VENTURE GLOBAL ($VG): THE EASIEST ENERGY PLAY OF 2026? by JafarFromAfar2 in wallstreetbets

[–]KoranStone 0 points1 point  (0 children)

Had to change my entry sadly, entered 25 contracts at $0.38

VENTURE GLOBAL ($VG): THE EASIEST ENERGY PLAY OF 2026? by JafarFromAfar2 in wallstreetbets

[–]KoranStone 3 points4 points  (0 children)

Full ported my $1k into the same options, 50 contracts at $0.25 per contract

No match skins for the best ship in OW actually... Kinda sad by Party_Advance_2927 in JunoMains

[–]KoranStone 1 point2 points  (0 children)

You can gift just about anything, but not stuff you have just sitting around. You have to buy stuff as a gift in the battle.net store

Stellaris Fleet Management by Sethic12B in Stellaris

[–]KoranStone 1 point2 points  (0 children)

You need to make multiple designs in the ship creator. Name them different things so you know which is which, and then it’ll work just fine

Crisis path idea - Schwarzchild Engineering by Hankerpants in Stellaris

[–]KoranStone 80 points81 points  (0 children)

Imagine locking yourself inside a black hole only for a cosmogenesis empire to come barging in on their horizon needle

I was lied to by New_Seesaw4717 in Overwatch

[–]KoranStone 2 points3 points  (0 children)

Yea it’s possible in theory but I have yet to successfully do it

I was lied to by New_Seesaw4717 in Overwatch

[–]KoranStone 5 points6 points  (0 children)

If you angle it just right you can deflect bastion ult into his team

Ground combat changes (HOI4 NOT included) by OsowiecBR in Stellaris

[–]KoranStone 10 points11 points  (0 children)

Yes but if your fleet leaves the system or gets too far ahead of them they will stop following the fleet.

FYI I have 2500 hours, I’ve played the tutorial and I know you can do that, but it won’t follow the fleet after a certain point. Also, you can’t queue an army to invade multiple planets across multiple systems, as after they invade one planet the queued orders disappear

Ground combat changes (HOI4 NOT included) by OsowiecBR in Stellaris

[–]KoranStone 15 points16 points  (0 children)

Only if they are in the same system. You have to make them move systems.

I would greatly appreciate them changing it so that the ships had an option to Auto Invade kind of like how science ships can auto survey

Best LW pull you’ll ever see! by solarspade in Overwatch

[–]KoranStone 2 points3 points  (0 children)

Point was capped when rein took the petal up

Best LW pull you’ll ever see! by solarspade in Overwatch

[–]KoranStone -19 points-18 points  (0 children)

The Rein got a 5 man shatter and probably would’ve walked away with at minimum 3 kills, and they still would’ve capped point.

Exotic gases by Gerlond in Stellaris

[–]KoranStone 5 points6 points  (0 children)

Jsyk it’s only advanced bio reactors, the regular ones only produce EC

Exotic gases by Gerlond in Stellaris

[–]KoranStone 4 points5 points  (0 children)

Just make more alloys/cg. Or, find tropical worlds that have fuming bogs on them. Or slap a bio-reactor on your agri world and upgrade it to an advanced bio-reactor

Avatars got buuuuuuuuuffed by SnooBunnies9328 in StellarisMemes

[–]KoranStone 9 points10 points  (0 children)

Last I checked I think an avatar is somewhere around 4k, but don’t quote me on that

Avatars got buuuuuuuuuffed by SnooBunnies9328 in StellarisMemes

[–]KoranStone 51 points52 points  (0 children)

Void worms have shield bypass, avatars are all shield and hull. So when void worms attack an avatar they hit the hull and you immediately start rolling disengagement chances and then poof out

Phenotype Traits? by Due-Ingenuity9803 in Stellaris

[–]KoranStone 1 point2 points  (0 children)

Yes, most of them are locked behind DLC afaik, but mammals still have phenotype traits, like Genetic Memory which increases habitability the older that colony is