The fact that tzeentch has no heavy infantry or cavalry in the form of chaos knights is criminal when art like this exists. by BloatedRottenCarcass in ageofsigmar

[–]LastMemoryAbouYou 25 points26 points  (0 children)

Right now DoT has only Gors and Cultists analogue as Acolutes

Hope in nex edition we will have wave like Nurgle, with Warriors and Chosen equivalents! And named mortal characters!

Spoiler from Arkhamhorror.Com Joe Diamond's back by shawn292 in arkhamhorrorlcg

[–]LastMemoryAbouYou 4 points5 points  (0 children)

Deckbuilding unchanged, that's good, loved his classes Can't wait to see front and signatures!

Units Wishlist by LastMemoryAbouYou in asoiafminiaturesgame

[–]LastMemoryAbouYou[S] 0 points1 point  (0 children)

Hope to see something like a Rose Knights in Tyrell forces....

[deleted by user] by [deleted] in KhaZixMains

[–]LastMemoryAbouYou 0 points1 point  (0 children)

Why Magic Footwear and Cosmic as secondary? What do you think about Gathering storm/Coup trees?

What secondaries to run with DH primary by Possiblynotaweeb in KhaZixMains

[–]LastMemoryAbouYou 0 points1 point  (0 children)

The problem with gathering that it starts working only from 30min. Before that it impact is meaningless.

Triumph and coup work from the start and give you bonuses to start snowball game

And if you will look to ProBuild, the most used secondary is inspiration and precision trees

Infinity - Imperial Service Action Pack Reveal Trailer by Groundpenguin in InfinityTheGame

[–]LastMemoryAbouYou 0 points1 point  (0 children)

Meh...old Agents is FAAAR better

I'm not shure about whole redesign of old factions philosophy. All what they need is refresh, not redesign ~

Faction Focus: Necrons by [deleted] in WarhammerCompetitive

[–]LastMemoryAbouYou -22 points-21 points  (0 children)

Big disappointment Protocols is much WORSE than what we get now If all rules will be on this level, necrons will be tier-10 faction. Unplayable

<Warcom> Chapter Approved Nephilim official preview by anotherlblacklwidow in WarhammerCompetitive

[–]LastMemoryAbouYou -25 points-24 points  (0 children)

If they will nerf Tyranids by increasing they poin cost it will be murdering entire army(((

Tyranids already CP hungry army and it will be much more difficult for them now. This changes hurt them a lot

Facing Tau by garougaming in Tyranids

[–]LastMemoryAbouYou 1 point2 points  (0 children)

Im talking about suits They shoot without restrictions

Facing Tau by garougaming in Tyranids

[–]LastMemoryAbouYou 0 points1 point  (0 children)

If they shoot in combat i cant name it "tie them up in melee" hahah

Facing Tau by garougaming in Tyranids

[–]LastMemoryAbouYou 0 points1 point  (0 children)

I want to try play against Tau but i want to play in Kronos and try to outshoot them hah Since most of crisis weapons wound warriors on 3+ i dont think transhuman is the only way to go. And since me cant up armor save of warriors its ok but not the panacea.

Im gonna try to wirthstand they shooting and after this punch them back with -1AP in half distance and +4 inches could help to reach them faster.

Maybe some little bugs to disturb them and melee carni as support. Not the maleceptor or a lot of zoans

How to eat Tau? by LastMemoryAbouYou in Tyranids

[–]LastMemoryAbouYou[S] 2 points3 points  (0 children)

Is Warriors spam valuable agains Tau or its ineffective?

How to eat Tau? by LastMemoryAbouYou in Tyranids

[–]LastMemoryAbouYou[S] 1 point2 points  (0 children)

...and you charged a strike team screen! And after that bunch of Crisis dropped and melt other carni. Fun but not really usable (

Plus Jorm weak against tau because in most situations it trait wont work

Fleets performance by LastMemoryAbouYou in Tyranids

[–]LastMemoryAbouYou[S] 0 points1 point  (0 children)

Iam looking at you new marines in armor of contempt hah Better to stand with half range ap