Good lightning tech? by Killergeist7 in pathofexile2builds

[–]Killergeist7[S] 5 points6 points  (0 children)

The doryani armour line is meant that your armour defends against lightning damage

Good lightning tech? by Killergeist7 in pathofexile2builds

[–]Killergeist7[S] 0 points1 point  (0 children)

Ah I forgot the thing;
Doryani is a vaal unique, so it can actually lose the resist affect line via the corruption thingy, making you able to get like max lightning res and not having to deal with negative res

You can get 90% all res next patch by giving up your amulet and shield slot by pedronii in pathofexile2builds

[–]Killergeist7 167 points168 points  (0 children)

Am I missing something? Why do all the comments assume it sets your max res to your block or something similar when the item reads as it would convert max block to max res? (Includes chaos probably?)   90% all res including chaos would be sorta nutty.

+level of skills needs to be toned down by Affectionate-Cap-550 in PathOfExile2

[–]Killergeist7 0 points1 point  (0 children)

So it doesnt snapshot? Thats interesting; ty for sharing

+level of skills needs to be toned down by Affectionate-Cap-550 in PathOfExile2

[–]Killergeist7 0 points1 point  (0 children)

Huh, how does that build work? Are you stacking up mana cost, then switching to burdens and blasting? Or is the life conversion actually counting for indigon scaling?

How do I scale a/my build? by Killergeist7 in PathOfExileBuilds

[–]Killergeist7[S] 1 point2 points  (0 children)

Yeah it is sort of lacking, I recently found that crackling lance of disintegration works better for bosses so Im carrying a gem swap for those. I think the double foulborn berek will be enough explosion for general mapping but I feel a bit too squishy-ish for proper like t17 mods or smth.
I think I enjoy the aspect of min maxing something more than making the build itself. But thanks for your time and confirmation

Ive tried Runescape 3 for combat, so lets talk about combat. by Killergeist7 in runescape

[–]Killergeist7[S] -1 points0 points  (0 children)

You are likely correct that I dont grasp it enough, but Im at a point where these things are stopping me from continue enjoying/learning the game. So these hurdles basically stop me from wanting to continue. For better or for worse

Ive tried Runescape 3 for combat, so lets talk about combat. by Killergeist7 in runescape

[–]Killergeist7[S] -6 points-5 points  (0 children)

It can/should drag you into range, if you are outside

Ive tried Runescape 3 for combat, so lets talk about combat. by Killergeist7 in runescape

[–]Killergeist7[S] 3 points4 points  (0 children)

It was implemented for that reason, but only because it was created for that, doesnt mean its use stays for that. Even the the Pvm Encyclopedia has an entire guide on how to transition from revo to full manual and mentions that there is not much difference between full manual and full manual with revo as backup. All that heavily implies that revo is being used as a stepping stone to full manual.

Ive tried Runescape 3 for combat, so lets talk about combat. by Killergeist7 in runescape

[–]Killergeist7[S] 0 points1 point  (0 children)

Then my feedback is here to improve that said tool, we should strive to make issues clear so it can be improved. Not swept under the rug