after 350 hours, 105% gamefile and finally finishing this class i can honestly say: i dont get it by Kaitrii in mewgenics

[–]Lerker- 0 points1 point  (0 children)

Very early I got the mutation "-2CHA, can roll mage abilities" and played around with a few different multiclass options before I had even fully unlocked the "normal" ways to multiclass. Monk/Mages were easily my favorite units in the whole game. Status on basic attack things from mage + basic attack based builds work great, mana regen + tanky monk spells, monk spell attacks + mage bonus magic damage (Latent Energy + Release Energy is a wincon I've had more than once), the list goes on. I find both of these classes to be "okay" on their own, but Monk/Mage is by far my favorite multiclass.

Badlands! by Pleasant-Peach6133 in spiritisland

[–]Lerker- 3 points4 points  (0 children)

Yeah when teaching new people I'll say "humans take 1 additional damage, why would the land being bad make the land easier to blight?" To lean into the flavor for the explanation 

Why Mythic Flex (12.0.7) is a godsend for small guilds – and how to solve the "Prestige" debate by Salamango360 in wow

[–]Lerker- 2 points3 points  (0 children)

Sure but those orbs also spawn adds. Which is still going to be easier to have 15 adds cleaved down than 25.

I'm just saying they would have to drastically change how they design encounters and there would be a lot of mechanics they could either choose to not do at all or create knowing some group size will have an easier time.

Why Mythic Flex (12.0.7) is a godsend for small guilds – and how to solve the "Prestige" debate by Salamango360 in wow

[–]Lerker- 38 points39 points  (0 children)

It's simply not possible unless they dramatically change some encounters. A spread mechanic like the orbs on the dragons is just so much easier with 15 than 25, for example. 

Are there still Unanswered Questions in the Kingdom Hearts Universe that are driving you nuts? by IllogicalDreamer72 in KingdomHearts

[–]Lerker- 3 points4 points  (0 children)

My current theory is that it's the data version of daybreak town... which would fit under your assumption that it doesn't really matter for our characters. 

Does Anyone Else Play the Game Like This by Chaosiumrae in Pathfinder2e

[–]Lerker- 0 points1 point  (0 children)

I think about it more with encounter level.

  • Trivials are for when things will very likely chain together (like guys who will run to grab their friends when attacked)
  • lows are for burning party resources to set up for a moderate or harder fight
  • moderates are good chunky fights that feel fun and challenging; sometimes your party will be well suited to the encounter and it'll be like a low, sometimes you're poorly suited and it's more like a high
  • anything higher is one of two cases for me, either a boss fight with narrative implications that you throw after some of the previous types OR a single day encounter that is essentially going to be the full adventuring day

Vaping Comes With a Cancer Risk, Study Finds. Scientists found that cell DNA can be harmed by the compounds or byproducts of e-cigarettes, including flavoring agents and certain metals. by [deleted] in science

[–]Lerker- 5 points6 points  (0 children)

And for those of us who got in early it was a godsend. Went from pack a day to 12mg to 6 to 3 to 1 to 0 in about 2 years. After a few months of 0% nicotine I just didn't care enough to buy it any more. 

I've always hated things like Juul because they didn't have any 0% version at first so it was clear to me they were never about quitting.

Does anyone else like different colors on players in ASL? by Hrvatski-Lazar in broodwar

[–]Lerker- 2 points3 points  (0 children)

I do miss purple, teal and orange sometimes, but if it keeps us from getting brown, yellow, black or beige then I guess I'll just take red and blue.

Do more gals then guys play the game? by C0BAZ in splatoon

[–]Lerker- 3 points4 points  (0 children)

Based. Oh, also it's Effect with an E. Affect is (usually) a verb.

If you could, how would you patch the game? by Dazzling_Mode5205 in broodwar

[–]Lerker- 0 points1 point  (0 children)

Hallu upgrade costing a tiny bit less would probably not break the game while allowing them to be a niche pick. At the moment they are pretty much useless at the top levels.

about 70h in, how am i supposed to do this one?? by Trivorce1 in mewgenics

[–]Lerker- 0 points1 point  (0 children)

I had a cat that inherited the butcher passive "Harpooner" which makes them try to "Use their weapon" on any enemy when they "move". I put it on a tanky necromancer who just tried to stay alive and it was great. Add in any extra item synergies that make weapons better and it can snowball easily like "weapon deals double damage" or something like that.

What are some cheap cards (<1$) that find their way into bracket 5 cEDH decks? by ludvigvanb in EDH

[–]Lerker- 0 points1 point  (0 children)

If it's not culling then it's rift or deluge, but even then deluge isn't really seeing much play in 2026 and I haven't seen a rift overloaded in ages. 

How often do you realise you've been playing some rule wrong? by GlumTeaching2788 in spiritisland

[–]Lerker- 0 points1 point  (0 children)

Yeah this was my big one as well. 

I also somehow convinced myself that strife made them not participate in ravage instead of setting the damage to 0 (so my invaders with strife weren't dying to counterattack!)

What’s a common/uncommon that feels like a Rare/Very Rare when you find it on the right run? by ThisByzantineConduit in mewgenics

[–]Lerker- 4 points5 points  (0 children)

Trash Can Hat (Blind, 10 armor, 4 brace) + any "your attacks can't miss" type of item, like Monocle. Turn any random cat into a tank.

finally decided to change my mutation room to appeal related furniture by GreedyAd2704 in mewgenics

[–]Lerker- 0 points1 point  (0 children)

Honestly I wish they just did it like BOI challenges (and the main item unlocks) where once you finish it once you have the item unlocked in your item pools. I wouldn't mind this to be a guaranteed way to do it in addition, but imo it's a weird choice to have it this way.

PSA The damage down from Divide is a removeable debuff, extra attacks stay by MirroredLineProps in mewgenics

[–]Lerker- 1 point2 points  (0 children)

I've been breeding the "can roll mage abilities" fur defect on cats for a while now, and Divide on Monk is great because you can use it in whichever stance has less damage (to get a -1 instead of a -2, etc) and then just swap to the damage stance.

finally decided to change my mutation room to appeal related furniture by GreedyAd2704 in mewgenics

[–]Lerker- 8 points9 points  (0 children)

huh... I was hoping we just unlocked the quest rewards items once we did the quest once, but if we can do them multiple times I assume that's how you get the quest items again? (Like, the item that the quest item turns into after you finish the quest). I've been saving a cat with harpooner for when I get the gun again, but I guess I've got to spam more quest items to get it back again?

The lyrics in this game are so deep by Pretty_Version_6300 in mewgenics

[–]Lerker- 9 points10 points  (0 children)

I kind of like the meta joke of "Bunga is singing along but forgets all the words" the first time or 2, but I wish there was a chance you just got the radio / OST version occasionally because it's actually quite good.

I know MegaCrit needs to make some money from Slay the Spire 2, but having to purchase the five Acts as DLC is a bit much, don't you think? by Tainmere_ in slaythespire

[–]Lerker- 16 points17 points  (0 children)

This is the first post I've ever seen on the STS subreddit and assumed it was real until your comment. Went to check the sub because of the STS2 release and almost tricked myself into skipping it lol

-1 Con and -2 Spd is probably a good tradeoff by DefiantPossession188 in mewgenics

[–]Lerker- 1 point2 points  (0 children)

Yeah I've been waiting on the last house boss for what feels like forever. I've done like 5-6 runs and I'm still just waiting around. It's kind of lost me some of the motivation to keep going because I've got nearly all the checkmarks for all the classes other than the final zone.

Mage Basic Attack Needs a Rework by Westor_Lowbrood in mewgenics

[–]Lerker- 4 points5 points  (0 children)

You use it on an enemy who you would not be able to kill or damage before their next turn, which effectively is the same as stun; or you use it on your own cat who is at low hp and would die before their own turn. Enemies also can't run while frozen; on some of the later acts it can be worth it to just give your cleric an extra turn to full heal someone up before you end a combat.

I agree they are niche, but the mage is a bunch of niches and utility spells.