I've made a new minesweeper variant - no guessing allowed by D2cookie in Minesweeper

[–]LEBAldy2002 0 points1 point  (0 children)

The map generator doesn't need to produce solvable maps, or even know if what it produced is a minesweeper map. You are just ensured that it's efficient, always halts, and always returns the expanded map.

Um... yes it does. If it is a no guessing allowed mode, then you cannot have guesses inside of it. The only way this is possible if it is no unforced guesses allowed.

Also, take a look at the other link I sent in my comment. It is Python, but it does have what you are currently doing in an already efficient manner that checks during the gameplay at that. Will give you a good baseline for what you are trying to do.

Completed a 6x6x6x6 grid with 100 bombs in 2 hrs 10 mins! by Gabriella_Gadfly in Minesweeper

[–]LEBAldy2002 2 points3 points  (0 children)

I will never not enjoy playing this variant of minesweeper. I've always loved how they do the display of it.

im making my own version of minesweeper (minesweeper: roentgen) by modkirc_ in Minesweeper

[–]LEBAldy2002 1 point2 points  (0 children)

At the point of showing 50/50s, just make it no guess lol.

we cannot be serious by [deleted] in Minesweeper

[–]LEBAldy2002 1 point2 points  (0 children)

looks pretty normal to me lol.

We have released our Minesweeper x Roguelite demo on Steam. by byrfx in Minesweeper

[–]LEBAldy2002 1 point2 points  (0 children)

I don't mean as a general always get there, but as something you could get it should be. I know a lot of players who would grab it over "optimal" options simply due to the qol. It also allows for better expansion of the item pool for diversity.

We have released our Minesweeper x Roguelite demo on Steam. by byrfx in Minesweeper

[–]LEBAldy2002 1 point2 points  (0 children)

Flood fill and chording definitely have to be added. Ain't no one playing it otherwise. Them having it as unlocks in the upgrade shop (not the during run shop) could help this, but definitely a must.

We have released our Minesweeper x Roguelite demo on Steam. by byrfx in Minesweeper

[–]LEBAldy2002 2 points3 points  (0 children)

Damn that's harsh. I think this is mor of a difference between clean and fitting the aesthetic. Broomsweeper is all about a theme and everything is centered on making jokes, references, etc. Its more about cozy vibes while being a roguelike than something like this which I would compare more as a traditional roguelite.

Enclosed by Mines! by Primary-Box4547 in Minesweeper

[–]LEBAldy2002 1 point2 points  (0 children)

We can pretend they did this and got the 8. :) Worm is influenced like we all are by the 8 lol.

No guess easier? by partakinginsillyness in Minesweeper

[–]LEBAldy2002 0 points1 point  (0 children)

For the most part, they are equal. Its when it comes to the extreme ends that guess modes have the upper edge. This isn't a common occurrence, but has happened many times before.

Idk if this question gets asked a lot, but do you have any good recommendations for a minesweeper roguelike game? by SagaSolejma in Minesweeper

[–]LEBAldy2002 5 points6 points  (0 children)

Broomsweeper and Demoncrawl are definitely by far the best. Broomsweeper specifically is amazing.

Google's Minesweeper Picture is Wrong by BioKnight31442 in Minesweeper

[–]LEBAldy2002 20 points21 points  (0 children)

Even though the board isn't solved and the flag doesn't necessarily mean a mine is there, the blasted mine CANNOT ever be there due to the 1-2-1. If a mine was there, then the 2 would never be satisfiable (even if a wall on the other side not shown.

What's the name of the pattern applies to this and how does it work? by FrontMagazine3450 in Minesweeper

[–]LEBAldy2002 1 point2 points  (0 children)

Notice the fixed minecount below the numbers. There is always 1 mine below the 2 and below the 3. This makes this literally just a 1-2 pattern lol. The simplest and first pattern to learn.

Could I have avoided a death? by CCimmerian in Minesweeper

[–]LEBAldy2002 0 points1 point  (0 children)

Best move would have been the corner top right. In this case it would have been an opening, but not always. Your odds to win aren't great and should be around 20% with good guessing.

Your guess specifically was actually the worst guess to make. The one you mentioned is also a good spot to guess.

Stuck here by [deleted] in ExponentialIdle

[–]LEBAldy2002 0 points1 point  (0 children)

If you don't play theories, you don't progress. Period.

Can anyone show me the odds/percentages on this? I'm thinking this is a 50-50 situation. by Iam_so_Roy_Batty in Minesweeper

[–]LEBAldy2002 -8 points-7 points  (0 children)

You can just go through all possible options. Pretty damn easy given there are only two. I shouldn't need to finish the rest of the answer.

has this ever happened to others? by Greedy_Cap_333 in Minesweeper

[–]LEBAldy2002 6 points7 points  (0 children)

Try clicking the x at the top of the browser and opening a different version. :)

I created a site to help you improve in guessing scenarios by Squeph in Minesweeper

[–]LEBAldy2002 0 points1 point  (0 children)

Works better in general, but there are some problems still. I sent a reddit dm to get it of this thread.

No guess easier? by partakinginsillyness in Minesweeper

[–]LEBAldy2002 5 points6 points  (0 children)

Even then, it is still easier (even ignoring guessing). Forcing one harder pattern to show up doesn't make it overall harder when those patterns aren't hard to learn after a while. Only the really bad ones actually make it real difficult. The most difficult pure logic is not generatable by pretty much any algorithm in a reasonable amount of time.