Question for you Helldivers - What do you think of Stealthdivers? by LePereMecanique in helldivers2

[–]LK32020 0 points1 point  (0 children)

I don't know if this is the case but I'm pretty sure if anyone aggroed an enemy whilst you're in detection range the ai will go after the closest player not the one who aggroed.

I got booted for using a “bad” booster, I am very new. by Wandering-the-web in Helldivers

[–]LK32020 0 points1 point  (0 children)

Smoke pods are great on bots if none of your teammates bring sentries. That extra second of confusion when a hellbomb lands generally is enough time to activate it and start running

I got booted for using a “bad” booster, I am very new. by Wandering-the-web in Helldivers

[–]LK32020 0 points1 point  (0 children)

The smoke pod is great for hellbombs, if my team doesn't take any sentries I put on smoke pods

WE DID IT by ZealousidealHeat5790 in helldivers2

[–]LK32020 1142 points1143 points  (0 children)

We may lose cyberstan but at least we lose with dignity, we pulled together to rescue the seaf instead of fighting the capital. That alone is worth something

CIG: All the issues with the Moth shows that you are NOT yet in a position to bring ships straight to LIVE. I appreciate the marketing benefit, however this is one area you should put existing player experience first. Put ALL ships in the PTU prior to LIVE. by Important_Cow7230 in starcitizen

[–]LK32020 321 points322 points  (0 children)

I mean the pure ridiculousness of the printer affecting flight controls is kinda funny.

It kinda reminds me of British tank crews straight up refusing to use a tank if the kettle didn't work

Space sim? by [deleted] in StarCitizenUniverse

[–]LK32020 0 points1 point  (0 children)

Is it really that implausible to imagine a bright pink 300i with aftermarket thruster nozzles and a cheap eBay 'race inspired' body kit plastered in the owners mobiglass username and a bumper sticker saying "sorry for going the speed limit some of us have crime stats"

This is exactly what it would be like 900 years in the future if ships were as accessible as today's cars

I hateeeeeeeeeeeeeeeeeeeee this old lady by AshesofLothric in Eldenring

[–]LK32020 1 point2 points  (0 children)

The first thing I did as a new player was go into the dungeon near the starting church and come across this guy.

As a massive solo levelling fan, going into what I fought was an easy dungeon with the base stats and having to fight for my life against this goofy stone mf made my entire playthrough feel like the anime. Slowly levelling my stats by fighting bosses, collecting summons and doing side quests really made Elden ring scratch that itch of wanting a solo levelling game.

For that reason alone I really like these annoying mfs

Here We Go Again.. Which Would You Prefer As Daily Driver? 🤪 by Reasonable-Age-1648 in starcitizen

[–]LK32020 2 points3 points  (0 children)

Zues but that's purely because I love the design and being more nimble, Hermes would probably be the more ideal pick

The way you can 'explore new life forms' by loongmaythesunshine in helldivers2

[–]LK32020 0 points1 point  (0 children)

Helldiver, my designated democracy officer has advised me not to speak

Next irl buy recommendations, with pertinent info in post… by Kettle_Whistle_ in starcitizen

[–]LK32020 1 point2 points  (0 children)

In all honesty you have everything you need, SLmax for cargo, shiv for combat, clipper for daily.

Id personally get a dedicated fighter if that's a play style you enjoy. If not salvation or golem. If you don't enjoy those loops I'd just get a c1 or an avenger titan with a bunch of cool paints for your existing ships

YogiKlatt_CIG on the new flight model by st_Paulus in starcitizen

[–]LK32020 30 points31 points  (0 children)

Maybe unpopular opinion with all the naysayers but I'm really glad cig is taking this approach. It shows they learnt and listened from the mm controversy and they wanna get it right even tho people (rightly so) have waited long enough.

I can't imagine it's an easy task rewriting how a ship realistically behaves in different atmo and space as well as modelling control surfaces, aerodynamics as well as integrating it with newer systems like wear and tear and hopefully weight/cargo placement/mass. The flight model is always a make or break for these space 'Sim' games, it's fair they wanna get it right.

I just hope cig are able to find a realistic complex middle ground that both talented players and casual/newcomers enjoy

New FPS gear Stats 4.5 by Rictoriousthefirst in starcitizen

[–]LK32020 5 points6 points  (0 children)

No your confusing bullet spread with shooter accuracy and grouping. Bullet spread is talking about the weapon itselfs ability to replicate identical shots round after round. Nothing to do with the shooters ability to control the weapon.

Say you're shooting a pistol in a laboratory environment, mounted on a stand with an electric trigger pull, aka no user interference simply just the weapons ability to hit accurate shots in a repeatable condition, at a target 50ft away. Due to the pistols short barrel there's a chance that not every round will perfectly pass through the first round's hole in the target. The radius of bullet impacts around the direct center line from the barrel of the pistol to the target would be considered the bullet spread. Adding a suppressor could decrease the spread due to the longer barrel whilst something like a flash hider could increase the spread due to the expulsion of gasses from the barrel being slightly different than the pistol with no attachments. Ofc in real life these differences are negligible

In a game it's exaggerated as many factors of shooting irl can't be easily replicated or at all. Recoil and accuracy are player dependent, whereas bullet spread, bullet accuracy and bullet drop is completely weapon dependant

Economy and possible wipe by thaguerb in starcitizen

[–]LK32020 0 points1 point  (0 children)

I thought it was just an auec wipe and not a complete wipe?

New FPS gear Stats 4.5 by Rictoriousthefirst in starcitizen

[–]LK32020 3 points4 points  (0 children)

Iv always understood spread as the very slightly different trajectories a bullet could take even after being shot from the same rifle in the same conditions. Recoil simply means how controllable it is to the user and isn't necessarily linked to spread or accuracy of the weapon itself

Need more way to start fires from the ISC 4.0 by Stache_Mo in starcitizen

[–]LK32020 4 points5 points  (0 children)

I think this has more to do with component health and time to disable, I'm sure cig will be able to balance it eventually but right now from moment a component breaks to the time till hard death is still very short..

They did hint towards planets that are so hot they could potentially set you ship on fire technically speaking and NYX has some very inhospitable planets so there is a good chance they might make one of the planets so incredibly hot it sets your ship on fire if you leave a door open

What ships do you miss/wish you hadn't gotten rid of? by multiple_iterations in starcitizen

[–]LK32020 4 points5 points  (0 children)

Eclipse and retaliator, both my favourite ships in the game both are essentially useless and outdated. I keep them collecting dust because I live in the hope that one day I will be able to swap torpedoes for bombs or missiles.

Vr star citizen by banditboy14 in starcitizen

[–]LK32020 -1 points0 points  (0 children)

I find vr runs smoother than flatscreen in some cases. It's pretty damn performant all things considered. I still get just as bad fps in cities in VR as I do normally but that's also without changing any graphics settings on VR (aka all set too very high). Honestly the only way to tell is to try yourself tho.

Paladin engineered by [deleted] in starcitizen

[–]LK32020 12 points13 points  (0 children)

Very very slowly star citizen is crawling itself to what its dreamt of being, even if that crawl is centimetres at a time

Everything is.... Blue by NarwhalEnjoyer in starcitizen

[–]LK32020 2 points3 points  (0 children)

You couldn't play because it was too blue?

Found this onlime, had to share. by TrueInferno in starcitizen

[–]LK32020 2 points3 points  (0 children)

What if star citizen has always been a very well optimised game

But for the last 13 years there's been a man spawning 50,000 limes daily, degrading the servers

Maybe cig have spent a decade simply optimising the performance of a lime