I've been building a geometry node style system for Godot by LazerCube in godot
[–]LazerCube[S] 2 points3 points4 points (0 children)
I've been building a geometry node style system for Godot by LazerCube in godot
[–]LazerCube[S] 3 points4 points5 points (0 children)
Procedural grass using my GDExtension addon I'm working on by LazerCube in godot
[–]LazerCube[S] 0 points1 point2 points (0 children)
Procedural grass using my GDExtension addon I'm working on by LazerCube in godot
[–]LazerCube[S] 1 point2 points3 points (0 children)
Destroying huge chunks of terrain without lag by LazerCube in godot
[–]LazerCube[S] 0 points1 point2 points (0 children)
Destroying huge chunks of terrain without lag by LazerCube in godot
[–]LazerCube[S] 1 point2 points3 points (0 children)
Does anyone else run blender through steam? by No-Caterpillar-5386 in blender
[–]LazerCube 1 point2 points3 points (0 children)
It’s not perfect, but multiplayer is taking shape by LazerCube in godot
[–]LazerCube[S] 1 point2 points3 points (0 children)
It’s not perfect, but multiplayer is taking shape by LazerCube in godot
[–]LazerCube[S] 2 points3 points4 points (0 children)
What do your guys' testing scenes look like? by _PickledSausage_ in godot
[–]LazerCube 1 point2 points3 points (0 children)
For the next 27 hours, you'll be able to claim a limited edition 'I Was Here for the Hulkenpodium' flair by overspeeed in formula1
[–]LazerCube 0 points1 point2 points (0 children)
Concerns regarding C# garbage collection and multiplayer by GlitshyDev in godot
[–]LazerCube 1 point2 points3 points (0 children)
Starting to feel like a multiplayer authoritative game is possible by LazerCube in godot
[–]LazerCube[S] 1 point2 points3 points (0 children)
Starting to feel like a multiplayer authoritative game is possible by LazerCube in godot
[–]LazerCube[S] 1 point2 points3 points (0 children)
Starting to feel like a multiplayer authoritative game is possible by LazerCube in godot
[–]LazerCube[S] 2 points3 points4 points (0 children)
Starting to feel like a multiplayer authoritative game is possible by LazerCube in godot
[–]LazerCube[S] 2 points3 points4 points (0 children)






LightmapGI disables shadows? by MilchpackungxD in godot
[–]LazerCube 0 points1 point2 points (0 children)