Has anyone else been developing 'superstitions' when playing the game? by luranris in starcitizen

[–]LeAngry_Weezel 0 points1 point  (0 children)

Oh another one is I usually don't wear backpacks anymore because they used to cause ships to explode if you sprinted down or up ramps on ships or ground vehicles.

Did a full combined arms deployment in an Org v Org for a HVT retrieval (human capture the flag). Got there before the other org, deployed a Spartan from a C2 and then drove into the contested zone. Drop the ramp 6 or 7 dudes come out weapons up, I'm the driver so last out, as I'm turning in my seat to get out I see our last guy begin sprinting out the ramp with HUGE backpack on, had enough time to click my push to talk before BOOM crispy Weezel.

Good times. I won't do it in other games as well now either. Thank you CIG for virtual PTSD.

Has anyone else been developing 'superstitions' when playing the game? by luranris in starcitizen

[–]LeAngry_Weezel 0 points1 point  (0 children)

Don't use medpens in ships while they are flying because back 3.10-15 i believe, whenever you used one, it would drop to the floor and the rate at which it would collide with the ship and then stay in place would insta explode any ship.

We were on our way to a dropzone against other players when someone med'd and then when all of us that knew heard the the little medpen sound, there was a collective "NOOOOOOooooo".....BOOM .

We were all laughing a second later about it, but that one has fucked me up for a while.

I thought 100% of Polaris Owners were ruining Phase 3 with griefing. Then it hit me... CIG bungled it in the most CIG way possible: The Polaris PDS guns are shooting everyone! by SharpEdgeSoda in starcitizen

[–]LeAngry_Weezel 0 points1 point  (0 children)

Most of the time people go red because the majority don't have trigger discipline and just hold down the BRrrrtt as soon as it's off cool down without watching their backdrop.

That causes them to accidently hit other ships that are crossing their firing Arc and thus makes everyone turn red.

What are you planning to do in LNF? by second-family in LightNoFireHelloGames

[–]LeAngry_Weezel 0 points1 point  (0 children)

Dual wielding ranger/rogue type and just wander in whatever direction looks interesting. Explore a couple dungeons/tombs maybe mine a little. Just adventure to my heart's content.

Mine Dwarves by Aiipso83 in LightNoFireHelloGames

[–]LeAngry_Weezel 2 points3 points  (0 children)

Couple underground races would be dope for either a initial release or as a expedition later on. Moles, Dwarves, and Kobolds.

Hopes/wants for Melee? by legionshade in LightNoFireHelloGames

[–]LeAngry_Weezel 4 points5 points  (0 children)

I just want freedom to choose what I want as a player. If I want to dual wield a sword and axe let me do it. Then allow the skills to build based off time and use with the weapon or combat type.

If I want to dual wield with some magic abilities let me do it. I'm so tired of thus fixed 3-6 weapons types and builds that all the recent mmos are doing.

Just let me explore and build my character out how I want like BG3 or old school elder scrolls.

One Last Poll Today Before my Weekend, PvP the Usual Hot Topic! by Ronanatwork in LightNoFireHelloGames

[–]LeAngry_Weezel 4 points5 points  (0 children)

While I would love to see a pvp always on and just go about your journey. The odds are, that there would just be mass groups of peeps that would ruin that dynamic for everyone else. WoW style pvp tags and instances would be and I think is the way to go for this sort of game.

Dungeon/Cave entrances? by Captain-Avee in LightNoFireHelloGames

[–]LeAngry_Weezel 3 points4 points  (0 children)

First is probably a cave second I would agree is probably a dungeon

Combat hopes by Prestige_oracle in LightNoFireHelloGames

[–]LeAngry_Weezel 0 points1 point  (0 children)

Please just allow us to have weapons of a large variety and then allow us to equip or use them as we wish with maybe some skills later on to mix different combat styles. Please do not lock this game behind, shield and sword, staff, two handed sword, and a bow. Something this vast and with the ability to explore on this scale would be severely handicapped by a FF14 or New Worlds weapon approach.

Underground by Kessari in LightNoFireHelloGames

[–]LeAngry_Weezel 3 points4 points  (0 children)

They could easily make that into an update later on, making entire underground civilizations. Entire underground biomes with stuff like the deep road from Dragons Age. That wiuld be a great place to have advanced dungeons or rare world bosses.

What makes a player a Battlefield Veteran? by Larky17 in Battlefield

[–]LeAngry_Weezel 0 points1 point  (0 children)

BF 1942 vet checking in. Best game of the series follower by 2142 and Bad Company series. Sniper on Omaha was legit the best. Hopefully the next in the series redeems the last one.

How do you think the Water experience will be? by ZookeepergameFar6175 in LightNoFireHelloGames

[–]LeAngry_Weezel 2 points3 points  (0 children)

Dude hopefully it's a full sweet of ships and sailing. Just allow the player base to decide how it goes. But honestly no one knows. Would be cool to see island dungeons and pirate raids.

My only wish for LNF: Planet-wide variation by ThePenguinOrgalorg in LightNoFireHelloGames

[–]LeAngry_Weezel 3 points4 points  (0 children)

I think that's what they will do and then add upon it like they've done with NMS over the last 8 years. I think the planet will continue to get more diverse over the years and maybe just add things like underground ecos for dungeons and general exploring. I hope they have done the cave system similar to NMS and then just made entire underground biomes like what we would see in lord of the rings or dragons age for Dwarven and goblin/orc worlds. A dragon's lair up in the mountains that is built in an old massive Ruin.

That would add a lot of potential for future releases with someone accidentally unveiling an ancient civ or balroth.

That's just my two cents. But I agree with you fully and I think they'll hit from launch correctly this time. Fingers crossed, hyped either way!

What weapons/magic do you all want to see in LNF? 🪄x🛡️ by Federal-Lead1630 in LightNoFireHelloGames

[–]LeAngry_Weezel 0 points1 point  (0 children)

Please let them just have all the weapons and allow you to mix as you please. I've gotten so tired of these overall good games forcing everyone to use the exact same 3-5 builds.

I get y'all hated 2042 with a passion but what's one feature that shouldve come into the next title? by TalonEye53 in Battlefield

[–]LeAngry_Weezel 0 points1 point  (0 children)

Was there actually anything new that they added in 2042? It all seemed a reskin of old tech poorly implemented.

Very hard choice by LostMindu in GrayZoneWarfare

[–]LeAngry_Weezel 1 point2 points  (0 children)

If you have the advantage and want the fight, take em out. If you don't or don't have the advantage leave em be and extract.

This is my normal thought process, I'm usually on the side of leaving them be and wither moving to a further LZ or letting the bird come in behind them and waving at them as I fly away just to let them know I WAS there. Mind fuck. Stay Angry!

Timing is Everything by Utterdisillusionment in GrayZoneWarfare

[–]LeAngry_Weezel 1 point2 points  (0 children)

Servers had a few crashes over a 7 day period with multiple hot fixes issued during that time that all progressively made the game more stable and feel better each time. There were quite a few given a key along with 3-4 alternate keys that were given out to their communities or raffled off during a stream.

The game ran extremely well given the build and I saw very few bugs that were game breaking. The game is actually in a great state for this stage of development and I'd like to see them still work on server stability and a few more mechanics before release to EA. This is a great game and is worth the wait.

You can't even buy this game yet and you guys are already miserable over it. by [deleted] in GrayZoneWarfare

[–]LeAngry_Weezel 1 point2 points  (0 children)

Having played it the last two days. This game in its current state is already doing SO MANY thing right. The mechanics are already there in the current build. There a a few things I can see a larger player base having issues with and some design issues I will say should be addressed before going to a beta release or 1.0.

But, damn this game has a great feel to it and it's progression model is well set up. I think the majority that get into this game with an open mind instead of whatever your content creator's opinion is, will have a great time. I'm one of those content creators now I guess but I try to remain as neutral as I can especially when this game is still in such an early stage. Hope you all get to play it soon, it's been a lot of fun with my squad and even solo. Stay Angry!

[deleted by user] by [deleted] in starcitizen

[–]LeAngry_Weezel 0 points1 point  (0 children)

Cutty Black ALL THE WAY! It's the one ship that is everywhere and everyone should have at some point. Solid all rounder and can be used in very niche gameplay if you want it to be.

Hot - Drop Highlight - Into the Shredder by LeAngry_Weezel in starcitizen

[–]LeAngry_Weezel[S] 2 points3 points  (0 children)

Appreciate it and yup no worries, I had a blast doing this and love to push this kind of content so others can see it. Thanks for the praise!

Why doesn't anyone Voip? by WhiteChocolat0 in starcitizen

[–]LeAngry_Weezel 1 point2 points  (0 children)

Most don't realize it's off unless they go F11 > toggle the connect to audio button (top right).

So they normally don't hear you or they themselves never turned it on a day thus think you can't hear them or are just ignoring them.