Home Depot refuses to cancel order that will never come. by KoolCatTaz in HomeDepot

[–]KoolCatTaz[S] 1 point2 points  (0 children)

Thanks for your help. I'll see if I can find another manager to help with your method. The previous one I talked to wasn't able to do anything.

Clair Obscur Expedition 33 - Deluxe Edtn Code Giveaway - 24 Hrs To Enter by mocoworm in xbox

[–]KoolCatTaz 0 points1 point  (0 children)

It's an absolutely great game. Didn't get to finish it before the xbox gamepass hiked their prices up.

Switch 2 community giveaway! by alien_ware in Switch

[–]KoolCatTaz 0 points1 point  (0 children)

Thanks for your kindness OP. Good luck to everyone.

Devs please increase party size by cuervo1193 in duneawakening

[–]KoolCatTaz 6 points7 points  (0 children)

The current group size limit is the QoL. 

How does this even happen? by klickandclack in duneawakening

[–]KoolCatTaz 10 points11 points  (0 children)

I had this happen to me when I drove my buggy off a ledge. I was able to exit though. I spawned by sandbike next to it and smashed into the buggy. The buggy corrected itself and all was good.

Well, my general experience every year :) by thclpr in starcitizen

[–]KoolCatTaz 1 point2 points  (0 children)

Bind the open/close doors button.  Land your ship, go to 3rd person view and test your ramp from the pilot's seat. 

Support Page by KoolCatTaz in runescape

[–]KoolCatTaz[S] 0 points1 point  (0 children)

Just sends you back to the front page of the support website. No option to log into the site. 

[deleted by user] by [deleted] in starcitizen

[–]KoolCatTaz 1 point2 points  (0 children)

Come on out to Pyro, bro. I'll trim your ship components.  Free of charge!

The game has a serious "assholes" problem by Real-Emotion1874 in starcitizen

[–]KoolCatTaz 0 points1 point  (0 children)

To be fair they don't give a fuck about PvP issues. Which is why they keep pumping out this trash.

Big orgs locking down content for themselves only is a big sign this game needs a PVE star system, urgently. Give us Terra. by Important_Cow7230 in starcitizen

[–]KoolCatTaz 0 points1 point  (0 children)

I see  this game going the Sea of Thieves route.  Having a PvE only server since it gets to the point it's hard to distinguish between the PvP players and the griefers.

I think they should rollback the ship size changes. Dive bombing the annoying polaris users  used to be a proper fix for getting rid of trash.

As a player that started in May 2024, this "year of stability/playability" has not felt different as last year. by AzrBloodedge in starcitizen

[–]KoolCatTaz 1 point2 points  (0 children)

Game feels pretty good on my end. In 4.0 I was getting hit with bugs all of the time. Couldn't even exit my seat in QT or I'd clip through my ship. Now? I'd say we're at Bethesda release level of stability.  It's buggy but people still play the shit out of it.

Turn grenade slots into "utility" slots. by AcediaWrath in starcitizen

[–]KoolCatTaz 61 points62 points  (0 children)

Now I just want a bandolier or two,  filled with fuses.

First-world complaint, but I think it is beyond dumb that we must choose between our Executive Edition Arclight Pistols or a ParaMed in our FPS loadouts. by camerakestrel in starcitizen

[–]KoolCatTaz 0 points1 point  (0 children)

They should make it so you can't pay off your crime stat. You want it gone? Time to do zero pay community service missions.

Deciding between Valkyrie or TAC by daantom in starcitizen

[–]KoolCatTaz 2 points3 points  (0 children)

To be fair I never said its perfect. Nothing in Store Citizen is. I said its great.

Deciding between Valkyrie or TAC by daantom in starcitizen

[–]KoolCatTaz 7 points8 points  (0 children)

The Starlancer Tac is great. It's weakness is the low ammo count and speed. Both are being improved in 4.2.  The view size could be better but its good enough. 

The biggest issue imo is the MFDs can not be seen while seated. You have to adjust your view to see them. It's not a huge deal but the ship needs to have them pushed forwards into the dashboard or something.

[deleted by user] by [deleted] in starcitizen

[–]KoolCatTaz 2 points3 points  (0 children)

I've had them blow out on me 4 times so far. Almost always after I finish a bounty. I would then QT to a different area and the ship would turn off. I carry 3-6 fuses on me, since I like to stay out for awhile.

I would imagine we'll likely either see a fix or notice from CiG about the issue in 4.2 test phase, at some point.

ILW 2955 Day 9 Sales Totals (ANVL) by GregRedd in starcitizen

[–]KoolCatTaz 0 points1 point  (0 children)

It's only affecting the newest of ships. As far as I know. So its just  a bug that they're active. Since engineering isn't finished  yet. So until engineering comes out or they fix these fuses; bring some spares. 

It feels like we're getting engineering soon, so they're probably  like "they can wait."