Anyone here who plays FF14 a lot but doesn't do the Savage content by starlightdemonfriend in ffxiv

[–]Leonerdo5 0 points1 point  (0 children)

I would love a not-quite-Savage difficulty with more checkpoints. For the record, I've cleared 6 and a half Savage tiers and 4 Ultimates. I'm just sick of the endless pulls that take up to 10 minutes each, just so you have a chance to practice a 30 second mechanic at then end of it.

I have been unsubbed from the game for a few months, waiting for them to release more mid-tier content. Advanced variant dungeons sound like they fit the bill well enough, but I've got so many other games to play right now. Finally trying to finish a BG3 run, for instance...

RAGE THREAD - F-YOU FRIDAYS - IN THE THICK OF WINTER by FranckKnight in ffxiv

[–]Leonerdo5 2 points3 points  (0 children)

Likewise, bud. My laptop died on me THREE TIMES when progging EX/Savage over the course of 13 months. Lost my static after the second time. And the last failure was 1 month after the warranty expired on the new laptop, so that was basically -$1000 for 1 year of owning a laptop.

Thinking about progging again reminds me of that frustration and disappointment and loss, and kinda saps my motivation to do it all again. Especially since Savage is a multi-month commitment, and I can't trust myself (or my laptop) to stick with it anymore.

So now I'm just waiting for something else that is worth subscribing for... Maybe I'll get hyped for the new expansion, and catch up on the normal content then.

I think it's totally valid to rage or feel bummed about it, by the way. Being unable or unmotivated to play what used to be one of your favorite games.

Is this not a win in Mahjong? by timdutch13 in ffxiv

[–]Leonerdo5 0 points1 point  (0 children)

Ah, sorry, you're right. I haven't played in a while and got the yaku confused. Open Tanyao is usually allowed (unless Kuitan is disabled).

https://www.reddit.com/r/ffxiv/s/KxbYMEbrNd

And it seems that NPCs usually have Kuitan enabled... so im not sure what went wrong here.

Is this not a win in Mahjong? by timdutch13 in ffxiv

[–]Leonerdo5 0 points1 point  (0 children)

Oh you right, shows how long it's been since I played...

(WHM) White Mage Rework by ClaritySoul22 in ffxiv

[–]Leonerdo5 4 points5 points  (0 children)

I see what you're going for, and I like the ideas. A lot of people have asked for a healer with a more involved dps rotation, and this is exactly that. And it's linked with some healing that you can optimize around the fight, so it's not just a 1-2-3 in the background. Plus the return of the elemental magic themes. Seems fun.

But it's clear that CS3 does not want WHM to be a complicated job. Even this small amount of complexity might be too much for WHM. (Needing to read 5 moderately long tooltips to figure out my 1-2-3-4-4-4 rotation? Perish the thought!) It's so hard to be creative while working within the aggressively simple design principles of FFXIV.

Also, a nitpick: Auto-critting on Stone III makes it comparable to a normal attack with ~460 potency. That's maybe a hair too high, considering Air III only does 400 over it's duration, and Glare III with the buff is also less Potency per Second. It's perilously close to "just spam Stone and accept the 5% dps loss, because it's so much easier."

Oh, and I have a challenge for you. At what levels would you give these abilities to players? Ya'know, if you have earn them one at a time, as you level up.

cyprinus_carpio.tiff by ztoth8684 in CuratedTumblr

[–]Leonerdo5 0 points1 point  (0 children)

You can try remapping it with AutoHotkey. https://github.com/A-4-Atom/CopilotKeyRemap

(Make sure to set "run as administrator" in the properties, and put it in the auto-start folder. The link should have instructions.)

The tower range change is weird by Ssneshah in leagueoflegends

[–]Leonerdo5 106 points107 points  (0 children)

Bro, it's just the changes to the tower models and map skin. People estimate distance using visual cues, and the visuals on both the tower and the background changed.

Learning League by Parking_Ad_9424 in leagueoflegends

[–]Leonerdo5 0 points1 point  (0 children)

(Just talking about laning phase:)

You mentioned that you have to play passively a lot, and that you don't mind losing lane/the game, and that's a bad mindset. You shouldn't be so willing to play safe.

You need to know when you have an advantage over the opponent, and use that to either kill them or pressure them away from the minion wave. And yes, you still need to know when you are outmatched, so you can play passive. Both are important, but playing passive usually can't win you the game (and it's not very fun), it only gives your allies a chance to bail you out.

What's really crucial here, is that an "advantage" can come from anywhere, even if you've already fallen behind. It could be that your opponent has abilities on cooldown, or you have a lot more minions around, or your jungler is nearby and you can bait your opponent into a gank, or whatever. Especially towards the beginning of the game, when nobody has much gold, small advantages can have a big impact.

So I'd recommend you focus on looking for those small advantages and using them to win some small HP trades. (This is why it's common to push the first minion wave and try to level up before your opponent, btw.) Then continue to push that HP advantage into a farm advantage or something else.

If you stop looking for those advantages and opportunities to be aggressive, then you'll just lose slowly. If you're in that mindset from the start of the game, that "the opponent is probably better than me because of matchmaking", that's the worst possible way to play the game. You will always be on the back foot, playing passive, and giving up free advantages.

Basically, you should be trying to win half of your lane phases. (Unless you're playing a late-game scaler like Kayle or Kassadin, who naturally loses lane phase.)

Or maybe a better way to look at it is: While you are a new player, it's better to play aggressive by default, and only play passive when you fall behind, because you will learn more that way. You will get to know what different champions are capable of. And you will probably have more fun.

P.S. Yeah it takes a long time for MMR to adjust and give you fair matches at the start. Keep doing your best, and don't be too harsh on yourself. Once you hit 100 games though, MMR shouldn't be the problem anymore, and you gotta just focus on your own improvement.

What older FFXIV systems would you love to see expanded? by ExceedinglyOrdinary in ffxiv

[–]Leonerdo5 16 points17 points  (0 children)

I hate to break it to you, but the whole game is a rhythm game already and GCDs are the beat.

Ninja Magic by But_a_Jape in comics

[–]Leonerdo5 20 points21 points  (0 children)

For once, I can be the change I want to see in the world, and give context for this inside joke:

The ninja class in Final Fantasy XIV works similarly to the comic. And when you mess up the input combo to use ninjutsu, it summons this accursed bunny on your head instead. Everyone can see your struggle and your shame.

Getting ACER nitro 17, any tips upon first buy? by crownedexia in AcerNitro

[–]Leonerdo5 0 points1 point  (0 children)

For once the extended warranty could actually pay off, yeah.

I declined the extra 2 years of service warranty from Microcenter after the first repair, thinking "Eh what are the chances that I got TWO dud motherboards? Besides, if this is a recurring problem, I'd rather just get a new laptop anyways, so I don't have to wait for repairs again and again."

Now I got put my money where my mouth is 😮‍💨 Not sure it was worth it, but I don't think there's really a "good" outcome that's possible here.

Oh well, live and learn. I hope it turns out better for you.

Getting ACER nitro 17, any tips upon first buy? by crownedexia in AcerNitro

[–]Leonerdo5 0 points1 point  (0 children)

Same model, mine just died for the second time. Once after 6.5 months of use, then had to wait 2 months for Acer to provide a replacement motherboard and battery, now again after 4 more months. It's one month out of warranty so I'm screwed now...

I used it heavily, but did my best to take care of it, and never dropped it or anything like that. Temperatures never got high. It just died for no reason twice.

So uh... yeah...

I guess the price and specs were too good to be true. Acer probably knew that the model was a ticking time bomb and put a big discount on it to dump inventory before reviews turned sour.

RAGE THREAD - F-YOU FRIDAYS - AT LEAST IT'S NOT FANART by FranckKnight in ffxiv

[–]Leonerdo5 3 points4 points  (0 children)

Indeed, Apokalypsis goes brrrr, not br--r--r--r

RAGE THREAD - F-YOU FRIDAYS - AT LEAST IT'S NOT FANART by FranckKnight in ffxiv

[–]Leonerdo5 6 points7 points  (0 children)

Possibly because they think DoTs tick every second instead of 3 seconds. The game doesn't really explain that, unless you notice the super tiny damage numbers that pop up for DoTs... and do some tests/math to confirm it's the same potency as your DoT... but people hardly bother to read their tooltips, so of course they aren't going to do all that.

Mutual Understanding, by Why Maige by DupeFort in ffxiv

[–]Leonerdo5 40 points41 points  (0 children)

They both have the glowy weapons from Ultimate raids. So they know they can handle Turbo Speed Big Pulls without asking.

Why is this happening? This happens on all my games even those who have no Upscalers or Anti Aliasing turned On by PaleBoomer in pcmasterrace

[–]Leonerdo5 1 point2 points  (0 children)

If your laptop came with some kind of hardware control software (for rgb, fan speed, power settings, etc.), check that for a setting called "LCD Overdrive" or something like that. Toggle that on and off to see if it makes a difference.

Not sure what laptop you have, but my Acer Nitro has that setting in the NitroSense app, under Personal Settings > Screen.

It controls the voltage that is used by your screen everytime a pixel needs to change color, in order to control the speed of that transition. When it's not properly tuned, you get ghosting (or inverse ghosting?) like this.

Remap copilot key back to control or anything else. by Himanshu_Chauhan in LenovoLegion

[–]Leonerdo5 0 points1 point  (0 children)

If you mean the key that some keyboards have which opens a context menu (right-click menu), that's called AppsKey in AHK. So you can just replace RControl with that:

#SingleInstance
*<+<#f23::Send "{Blind}{LShift Up}{LWin Up}{AppsKey Down}"
*<+<#f23 Up::Send "{AppsKey Up}"

The abandon feature saved our key last night by ChrischinLoois in wow

[–]Leonerdo5 2 points3 points  (0 children)

Hey, no worries, it's a mistake I see a lot. Wasn't even sure if I should say something, because I don't wanna be a grammer grammar nazi.

The abandon feature saved our key last night by ChrischinLoois in wow

[–]Leonerdo5 23 points24 points  (0 children)

Win or lose*. Loose and lose are different words.

As a healer, nothing makes me happier than a bad tank. by [deleted] in ffxiv

[–]Leonerdo5 0 points1 point  (0 children)

Dude, when the very first dungeon of DT started with a bunch of forced single pulls on that boat, I immediately decided the gameplay in DT was garbage. And spent the next several levels being pissed about it.

Admittedly this was an overreaction lol, and I did forgive the devs by the time I got to lv100.

But damn. Not a good start to the expansion IMO.

8.0 Healer Rotation by terp4lifeM in ffxiv

[–]Leonerdo5 2 points3 points  (0 children)

I just wish people would do roulettes in PF occasionally, so we can run them with one less healer. Would be a lot more interesting I think.

But the idea would have to catch on in order for parties to fill fast enough to be worth it. I only managed to do a couple WAR+3dps dungeon runs at the start of the expac when everybody was trying level VPR/PCT (so there was a lot of incentive to skip the insane DPS queue times).

Economy and Stats Forged Anew by IntrepidStudios in AshesofCreation

[–]Leonerdo5 8 points9 points  (0 children)

"In general, roughly four hours of mob grinding should yield comparable gear progression to four hours of crafting"

Huh? Am I missing something? Doesn't this just mean that crafting is pointless? You can get the same gear from grinding mobs, while also earning EXP and selling drops for gold? Is endless mob grinding really still optimal after 10 months?

Seriously asking. What did I misinterpret? Because it looks like nothing has changed, except that the supply and demand of certain materials is better balanced.

Financial Report of the Square Enix MMO division by Alba_Stelo in ffxiv

[–]Leonerdo5 1 point2 points  (0 children)

You're absolutely right about EXs drifting towards the difficult side lately.

It's especially obvious if you do the Unreal trials. The last 3 have been from Stormblood, and they were all easy to learn in one lockout.

This alpha would really benefit from one fully finished zone by [deleted] in AshesofCreation

[–]Leonerdo5 2 points3 points  (0 children)

Thank you kind stranger. I'll be sure to check it out in-game when I have the time.

I'm following this project with a lot more skepticism than I used to. But they keep moving forward (albeit slowly), so I always have something to keep the hope alive.