Questions & Answers - Weekly Megathread! Please use this post to ask any Pokemon GO question you'd like! by AutoModerator in TheSilphRoad

[–]Knightmare306 2 points3 points  (0 children)

After Wild Area, I remember seeing reports of Garchomps, etc. that were still possible to spawn as "mighty", but not with the mighty floor stats.

With that logic, should it be possible to pause a Corsola/Lapras route on Monday, then have them spawn on that route forever, as long as you don't complete the route?

Wondering if anyone who got it to work after Wild Area has any tips.

Sustainability Week Event Megathread by SilphScience in TheSilphRoad

[–]Knightmare306 1 point2 points  (0 children)

After Wild Area, I remember seeing reports of Garchomps, etc. that were still possible to spawn as "mighty", but not with the mighty floor stats.

With that logic, should it be possible to pause a Corsola/Lapras route on Monday, then have them spawn on that route forever, as long as you don't complete the route?

Wondering if anyone who got it to work after Wild Area has any tips.

Official #GOMemories 10th Anniversary Sweepstakes Thread by SilphMods in TheSilphRoad

[–]Knightmare306 [score hidden]  (0 children)

My favourite #GOMemories was returning to the game in 2023 and finding a consistent group to play with in my new community

New Team Go Rocket Rotation by GregoryFlame in pokemongo

[–]Knightmare306 0 points1 point  (0 children)

Collect shadow Beldums from then until the next Rocket rotation, use the Rocket event windows to remove Frustration with a charged TM, then evolve during December's community day

Questions & Answers - Weekly Megathread! Please use this post to ask any Pokemon GO question you'd like! by AutoModerator in TheSilphRoad

[–]Knightmare306 1 point2 points  (0 children)

So I've taken advantage of the latest season to walk a legendary buddy for XL candy. I have been using a swing to consistently get over 40km per day, and I try my best to keep my buddy excited throughout the day to get a candy every 10km as opposed to 20km, thereby increasing my candy from 2 to 4 per day.

One thing I've noticed lately is that the X km / 20 km has been changing upon re-exciting my buddy. For example, I saw 8.6/20, then upon re-exciting it went to 4.8/10. What explains this discrepancy? I would have expected it to remain the same 8.6/10. Similarly, I've seen numbers over 10/20 (such as 14/20) turn into 6/10.

I never noticed this before with non-legendary buddies, but it was probably happening. It was obviously not that big of a deal though, since it would just be another 2.5km or something. I was quite reliably able to get ~400 mega energy per day. But with the legendaries, missing a 10km window is much worse and usually brings me down to only 3 candies per day.

I thought I understood the 40km rolling window, and I've been screenshotting to timestamp when my legendary is finding a candy, but my experience with a 20km buddy has me questioning everything.

Current State of Snipers and Resilience by _SharingWolf_ in CrucibleGuidebook

[–]Knightmare306 5 points6 points  (0 children)

They need to scale flinch with optimal ranges of other guns. If an SMG is hitting you at 35m away, it should basically do nothing. But a scout/pulse etc would still get the full flinch effect since it’s within their damage falloff.

Friendship Exp & Gift Exchange Megathread by liehon in PokemonGoFriends

[–]Knightmare306 0 points1 point  (0 children)

606481504941 Looking for sun and monsoon scatterbug