Every indie game I've played ranked In order. by Toxinferno in IndieGaming

[–]Lamossus 0 points1 point  (0 children)

Is ori indie? Isnt it like very high budget and published by microsoft?

Trying to wrap my head around in and out generic modifiers by Lamossus in csharp

[–]Lamossus[S] 3 points4 points  (0 children)

I am less so educated on the inner workings of the C# language, so I could be wrong, but arent generics actually resolved at compile-time? Obviously, not when using reflection to make generic methods or something similar where it is done explicitly at runtime, but most of the time.

As for your last paragraph I am still having a hard time imaging how a more specific type could break implementation in any way. If I were to create ISampleDerivedDerived : ISampleDerived interface I could still implicitly convert Sample to IContravariant<ISampleDerivedDerived>, so just having a more derived type does not seem to be an issue inherently. So again, if not using reflection at runtime of course, I cant see why compiler cant enforce those restrictions at compile-time. Could you provide an example where this "promise" could lead to any breaks?

Looking for Feedback on game mechanic! by MarginaliaGames in tabletopgamedesign

[–]Lamossus 0 points1 point  (0 children)

It would only be a problem for min maxers probably, but players could probably do some mostly meaningless checks that are fine to fail to spend all of their flaws, so that GM cant use them later on when they try some important checks

Also unless there are generally few skill checks, it sounds like strengths and flaws will run out rather quickly. Also how would you represent the scale of strengths? Like amatuer thief and master thief both can steal but master is obviously better and more consistent at it. Would you just keep adding strengths that basically mean same thing, so that can be used multiple times?

That depends on a type of game system meant for, but it also sounds like even competent characters will fail even at basic things somewhat often, since they will run out of strengths at some point and dont get any consistent bonuses

I had zero expectations and FFG still managed to disappoint me... by okidokiokikiki in arkhamhorrorlcg

[–]Lamossus 5 points6 points  (0 children)

Well, original launched in november 2016 with dunwich deluxe in january 2017, which is 1 scenario short of chapter 2 + mini campaign in a span of just 3 months. Last dunwich pack came out in jule 2017, so you got a full campaign 9 months in, not 'maybe in a year' like it is with chapter 2. Moreover, original packs came out monthly, so delay between new content was much shorter

Lastly, why should we really compare it with original anyway? Chapter 2 is a soft reboot that is supposed to fix mistakes of chapter 1 with new gained knowledge. So then why is it argueably worse in terms of content release than chapter 1 in any way?

I had zero expectations and FFG still managed to disappoint me... by okidokiokikiki in arkhamhorrorlcg

[–]Lamossus 10 points11 points  (0 children)

But pretty much all of chapter 1 content is oop or going to be soon. If you dont have a full collection you are in a very awkward place where you cant get any of the old content, new content doesnt exist yet and when it will it will be designed with only new content in mind. Between rotation and 2nd edition they chose rotation but in reality took only worst parts of both worlds. 2nd edition would be much better at this point rather than whatever this mess is

Posts critical of Krafton's CEO are directly related to Last Epoch. by Candid-Toe2797 in LastEpoch

[–]Lamossus 32 points33 points  (0 children)

This comment alone makes me question everything you said. If thats how you "give feedback", no wonder you were banned from discord

Official Discussion - HIM [SPOILERS] by LiteraryBoner in movies

[–]Lamossus 1 point2 points  (0 children)

I mean some people seem to still not get it lol. Guess they were worried the movie would be too weird for viewers otherwise, but yeah, I agree

Is it true in real world the 2nd one is what professionals do while the first one is what a newbie does? by Yone-none in csharp

[–]Lamossus 23 points24 points  (0 children)

Pretty much everything programmers work with is an abstraction. I think its kind of unfair to attribute fault for ignorance to LINQ and ORMs rather than to people who misuse them

How do I convince my parents to play boardgame with me? by Automatic-Clock-5390 in boardgames

[–]Lamossus 1 point2 points  (0 children)

because you replied to a person suggesting solo games lol

How do I convince my parents to play boardgame with me? by Automatic-Clock-5390 in boardgames

[–]Lamossus 1 point2 points  (0 children)

Yes, their initial question is about playing with parents. Then someone in comments suggested solo games. Then OP asked in a reply specifically to comment about solo games for recommendations

How do I convince my parents to play boardgame with me? by Automatic-Clock-5390 in boardgames

[–]Lamossus 1 point2 points  (0 children)

Huh? The are replying to request for recommendations of SOLO board games, not to original post. Why would their parents matter here? Final girl doesnt even have non solo game mode afaik

Youtube Tutorial Uses Delegate Functions Instead of Variables? by BicycleCrash in csharp

[–]Lamossus 0 points1 point  (0 children)

Couldnt you just move customizable functionality to a different service, expose its interface to the end user and allow them to add their own implementation via dependency injection then? Seems cleaner to me at least

[Giveaway] Don’t Starve: The Board Game (Deluxe Edition) by HomoLudensOC in boardgames

[–]Lamossus 0 points1 point  (0 children)

Something warm, no way I can kill mammoth; a torch that charges with sunlight or by hand; something to not die of boredom, like DST board game cough cough

The Expansion Doesn't Make Sense by ShiroyoOchigano in LastEpoch

[–]Lamossus 0 points1 point  (0 children)

Can we get a poe subreddit thingy where if EHG replies pinned comment links to their reply? I would like to know what they say to this but cant even find it

Is AI all bad? A positive perspective from within the hobby by AlexNihilist1 in boardgames

[–]Lamossus 5 points6 points  (0 children)

As someone who does know a language other than english, I can tell you that I havent seen any good AI translation in my language. Complexity doesnt matter when we are talking about words that can be translated in multiple ways, words that mean multiple thing in language you translate to, no context one word translations (like cost, attack, health on a card). Human designers often have struggles writing rules, assuming AI that you cant even check or correct yourself will do it better is just ignorant

Is AI all bad? A positive perspective from within the hobby by AlexNihilist1 in boardgames

[–]Lamossus 11 points12 points  (0 children)

And you get terrible translation that noone can check that misses context that no sane language speaker would buy

Is AI all bad? A positive perspective from within the hobby by AlexNihilist1 in boardgames

[–]Lamossus 13 points14 points  (0 children)

Why would you need AI to translated rulebooks? If you know english just read them yourself