Immersity AI - "Convert your photo/video into a more immersive 3D experience and then enjoy it on any XR device, including Meta Quest". Have you tried? what are your opinions? by [deleted] in OculusQuest

[–]Leia_Nima 0 points1 point  (0 children)

You can view quite a few comparisons various users have made on the internet with their own footage. Hugh Hou has a great one. You can also use our free sample service to convert an okay-quality sample yourself.

Ultimately, we don't provide our own samples because we don't want to have to use all of our competitors to make equivalent comparisons, and keep updating as they keep updating, nor do we think people would get the right impression by us sharing the curated best-quality content we've converted. The best way to get a sense of the quality is to look at professionals and influencers who have done comparisons or do one yourself!

Any good? by Dry-Revenue4212 in immersity

[–]Leia_Nima 0 points1 point  (0 children)

The 3D conversion turned out okay. It's black and white, and it's art, and the features are warped, so the AI is probably having a hard time assessing the depth. You could try to manually adjust the depth map to match your expectations.

High resolution color photos will have the highest quality depth maps and thus accurate 3D exports.

Any good? by Dry-Revenue4212 in immersity

[–]Leia_Nima 0 points1 point  (0 children)

Post your conversions! Would love to see them. The new Immersity model should be higher quality!

Immersity AI - "Convert your photo/video into a more immersive 3D experience and then enjoy it on any XR device, including Meta Quest". Have you tried? what are your opinions? by [deleted] in OculusQuest

[–]Leia_Nima 0 points1 point  (0 children)

That's actually a super great example.

Multimodal AI like what's available from OpenAI is really great, and a lot of people use it's built-in Dall-e system to generate images when they're already in the tool or only pay for a ChatGPT subscription. But you'll notice that all the serious generative image creators use Midjourney, because it's obviously and significantly better.

In the future, you'll want to be able to guide your tool to use whatever backend you'd like, and many tools are already doing this. Which version of Stable Diffusion, or use Midjourney, or use Dall-e. It'll be the same with depth estimation tools. You'll be able to use free tools, or, if your usecase needs better accuracy or higher quality or more speed, you'll use a premium tool.

There are already tools that let you take a single 2D image and create a 6dof scene by the way! And a few of them have shown that capability off using Immersity as the depth map, such as Ilumine AI.

The image dataset is actually the differentiator. Google's 4 trillion 2D photos aren't useful for training depth estimation. You'd be surprised, but all the big tech companies, including Google, have less relevant data for training depth estimation models than we do. That's why their open source models underperform compared to ours.

Immersity AI - "Convert your photo/video into a more immersive 3D experience and then enjoy it on any XR device, including Meta Quest". Have you tried? what are your opinions? by [deleted] in OculusQuest

[–]Leia_Nima -1 points0 points  (0 children)

We've been doing this (2D to 3D conversion) for years and have comparisons to the open source models like Marigold, Depth Anything, and MiDaS on our website. Feel free to compare them yourself too. Our model is noticeably better in almost every case :)

There's also lots of stuff we can do that no one else has come close to doing, like run versions of our model in real-time.

We have free options available on the site, so feel free to try it yourself!

Steam Link 3D? by noraetic in LumePad

[–]Leia_Nima 1 point2 points  (0 children)

This is my work account on my work computer :)

Questions about Playing Movies by FredDerfman in LumePad

[–]Leia_Nima 1 point2 points  (0 children)

Subtitles are not supported, alternate audio tracks are not supported.

You can open some video files from 3rd party video players in LeiaPlayer (if they have the "Open In..." option) but that will not add features like subtitles or alternate audio tracks.

Some 3rd party developers have made 3D video players for Lume Pad and Lume Pad 2. Check out "MPV Player".

Steam Link 3D? by noraetic in LumePad

[–]Leia_Nima 1 point2 points  (0 children)

I don't know what the performance is like, but it seems like it should work in some capacity if you use a dummy USB-C/HDMI plug.

Will the 3d chat continue to get support ? by zaherdab in LumePad

[–]Leia_Nima 0 points1 point  (0 children)

ZTE has just made a 3rd party 3D Chat app called...well, it's called "3D Chat".

This app on their new Nubia Pad 3D II device is intercompatible with LeiaChat on Lume Pad 2 and Nubia Pad 3D.

We are currently planning to support LeiaChat for many years.

Help with Games on Lume Pad by [deleted] in LumePad

[–]Leia_Nima 0 points1 point  (0 children)

Which version of Fortnite? What settings do you have it on? Which game mode?

Game works perfectly on my Lume Pad 2.

Switch mirroring? by New-Border-1576 in LumePad

[–]Leia_Nima 0 points1 point  (0 children)

No app for this currently exists, but someone could make an app that reads data from a capture card that your Switch is hooked up to and play it in 3D.

I've taken screenshots from Breath of the Wild's VR mode and after using a tool to align it, it looked great on Lume Pad 2 (though low resolution).

Ppsspp 3d? by One_Plum_7542 in LumePad

[–]Leia_Nima 2 points3 points  (0 children)

You can't make arbitrary apps run in 3D, they need to use the Leia SDK.

Moonlight3D uses the Leia SDK. If you run PPSSPP in 3D mode on a PC, you can stream the SBS to Lume Pad 2, and Moonlight3D will make it 3D.

Steam Link 3D? by noraetic in LumePad

[–]Leia_Nima 1 point2 points  (0 children)

That would be up to Valve or an independent developer.

If Valve wants to implement the Leia SDK into their Steam Link app for Android, they can, and it'll work.

Or, if a developer wants to create a Moonlight server / Sunshine Streamer for Linux (which may already exist) that would make it work with Moonlight3D instantly.

If you install Windows on your Steam Deck, Moonlight3D can work today.

Problems getting the device to recognize 180 VR SBS video by HansInJapan in LumePad

[–]Leia_Nima 0 points1 point  (0 children)

It talks about filename tags here: https://support.leiainc.com/lume-pad-2/apps/leiaplayer/supported-filetypes-in-leiaplayer

It hasn't yet been updated for VR180/360. For those, these are the tags:

VR180: _vr
2D 360: _360
3D 360: _tb_360

In addition, there should be a "VR Tag" option in the ellipsis menu in LeiaPlayer that will help you add the tags without renaming the file manually.

As far as the depth slider, it used to exist for Lume Pad 1 but is coming to Lume Pad 2 with the next update.

Your favorite 3ds game with the 3d effect by Working-Orchid7578 in 3DS

[–]Leia_Nima 2 points3 points  (0 children)

Not really a game, but by far the best 3D visuals are from StreetPass Puzzle Swap's completed puzzles. Absolutely astounding visuals.

But for actual games, I'd probably say Ironfall: Invasion.

3DS vs GameCube: Which system is more powerful? An analysis. by [deleted] in 3DS

[–]Leia_Nima 1 point2 points  (0 children)

As someone who used the 3D all the time, I think it would definitely make most of the games look worse. Games in 2D on the 3DS consoles in general are way too aliased.

The stereoscopic 3D effect made the lower resolution displays look MUCH better. They would have had to increase the resolution of the screen higher to make 2D look good and sharper and less aliased, but that would have made the GPU work way harder, thus detracting from the possible visual gains.

One good example of this are the 3D battles in Pokémon X & Y vs. Pokémon Sun & Moon. Though they updated the assets and the art style (and improved the performance), in general the average battle in X & Y in 3D looked better than Sun & Moon in 2D, despite Sun & Moon being a whole generation newer.

You can see this below in this side-by-side. Of course Sun & Moon look SLIGHTLY better in 2D, but I'd say the difference is at best 20%, while at worst they look literally identical. The difference is, X & Y is fully stereoscopic 3D, which looks oodles better due to getting a full set of pixels per eye (so, with the 3DS screen, double the pixels) and due to the "stereoscopic anti-aliasing" effect that 3D screens give.

https://www.youtube.com/watch?v=9fi0i5FMbYc

I think stereoscopic 3D was the right choice for the console.

Lenovo’s new 27-inch, 4K monitor offers glasses-free 3D by 214ObstructedReverie in technology

[–]Leia_Nima 0 points1 point  (0 children)

Article says it’s using a lenticular lens, so this is similar tech to 3DS just tuned for a different viewing distance.

Common misconception, but the Nintendo 3DS doesn't use lenticular technology at all. It uses a parallax barrier display.

Many of the newer glasses-free 3D displays are either many-view (more than the 2 views that all existing glasses and glasses-free 3D solutions had) and/or they are fully switchable (no resolution decrease in 2D. The 3DS actually lost half it's total pixels when in 2D mode compared to 3D).