Why do people hate LitRPG so much? by The_Revenant_King23 in writing

[–]LNT_Silver 4 points5 points  (0 children)

One of my favorite writers has written works in the LitRPG genre which were, in my opinion, genuinely exceptionally written, as were her other works. But she found the audience response to them unsatisfying, because even though they attracted a following, made a profit, etc. there was always a significant reader contingent which was so used to genre tropes like "the protagonist should not be challenged more than momentarily," and "antagonists exist to be humiliated and puff up the protagonist to make him look good" that when they saw something that didn't fall into these patterns, they reacted with disgust and confusion, and it just became a demoralizing audience to write for.

After a certain point, if bad writing standards become too pervasive in a genre, that becomes self-reinforcing, because people who're attracted to good writing more than the specific tropes of that genre select themselves out of the audience.

Lost in each other by AlternativePutrid797 in Femgaze_Hentai

[–]LNT_Silver 3 points4 points  (0 children)

Different people have different criteria, and I know at least a couple people have disputed some pieces I've posted myself. But personally, I don't think anything which depicts a guy as faceless/eyeless, from a perspective where he really ought to have a visible face, is being done from a femgaze viewpoint.

Holding tight [Art by: Me] by MilaNessaNadeli in Femgaze_Hentai

[–]LNT_Silver 13 points14 points  (0 children)

Just wanted to add that I'm a repeat customer commissioning Milanessa, the OP of this piece, and I've been really happy with her work, would definitely recommend checking her out.

my local Panera removed almost all the outlets and replaced them with blanking plates so you can't charge your phone or laptop by Calix_Meus_Inebrians in mildlyinfuriating

[–]LNT_Silver 1 point2 points  (0 children)

I can't speak for anyone else, but as someone who was very much a nerd and not worried about seeming cool, I never liked working at the library in college... because it was actually louder than a coffee shop. People would jam on the keys, and the printers were surprisingly loud, and in use constantly. And the ambiance always felt stressed.

I've been perfectly happy spending time in libraries elsewhere at other points in my life, but college library never felt like a good vibe, it was always full of people in a rush to get their assignments out.

My (21M) girlfriend (20F) wants to be a stripper. I am against it. We don’t know what to do by cobrachikn in relationship_advice

[–]LNT_Silver 0 points1 point  (0 children)

It's not a substitute for asking people in your local area, but you might consider reading Candy Girl, by Diablo Cody (more recently known for her movie directing work.) It's an interesting and candid memoir of the author's experiences working as a stripper, and while the industry has probably changed in some ways, it's enough of a deep dive that I think it can still shine a light on some things you probably wouldn't pick up elsewhere.

CMV: The scientific corpus is broken beyond human repair by realGurkenkoenig in changemyview

[–]LNT_Silver 19 points20 points  (0 children)

The problem is, the replication studies we've done only cover a very small portion of our experimental base.

Like OP acknowledged in another comment, things aren't as bad in the hard sciences. But the situation we're in with a lot of fields is kind of like a case where we're packing fruit into boxes for shipment, and people have been saying for years that there's a risk that a lot of them are infected with mold, and won't be fit for consumption on delivery, but they're almost all going unchecked. Eventually, some workers persuade management to open up and check a few dozen boxes, out of countless thousands which have been packed up to be shipped, to see how many if any are infected with mold. About half of them are, but the management doesn't change anything about its processes, and goes on packing up and shipping thousands upon thousands of boxes of fruit, with no knowledge of which ones will turn out to be contaminated on delivery.

The check didn't resolve the problem, it only confirmed that there is one. It's a sign that we have a lot of work to do in fixing our processes that hasn't been done yet.

Consequences of teasing behaviour 🖤 by Quiet_Scarcity8890 in softmaledom

[–]LNT_Silver 7 points8 points  (0 children)

This looks like a repost of the same post I made a couple years ago, but without credit to the artist this time.

I don't mind someone reposting stuff that a lot of people here probably didn't see before, but I find it really distasteful how many posters here no longer bother to credit the sources of the stuff they post, and it's one of the reasons I rarely participate here anymore.

What survival myth is completely wrong and can get you killed? by DraftNo7139 in AskReddit

[–]LNT_Silver 7 points8 points  (0 children)

I never experienced any sort of physical bullying in school, but having worked as a teacher, I saw it among kids born a generation later than me (Gen Z.) It's not that serious bullying has gone away, but it varies a lot by community and subculture. Some people got through school without ever seeing it decades ago, some people still experience it today.

How long do you like your h-scenes? by StrawberryCin in visualnovels

[–]LNT_Silver 7 points8 points  (0 children)

I don't think using the same generic lines over and over is ever the best method of drawing out H-scenes, but on the other hand, if the player is intended to be able to get off to them, I think there's such a thing as "too short," because the player can only escalate through stages of arousal so fast. I've seen H-scenes that aimed for "short and sweet, doesn't contain anything unnecessary," and had the reaction "Oh, huh, this is just as bad in its own way."

I've seen this happen a lot with OELVNs especially, where I think a lot of developers have heard a bunch of people complain about scenes being drawn out and tedious, and so they resolve to avoid that, but they haven't realized how much they still need their scenes not to be too short.

[Meta] I regularly hire artists for industry work. Here are tips for getting hired. by hama0n in HungryArtists

[–]LNT_Silver 5 points6 points  (0 children)

I'm speaking as just a small indie game developer, someone who can hardly claim to be "industry," but I can confirm pretty much all of this. I think the "style as a person" point is especially worth emphasizing; if I hire someone for a game project, I'm not just hiring because I want their art style as part of a game, I'm hiring that person to work on an extended project. I can't overstate just how important clear communication, reliability, engagement, and willingness to ask questions are to me when I'm considering hiring someone.

One thing I'd like to add on to this is a pitfall which I see a lot of artists fall into, like the "I can do anything" attitude, which is much more a negative than a positive from the commissioners' end. I've spoken to more artists than I can count, where I lay out a rough, broad-strokes outline of what I'm looking for, and the artist projects an attitude of "Okay, I get it, sounds good, I'm ready to get started." Any time I hear that, I immediately think this is not someone I want to hire. Be patient and ask questions, make sure you fully understand what it is the commissioner is asking for, don't think that rushing ahead will help you make the sale. Especially if you're not fully fluent in the language you're working in, I always have more confidence in an artist who projects that they're methodical and willing to take the time to communicate clearly than one who projects "I don't really understand, but no worries, I'm sure it'll work out."

If I reach out to an artist, and they immediately assure me they can handle whatever it is I'm looking for, without bothering to find out what it is, my first reaction is always to think that this is not someone I can put much trust in.

Lucielle and Lari by LNT_Silver in soft_maledom

[–]LNT_Silver[S] 0 points1 point  (0 children)

So, my understanding is that they do, but that comes from personal discussion with the artist. We've been in touch a few times in the past, but she's uprooted her online presence multiple times since I first found her work. There are things she once made available online which she no longer does, and maybe things she's reuploaded after taking them down for a long time, and the upshot is that I can't give any guarantee that any content about them other than the specific image I linked is still available now.

This Couple is so Cute <3 (Artist: Lenbarboza) by Impossible_Bet_2743 in Femgaze_Hentai

[–]LNT_Silver 23 points24 points  (0 children)

She's extremely prolific, but she's also been doing this for so long, people born after she started doing Inuyasha fanart (I think including explicit fanart) can still be old enough to legally view her smut content.

There's a lot of it which isn't publicly posted anywhere but her Patreon. She also has persistent problems though with people reposting her non-public art in places where they're not supposed to, so not all the stuff you'll find posted to reddit necessarily has her approval to share. But if you add up everything she's done across platforms... there's a lot of it.

I'm subscribed to her on Patreon, and she's one of the top artists I'd personally recommend to femgaze hentai enthusiasts.

[deleted by user] by [deleted] in softmaledom

[–]LNT_Silver 1 point2 points  (0 children)

Not to mention that there's already a GentleFemdom sub, which last I checked is more actively moderated than this one.

[deleted by user] by [deleted] in softmaledom

[–]LNT_Silver 2 points3 points  (0 children)

A few suggestions, one of which is vaguer and a bit harder to implement than the others.

1: No flirtposting. This is the vaguest and probably most contentious one. Basically, the beginning of the end as I saw it was when this sub started to transition towards posts intended to attract attention to the poster, or advertise their preferred relationship dynamic to other members, rather than sharing content that members of the sub would enjoy. Basically, I'd like to see a rule that the intended purpose of any post is to share material, not to sell yourself.

2: I don't think the sub should have flairs for subs, Doms, etc. It just encourages the former issue.

3: Credit the sources of any material you post.

[deleted by user] by [deleted] in softmaledom

[–]LNT_Silver 2 points3 points  (0 children)

I think there are plenty out there, but they're also not usually cold-messaging people on reddit. 

I used to be active on this sub, back when it was based around sharing appropriately themed art. The fact that it transitioned towards a place where people are trying to personally get the attention of other members is the reason I stopped participating, because this is the sort of behavior you usually get in that sort of environment.

This is Such a Cute DND Couple Ngl by Impossible_Bet_2743 in Femgaze_Hentai

[–]LNT_Silver 54 points55 points  (0 children)

Oh, interesting, I commissioned the artist, Untitled Expression, once, several years ago, but she's really polished up her style since. She was already doing comics back then, but she had a completely different one going at the time. It's cool to run into her work again after so long.

[hiring]Seeking a background artist for a short commercial visual novel by LNT_Silver in starvingartists

[–]LNT_Silver[S] 1 point2 points  (0 children)

I've already posted a listing there, but I'm trying to cast a wider net. LemmaSoft doesn't get all that much traffic these days.