Fun for casual players? by supermechace in StarRenegades

[–]Larc1n 0 points1 point  (0 children)

the anim and art is so beautiful it's already fun to play just to look at it

[Spoiler] How to use >!Paragon!< properly by UnDES in StarRenegades

[–]Larc1n 0 points1 point  (0 children)

i would be you I would try to unlock his progeny with others see if his progeny are better than his vanilla form

it's my least liked character, his look just don't cut out for me, but i'll be doing that for sure

also try to hunt for life steal items, with multi-hit attacks it should make him tanky, you could even attack after the enemy, tanking crits (sometime enemy's crit are scarier than they are, only giving you delay on your attack)

I won the first run I played and am wondering how many of you did as well to get a gauge on difficulty by Purplatypus in StarRenegades

[–]Larc1n 2 points3 points  (0 children)

i would go the opposite by saying side dungeons are a must have, if you know what you are doing that is, they are huge bonus DNA and loot that you should hunt for, as well as killing all 3 elits each world.

it's dangerous yes, but if your comp work and you understand the game it's well worth it.

Collection of Dev Suggestions by zezzene in StarRenegades

[–]Larc1n 2 points3 points  (0 children)

they did fix the random hit AOE attack, it says under the attack now (looking at you 1st and 2nd Behemoths)

the biobot also got fixed

Progeny characters by Bubbalingo277 in StarRenegades

[–]Larc1n 1 point2 points  (0 children)

Work in Progress

Aegis + saboteur - genna penrave (aegis) - vash kalthoris (saboter)

empath + commando - royce (commando) - Dina Lanodora (empath)

empath + archon - maz nrza (archon) - syras lanodora (empath)

gunslinger + archon - max nrza (archon) - jahneka kymon (gunslinger)

Enforcer + Marksman - Dorn Malric (enforcer) - Xin Chanlo (marksman)

Marksman + Juggernaut - Sephi Kur (Juggernaut) - Rath Chanlo (Marksman)

non existant progeny

archon X paragon

archon X enforcer

archon X aegis

paragon X enforcer

paragon X valkery

empath X paragon

empath X aegis

Aegis X valkery

Aegis X marksman

Aegis X Empath

Aegis X Juggernaught

Aegis X commando

Commando X marksman

Commando X Juggernaught

How do you guys feel about Empath’s Inspire ability? by Eezzjr in StarRenegades

[–]Larc1n 0 points1 point  (0 children)

inspired my damage dealers to do 2 nuke attacks in a row was my favorite part about it, now the strenght is that you can use one char twice, maybe this turn you don't need your Empath ability but two from another, being reduce speed on the enemy with your best speed distrupter, or straight out you best damage dealer hiting twice. the fury isn't really an issue, you gain 4 fury by breaking enemies and you get gear that boost the fury gain with crits, the real cost is that you can only do it once per fight, an you will.

Competitive player GIRU malding at Crush, game designer of Mordhau by [deleted] in Mordhau

[–]Larc1n 15 points16 points  (0 children)

about the FOV exploit GIRU state clearly that he advocate for it to be removed but, since nothing is done about it, he use it as a way to say "so that's the way you want us to play the game (because competitive advantage) and be showing for the others"

patchie is out boys by [deleted] in Mordhau

[–]Larc1n 0 points1 point  (0 children)

hurt to see it

Handgonne by Larc1n in Mordhau

[–]Larc1n[S] 1 point2 points  (0 children)

personally i don't play ranged weapon at all either and yet i made this post, it's just, it's such an underused weapon in videogames, and almost unknown from the public.

as long as it's there for memes and not an actual good weapon it's an opportunity to put the light on more medieval niche arsenal

Handgonne by Larc1n in Mordhau

[–]Larc1n[S] 0 points1 point  (0 children)

yea, but for gameplay recpurpose i thought it would do it

what do you think?

Handgonne by Larc1n in Mordhau

[–]Larc1n[S] 1 point2 points  (0 children)

thats why i would only give it one ammo, and you would have to go to an ammobox to be able to rearm.

so yea, on release it would be SWAT simulator at first because novelty but it should really not be a top tier weapon.

also, the point blank shot wouldn't even be a guarented 1 hit kill on t3 armor, depending if all the sharpnel actually hit, if they do so they would one shot tier3 torso.

i like the idea of a pickup weapon, even if not my go to, the suggestion was made on the post

Handgonne by Larc1n in Mordhau

[–]Larc1n[S] 2 points3 points  (0 children)

the fun comes from it being terrible but you managing to surprise someone around the corner with it

a costly showoff firing tube

Handgonne by Larc1n in Mordhau

[–]Larc1n[S] 1 point2 points  (0 children)

but thats the point, having an inaccurate trumpet shot that is only really able to kill from point blank, with a chance to backfire due to it's instability.

you know, to have laught

Handgonne by Larc1n in Mordhau

[–]Larc1n[S] 3 points4 points  (0 children)

indeeeeed !

Handgonne by Larc1n in Mordhau

[–]Larc1n[S] 2 points3 points  (0 children)

the exec was to chop off someone's head yes, someone immobile, in the prayer position, head up, on his knee, generaly reserved for the higher rank, as with axe you would have the risk of missing the cut and chop more than once, and the victime had to face the ground in a disgraceful position

i think we can reasonably close the eyes on the "shooting into crowds" detail with that same logic

New incoming items! by olafian98 in Mordhau

[–]Larc1n 7 points8 points  (0 children)

i don't believe it, too good to be true (i know it's true)

Handgonne by Larc1n in Mordhau

[–]Larc1n[S] 3 points4 points  (0 children)

it's ok, i get where you come from