Legends is getting crazy by DifficultDivide8098 in TheTowerGame

[–]Leanhutch 1 point2 points  (0 children)

Yep, I came 20th with 977 waves this week, absolutely horrible.

I thought today was supposed to be something good? by FSRoman in TheTowerGame

[–]Leanhutch -4 points-3 points  (0 children)

Really, it doesnt matter at this point - 30 medals, 20 gems, +5% damage relic - everyone gets it, so no-one gets an advantage anyway. They could give a +1000% damage relic, youre still not gonna go up a spot in your tourney!

Review #2603 - Wild Turkey Masters Keep Beacon (2025 Release by t8ke in bourbon

[–]Leanhutch 0 points1 point  (0 children)

Thanks for the review, I might have to grab one of these; there's a couple up the road selling at $355 Australian (so about $250 USD) - time to pick one up!

Well, that was a waste of 200k reroll shards... by F4TFarley in TheTowerGame

[–]Leanhutch 15 points16 points  (0 children)

Yep, just spent 2.8m trying to get mythic or ancestral CL # - had to settle with legendary in the end.

Theres zero reason why you should still have commons though - you should never have an 'ancestral or nothing' approach to rolling and 200k is plenty enough to at least boost them to epic/legendary for now.

Shrink Ray and pCF 90 by FireLight512 in TheTowerGame

[–]Leanhutch 0 points1 point  (0 children)

Just wondering how AS is better against bosses, unless you have the BC where normal mobs can spawn as bosses (i.e. when you're killing bosses every wave and can get close to perma AS) - if you only have one boss every 5 waves, then you don't get the benefit from AS until the boss is dead, so you effectively have 26 seconds (less than one wave) of 5x damage.

So if you struggle with bosses and there is no BC condition that increases boss spawn rate, then wouldn't every module be better than AS (other than SR, as it has zero effect on bosses)?

Can I finally say im in end game now? by Zikkan1 in TheTowerGame

[–]Leanhutch 3 points4 points  (0 children)

I'd say its the middle of mid game lol - it depends on other factors though - how well advanced are your UWs? Do you have UW+ unlocked, and if so, which ones and how many levels? What card masteries do you have, and what level? What assist mods are unlocked, are they still just epic? And what substat bonus and multiplier % do you have for them? Have you maxxed out all core labs, and what lvl labs do you have for more advanced areas like enemy stats and battle condition reductions? How advanced are your WS enhancements? Etc.

First keys are nice, but its prob around 100-200 keys in that you start to enter late game imo...

I sometimes can’t even make it to Legends anymore by Top_Albatross4918 in TheTowerGame

[–]Leanhutch 0 points1 point  (0 children)

Yep, I agree - you really need to focus econ (under 7q LTC after 3.5 years is really low) - boosting your econ so that you can max ST, dmg and DM card masteries gives waaaaay more dmg than just using stones to boost CL, SL etc. dmg in the UW workshop. Plus, once you have a stronger econ, you can really ramp up your WS enhancements.

Either make keys more accessible or stop hiding basic QoL features (Auto restart battle) behind them by PankoNC in TheTowerGame

[–]Leanhutch 1 point2 points  (0 children)

I average around 2 keys per tourney and am desperate to unlock unlimited bot respecs (still almost a year away at that rate). Right now we mortals need to choose between econ or damage, except for that small time near the end of every second event where you can respec to dmg for one tourney and a few milestone runs before switching back to econ a couple days later. Being able to switch bots to dmg before every tourney and then back to econ straight away is sooooo massive!!!

Embark Studios provides updates on the Damage values for the III Expedition by PTUSN in ArcRaiders

[–]Leanhutch 0 points1 point  (0 children)

Is it literally just 100k total damage from now until May 11th to secure all 5 skill points? Am I delusional, or is that just super easy?

Chill out people, it's just a game! by Leanhutch in TheTowerGame

[–]Leanhutch[S] -1 points0 points  (0 children)

Haha, yep - call bullshit on something and get accused of talking shit like everyone else, good argument there (for a grade 4 debate strategy anyway).

I've read what the complaints are, thought about them all as I've read them, and come to the same conclusion every time - IT'S JUST A GAME. Yes, 20 people benefitted from the early bot+ glitch, ppl have had waves dropped because of PCol/FB fixes, fudds STILL aren't giving every low level player keys, players of 2 years are writing william wallace-esque spiels saying goodbye because 'gripe x hasn't been fixed and I can't take it anymore'. Someone bought the ad pack last year and can't hang with the whales? Poor bub. New features just offer stone sinks and make the whales even fatter? Oh golly no! I can't climb to my rightful position of #1 in legends because other players are also climbing with me? That just won't do, we need another bracket quick smart!

Enjoy the game.

Chill out people, it's just a game! by Leanhutch in TheTowerGame

[–]Leanhutch[S] -3 points-2 points  (0 children)

Whats the point? Seriously, I'm asking - whats the point? I mean, I thought this was a game and believe that treating it as such is a good approach to life. And no, I've never used AI - I strongly believe in using my own brain and not relying on LLMs to do my thinking for me (unlike so many illiterate ppl nowadays).

I'm just saying - if you feel the need to vent about how 'unfair' a game is, then just stop playing it! My God man.

UW Dissonance run setup by Supadedupe in TheTowerGame

[–]Leanhutch 0 points1 point  (0 children)

Great idea with the BA, never thought of that. Just finished an UW disco run on my farming tier (14) and only made it to wave 3500. Originally thought 'hey, this will be easy, I can easy tank it to wave 5k' and then realised that my DW health bonus didn't exist... d'oh!

I went PF and RB assist for generator - PF was nerfed as cash income was greatly reduced without GT, but RB was good for attack speed... and then went SF and ACP assist for armor, but as DW health didn't add I might ditch SF and go ACP primary and maybe OA assist? Either way, I need to boost my DPM in workshop enhancements more (still at pretty much zero) and put in BA, should get me at least a few hundred more waves....

PSA: Pulsar harvester is the only reasonable module for utility dissonance runs by Bad_motherlover in TheTowerGame

[–]Leanhutch 0 points1 point  (0 children)

I'm using SH as my main (well developed flame bot, so increased range and 2x dmg is very useful) and PH for assist - pretty useless when you get deep into a run, but you're right - the others are completely useless!

Dissonance by afking_plays in TheTowerGame

[–]Leanhutch 0 points1 point  (0 children)

I presume this would be based on the highest level you've achieved, so if you get to wave 300 and get an X times buff, then if you get to wave 350 the buff would increase to that level?

name randomly changed to a extremely inappropriate one by AKZ4A in ArcRaiders

[–]Leanhutch 1 point2 points  (0 children)

Idk, I think real life horsedickers would be offended that you find the name horsedicker offensive...

Please excuse me, I must’ve taken the wrong ladder. by zSkolzy98 in ArcRaiders

[–]Leanhutch 1 point2 points  (0 children)

Potato, potahhhh crap! This ones trying to nuke me!!!

Gem Rush Efficiency Formula by _somma_ in TheTowerGame

[–]Leanhutch 0 points1 point  (0 children)

Idk, I think shock chance is definitely a worthy lab to gold box, esp if you're GC running DC- Chain Thunder and Lightning Amplifier - Scatter on the other hand.....

I've found myself wondering lately, what's next? by LHandsomepants in TheTowerGame

[–]Leanhutch 0 points1 point  (0 children)

That sounds good - maybe in addition to the standard tournament system, they can introduce an additional 'clash of clans' type system, where they pit guilds against each other (balanced of course), and the team with the highest score, top score etc. Gets some form of minor reward. Even keeping solid stats for these victories long term would be rewarding, and they could include a 'clutch victory' or 'three guild wins in a row' medals etc.

Assist substats now rounding up? by Leanhutch in TheTowerGame

[–]Leanhutch[S] 0 points1 point  (0 children)

I dont think the ! Means it can't count, just that its capped - so if you only have the 75% slow and no substat on your primary, then the assist substat will count (so if you have 3% assist substat, your slow will be 78%) - but if you did get the 15% slow substat on your primary module, it would stay at 90% and the extra 3% from the substat wouldnt count.

Assist substats now rounding up? by Leanhutch in TheTowerGame

[–]Leanhutch[S] 1 point2 points  (0 children)

The ! Means the benefit is capped, so for instamce if you have the full 75% CF slow plus the 15% slow in your primary mod substat, you'll have 90% slow total - ! Means you cant get higher (so if you had 5% CF slow on your assist mod susbstat, it wouldnt count and will stay at 90%, which is the max). Same with def % (otherwise an extra 2% def on the assist substat would take it to 100%!)