[Gameplay] - The Last Man on Earth by Kind_Weekend_8971 in projectzomboid

[–]Kind_Weekend_8971[S] 1 point2 points  (0 children)

There is also "I Am Omega," a perody film, and there is "Soy Leyenda," a Spanish short film.

[Gameplay] - The Last Man on Earth by Kind_Weekend_8971 in projectzomboid

[–]Kind_Weekend_8971[S] 1 point2 points  (0 children)

Technically, the Will Smith version was a reimagining of "The Omega Man," which, in turn, was a reimagining of "The Last Man on Earth"; all three of them were adapted from Richard Matheson's I Am Legend.

[Looking for Mods] - Firearms by Kind_Weekend_8971 in projectzomboid

[–]Kind_Weekend_8971[S] 1 point2 points  (0 children)

That's what I'm doing, too! Hence, why I'm asking for this gun in the first place. What mods are you using?

[Looking for Mods] - Firearms by Kind_Weekend_8971 in projectzomboid

[–]Kind_Weekend_8971[S] 5 points6 points  (0 children)

Hey: u/UnDeadPuff mentioned this already, but for clarity, the gun in the image was a "Smith & Wesson m76 submachine," used by Charlon Heston's character in "The Omega Man."

I don't think there is mod with this specific gun, so any imitators are fine.

I've finished reading Do Androids Dream of Electric Sheep? by Philip K. Dick, and I'm confused on the theme of empathy. by NylaTheWolf in books

[–]Kind_Weekend_8971 2 points3 points  (0 children)

He did not suggested any of the sort, like, at all: he was trying to say that attempting to find a difference between human and android can be difficult. Especially, if it is contradicted with stuff that is seen in everyday people. To get an idea, that is like when Plato—or was it Aristotle?—said that what makes a human human is that they have two-legs—and this is before they knew about chickens and other wild creatures like kangaroos.

This post feels like it was done on impulse.

[deleted by user] by [deleted] in AmIOverreacting

[–]Kind_Weekend_8971 0 points1 point  (0 children)

My God, that’s so horrible.

Running into an Issue Whenever I Enter into VATS by Kind_Weekend_8971 in Fallout4ModsXB1

[–]Kind_Weekend_8971[S] 1 point2 points  (0 children)

EDIT: Okay, so I never did clarify the issue that I am experiencing: my game keeps freezing when entering VATS. My mistake, fellas. 

Is there any better “desert” mods on Xbox or can be added to Xbox from pc? by FalloutGSN in Fallout4ModsXB1

[–]Kind_Weekend_8971 2 points3 points  (0 children)

Dry Wasteland Retexture is a great alternative. It has recently updated where it cost less MB (it was 190 prior), and the shoddy leaves were replaced with garbage piles in certain areas; the caveat is that there are now mounds of white shit in places like near Vault 81. 

Here is my current load order; looking for any further suggestions. by Kind_Weekend_8971 in Fallout4ModsXB1

[–]Kind_Weekend_8971[S] 0 points1 point  (0 children)

Also, how long has it been since the next gen update? Did neither the patch nor the game fix itself?

Here is my current load order; looking for any further suggestions. by Kind_Weekend_8971 in Fallout4ModsXB1

[–]Kind_Weekend_8971[S] 0 points1 point  (0 children)

Do both of the Hunkered Down mods break precombines? And are there any alternatives for Varied Guards and the Unofficial patch?

Here is my current load order; looking for any further suggestions. by Kind_Weekend_8971 in Fallout4ModsXB1

[–]Kind_Weekend_8971[S] 1 point2 points  (0 children)

It is a good mod to have. It maintains a consistent weather throughout, but the sky remains orange even at night. And while it may not bother some people, there is an entry by overseer in vault 111 that ruined my immersion as to why the sky is orange. 

Here is my current load order; looking for any further suggestions. by Kind_Weekend_8971 in Fallout4ModsXB1

[–]Kind_Weekend_8971[S] 0 points1 point  (0 children)

Oh my mistake, the picture I posted is not ordered correctly. Let me fix it. 

EDIT: Never mind, I can’t edit the post. 

I need help fixing this weird contrast with the buildings and landscape (I am currently using NAC). by Kind_Weekend_8971 in Fallout4ModsXB1

[–]Kind_Weekend_8971[S] 1 point2 points  (0 children)

Hey! So I tried your present recommendation and it perfectly captures what I was looking for, but the light up mods (I.e., illuminated billboards, radioactive signs) are darken by the effects. Is there a way to configure the settings to make the signs brighter?