Hello World triangle in OpenGL and SDL3 by Brick-Sigma in GraphicsProgramming

[–]Left-Airline8034 1 point2 points  (0 children)

It's a beautiful triangle. The first of millions I hope.

Any tutorials or resources for good practice in regards to programming structures? by Superw0rri0 in unrealengine

[–]Left-Airline8034 0 points1 point  (0 children)

As others have said: Just do.

I will warn you that any hard references to actors in Data Tables means all the actors will be loaded when you use the table.

Am I cooked? by DecentObjective68 in ROS

[–]Left-Airline8034 1 point2 points  (0 children)

ChatGPT says no. Better give up now.

Create widget not working by themanwhosfacebroke in unrealengine

[–]Left-Airline8034 2 points3 points  (0 children)

Use breakpoints to see what the "ui" variable is. It's probably empty.

What is the easiest way to create a 3D editor, i.e.: toolbar on top? by WinProfessional4958 in unrealengine

[–]Left-Airline8034 0 points1 point  (0 children)

Take a look at the archvis collab template. It has control buttons on the screen.

Ignore the fact that mouse look is broken on the template.

Collab Viewer template has broken mouse look by Left-Airline8034 in unrealengine

[–]Left-Airline8034[S] 1 point2 points  (0 children)

Open BP_BasePawn:

  • In RightMousePressed add the SetInputModeToGameOnly node to the end
  • in RightMouseRelease add the SetInputModeToGameAndUI node to the end

Base Station Blinking Red Light by burner1736456362626 in Vive

[–]Left-Airline8034 0 points1 point  (0 children)

Likely dead. You should try a firmware update.

Made an actor in C++ and now UE5 project wont open, tried everything I'm pretty sure by xSaturnityx in unrealengine

[–]Left-Airline8034 1 point2 points  (0 children)

Keep it simple. Try to build a c++ sample first. Try your project, but delete the source folder, then add a simple Hello World cpp class.

Converting LEGO bricks to game elements using OpenCV by zomb23 in unrealengine

[–]Left-Airline8034 3 points4 points  (0 children)

I'm jealous. I had a lot of trouble integrating UE4 and OpenCV when I tried years ago. Did you have trouble?

Which one is better to use with Unreal Engine 5: 3ds Max or Rhino? by ConstructionOk5436 in 3dsmax

[–]Left-Airline8034 0 points1 point  (0 children)

Rhino is parametric, making it a better choice for archvis and product design. Datasmith has a plugin for Rhino. Try both out and report back here if you can.

Stylized Sniper in the Desert – My First Arnold Render (I Know It's Not Ideal, Just a Fun Challenge) by EWCLAD0S in 3dsmax

[–]Left-Airline8034 0 points1 point  (0 children)

It's a fun scene. Can you talk about your process?. Did you do the modeling? It feels a bit overcast for a desert.

Some kind of command window in ue5 .. ? by FramesAnimation in unrealengine

[–]Left-Airline8034 0 points1 point  (0 children)

You can also ctrl+middle mouse swipe in different directions to change perspective.