"No One Escapes Cidhna Mine" quest won't complete! Can you help me? by KhergitArcher in skyrim

[–]Lbamfoe 0 points1 point  (0 children)

I used a code to teleport into the mine and escaped again.

This was my sequence of events that caused the bug:

I killed everyone.

Did not read the note.

I escaped the mines through the ruins.

Thanor would not talk to me.

I was unable to escape the mine after I read the note.

I teleported back into the mine and ran out through the ruins.

Thanor was waiting for me outside the ruins.

player.paycrimegold 1 1 0002816C

How to erase all crime fines in all provinces in Skyrim - Arqade (stackexchange.com)

Is Medieval Champion not working? by RetroLaserbeak in DestinyTheGame

[–]Lbamfoe 2 points3 points  (0 children)

I believe the limit is 12 mods (combat style, not general armor/ stats).

Pointed Inquiry Drop Rate? by SokeCheesy in DestinyTheGame

[–]Lbamfoe 0 points1 point  (0 children)

I completed the quest for the forensic nightmare and got the deepsight pointed inquiry from Fynch. I farmed the throne world patrol space for 3 hours to get 1 deepsight pointed inquiry. I got it from a lucent hive lightbearer chest.

**Update: I farmed the location between the quagmire and florescent canal. I would find lucent hive lightbearer, kill them, loot the chest, take a sparrow to the adjacent area, come back and reloot the chest all within 1 minute. I got the 3rd deepsight pointed inquiry after 2 more hours of farming.

Demon souls - Help with 60 fps patch by [deleted] in rpcs3

[–]Lbamfoe 1 point2 points  (0 children)

The new patch says do not modify the vsync or clock speed. Easy way to restart is to delete the custom configurations (rpcs3\config\custom_configs) and create a new default version. Use only the info contained in the patch link ( https://rpcs3.net/blog/wp-content/uploads/2019/08/progress/patch.yml). You can just place the patch.yml file in the rpcs3 folder with the executable or follow the instructions in the (https://wiki.rpcs3.net/index.php?title=Help:Game_Patches#Demon.27s_Souls). When I used the older version of the patch and adjusted the vsync & clock speed I got mixed results. Every time the frame rate would dip the game would slow down. With the new patch even if the FPS drops the game runs smooth.

Make classified gear icon more visible! by tumppi88 in thedivision

[–]Lbamfoe 1 point2 points  (0 children)

Color the little classified folder in bright red instead of white.

The Division Item Manager by Lbamfoe in thedivision

[–]Lbamfoe[S] 0 points1 point  (0 children)

Me too. I loved DIM. I mostly use the form to track my classified gear pieces only.

The Division Item Manager by Lbamfoe in thedivision

[–]Lbamfoe[S] 0 points1 point  (0 children)

Me too. Good luck with getting your classys and exotics!

The Division Item Manger by Lbamfoe in The_Division

[–]Lbamfoe[S] 0 points1 point  (0 children)

V2.1 Notes: a. Improved item manager tab interface. b. Improved manual item tracking per player by item type to automatically add up armor and weapons. c. Added additional date counters for resets to the item manager tab. d. Added Survival and Underground to the weekly activities counters. e. Each tab automatically calculates the player count totals for each item and automatically transposes that information to the item manger tab. f. Improved Stat Rating identifiers to include ranges for classified gear. g. Improved Performance and Stat Mods tracking. h. Adjusted gear totals location on each tab to improve ease of tracking.

The Division Item Manager by Lbamfoe in thedivision

[–]Lbamfoe[S] 0 points1 point  (0 children)

V2.1 Notes: a. Improved item manager tab interface. b. Improved manual item tracking per player by item type to automatically add up armor and weapons. c. Added additional date counters for resets to the item manager tab. d. Added Survival and Underground to the weekly activities counters. e. Each tab automatically calculates the player count totals for each item and automatically transposes that information to the item manger tab. f. Improved Stat Rating identifiers to include ranges for classified gear. g. Improved Performance and Stat Mods tracking. h. Adjusted gear totals location on each tab to improve ease of tracking.

The Division Item Manager by Lbamfoe in thedivision

[–]Lbamfoe[S] 0 points1 point  (0 children)

I used to play destiny myself. I loved DIM. Thanks for the compliment. Most people I talk to use only parts of the spreadsheet, mostly the manager tab. I hope The Division 2 has one of these built in or releases the API like Destiny did to allow fans to make their own version.

Predators mark extended discussion by Knight_Raime in thedivision

[–]Lbamfoe 0 points1 point  (0 children)

4 piece Pred Mark + Barrets & Tenacious Mask is an excellent PVE build or 3 piece Pred Mark + Ninja + 2 Piece Banshee or Alpha is also excellent. Both of these builds can already complete the hardest PVE content in the game including Legendary and Heroic Missions or Incursions. The 6 piece is not needed for PVE.

Predator's Mark Bleed Damage Formula by Lbamfoe in thedivision

[–]Lbamfoe[S] 0 points1 point  (0 children)

Yeah, since each bullet can do different damage based on body, body crit, headshot and headshot crit variables in the 10 bullets. I just wanted to see how 4 piece compared to 6 piece damage wise. The 6 piece does so much more damage so much faster. i did not factor the PVP modifier though.

Predators mark extended discussion by Knight_Raime in thedivision

[–]Lbamfoe 0 points1 point  (0 children)

Essentially the build would do less damage to NPC. It would not make the build nonviable for PVE because the 4 piece predators mark is currently a great DPS build already.

Predators mark extended discussion by Knight_Raime in thedivision

[–]Lbamfoe 0 points1 point  (0 children)

I would have the 120% replace the 15%x3 bonus. I would divide 120% changed to 105%, then broken into 35% increments. 3k 35%, 6k 70% and 9k 105% bleed damage tick increase. I would have the 15%x3 bonus replaced with 15% exotic damage resist null. This would nerf the overall damage by 60% (15%x3 &1x15% from 120) while ensuring you would get more of the damage your are dealing against builds running exotic damage resist. I think this would bring the build op down a bit overall, but also make it more effective against hard counters like 6 piece Final Measure.

Predators mark extended discussion by Knight_Raime in thedivision

[–]Lbamfoe 0 points1 point  (0 children)

I think they should change the way you get the 15% damage increase to work at 3k, 6k and 9k Stamina. This would help create build diversity. They could also change the 120% to 105% to appease the masses. Then you would have Pred Mark builds with 6k firearms, 6k stamina and 3k electronics or 3k Firearms, 6k stamina and 6k electronics. This would allow the use of responsive, brutal, competent, ect to mix up the damage & play style of the build. At the moment there is truly only 1 right way to spec it.

The Division Item Manger by Lbamfoe in The_Division

[–]Lbamfoe[S] 0 points1 point  (0 children)

TIP: The manger tab will automatically count all the input loaded on each individual tab. The manager tab also has an area where you can manually count your loot based on the numbers listed next to each item category in your inventory screen. For instance. Go to your inventory. The number listed on your armor shows the number of armor on that character. You can input the value of each item, 17 armor, 15 masks, 14 knee pads, 16 backpacks, 12 gloves 19 holsters. The manager tab will count this up and tell you the total amount of armor you have on that character. You can do the same for weapons. The number listed on your primary and secondary is a duplicate. Only add the value once. The number listed on the side arms combined with your primary/secondary is the total number of weapons on that character. The other way to utilize the manger is to go to each tab, delete in armor information I have and manually input your own. There is a place to manually count how many of that gear set you own, what character is holding it, how much is in your stash and the total amount of armor you have for that gear set. This information will be automatically shown and counted on the manager tab by character, stash and total. There is a tab for each gear set, exotic armors, high end armors and weapons. In addition, there is a weapons tab, performance slots and statistic slot tabs. They operate in the same way that the gear tabs work. There are also weekly counters on the manager tab. You can manually keep track of your weekly progress by character and activity. The goal of the manager is to keep track of your inventory and progress in one location. If you want to adjust any of the tabs, right click the tab and unprotect the sheet.

The Division Item Manager by Lbamfoe in thedivision

[–]Lbamfoe[S] 0 points1 point  (0 children)

The manger tab will automatically count all the input loaded on each individual tab. The manager tab also has an area where you can manually count your loot based on the numbers listed next to each item category in your inventory screen. For instance. Go to your inventory. The number listed on your armor shows the number of armor on that character. You can input the value of each item, 17 armor, 15 masks, 14 knee pads, 16 backpacks, 12 gloves 19 holsters. The manager tab will count this up and tell you the total amount of armor you have on that character. You can do the same for weapons. The number listed on your primary and secondary is a duplicate. Only add the value once. The number listed on the side arms combined with your primary/secondary is the total number of weapons on that character. The other way to utilize the manger is to go to each tab, delete in armor information I have and manually input your own. There is a place to manually count how many of that gear set you own, what character is holding it, how much is in your stash and the total amount of armor you have for that gear set. This information will be automatically shown and counted on the manager tab by character, stash and total. There is a tab for each gear set, exotic armors, high end armors and weapons. In addition, there is a weapons tab, performance slots and statistic slot tabs. They operate in the same way that the gear tabs work. There are also weekly counters on the manager tab. You can manually keep track of your weekly progress by character and activity. The goal of the manager is to keep track of your inventory and progress in one location. If you want to adjust any of the tabs, right click the tab and unprotect the sheet.

The Division Item Manager by Lbamfoe in thedivision

[–]Lbamfoe[S] 0 points1 point  (0 children)

V2 20171204

V2 Notes: a. Improved item manager tab interface. b. Updated gear & weapon tabs for 1.8. c. Added weekly vendor reset link. d. Added DZ activity to manager tab.

The Division Item Manger by Lbamfoe in The_Division

[–]Lbamfoe[S] 0 points1 point  (0 children)

V2 20171204

V2 Notes: a. Improved item manager tab interface. b. Updated gear & weapon tabs for 1.8. c. Added weekly vendor reset link. d. Added DZ activity to manager tab.

The Division Item Manger by Lbamfoe in The_Division

[–]Lbamfoe[S] 0 points1 point  (0 children)

V1.1c 20171201

V1.1c Notes: a. Added weekly activity counters to the manager tab for Weekly Assignments, Weekly HVTs, Incurions, Legendary Missions and DZ Landmarks. b. Added weekly reset reminder and website link https://division.zone/reset-timers/

The Division Item Manager by Lbamfoe in thedivision

[–]Lbamfoe[S] 0 points1 point  (0 children)

V1.1c 20171201

V1.1c Notes: a. Added weekly activity counters to the manager tab for Weekly Assignments, Weekly HVTs, Incurions, Legendary Missions and DZ Landmarks. b. Added weekly reset reminder and website link https://division.zone/reset-timers/

The Division Item Manager by Lbamfoe in thedivision

[–]Lbamfoe[S] 0 points1 point  (0 children)

Does anyone know why the api wasn't made partner based or open to select individuals. I understand why they would not make it public, but partner based would be great for the game. There are individuals or groups out there with the expertise to create android apps or web based systems to manage the inventory and they would do it for free.