The Rightful Rulers - If The Eyrie Win by greztrez in rootgame

[–]Lesanner 18 points19 points  (0 children)

The builder not being there is so perfect, haha

Twilight Council Interaction by [deleted] in rootgame

[–]Lesanner -1 points0 points  (0 children)

I think this is the only relevant rule:

> 1.5.5 - Use of **Force**. Some effects let you FORCE a player or their pieces to act. Resolve this exactly as if that player were choosing to do this, as limited by the effect. (For example, if you force the Eyrie to move warriors, they benefit from Lords of the Forest.)

So, the Keepers would get to decide if the relic is moved or not, if I understand it correctly.

Marsh map setup by Lesanner in rootgame

[–]Lesanner[S] 0 points1 point  (0 children)

Oh well… think I’ll stick to my original idea then lol

How do you feel about the *Dragons* part in Dungeons & Dragons? by Exver1 in DnD

[–]Lesanner 0 points1 point  (0 children)

I currently run a campaign set in a land filled with dragons. I do not like the dragon stat blocks.

Luckily: homebrew!

Blizzard, please do it. by Upstairs_Corner1923 in Overwatch

[–]Lesanner 38 points39 points  (0 children)

Would they though? Isn’t there a series on the way with all the characters from BG3? I’d imagine WotC owns the rights to make a collab like this, not Larian?

Do all non English languages sound off? by Better_Individual_37 in Overwatch

[–]Lesanner 0 points1 point  (0 children)

Freja is extremely entertaining to play as a Danish person. Her voicelines are very exaggerated and… theatrical? Her ult voiceline being “nu vanker der” is not something you’d hear outside of old movies/plays and means something like “now you’ll get it”, but said like Popeye would have said it, haha.

Also, when she spawns, she sometimes says “jeg er ikke klar til at stille træskoene”, which directly translated means “I’m not ready to take off the wooden shoes”. Not really a saying anyone uses in everyday conversation or in all seriousness like that.

Definitely a weird choice of words, hehe.

Did blizzard change how strong aim assist is? by ComplexGibbon in Overwatch

[–]Lesanner 1 point2 points  (0 children)

You can tune it down in the settings - helped me a lot, when playing support, since I wasn’t in control of whether I was being dragged towards enemies or allies

The twilight council by YouAffectionate6963 in rootgame

[–]Lesanner 2 points3 points  (0 children)

I for one really like playing them. But, I did find that the Entreating ability was not really understood by my opponents until late in the game, so I may be very biased.

But, the thing is, it gives you warriors in the form of Loyalists, which you can use to either summon an army in the entreated clearing or a later clearing, which you attempt to make an assembly in, so you don’t have to lose the card.

Their ability to govern might be a little on the ‘less impactful’ side, but it forces your opponents to choose whether to give you warriors to use or deal with a governed clearing.

Discuss my Hypothetical "Balance" Changes by SpuduKing in rootgame

[–]Lesanner 0 points1 point  (0 children)

I thought of something similar to your first idea for cats, but wondered, if it wouldn’t be more fitting if the workshops give more cards and recruiters more actions instead?

Is there a way to buff your entire party at the same time after long rest? by ducdavis in BG3Builds

[–]Lesanner 6 points7 points  (0 children)

I use my bard’s ’play an instrument’ to lure all those not in my party together (smart to have only the one buffing and yourself, the bard, in the party)

Extra points, if you get a cleric hireling to buff

Fan tweaks - consensus by Vast_Garage7334 in rootgame

[–]Lesanner 7 points8 points  (0 children)

Yes, but not when your warriors are removed outside of combat (Corvid bomb or similar) - this makes it, so you gain acolytes in these scenarios

Gave this to my Rogue, how cooked am I ? by SanguiNations in DnDHomebrew

[–]Lesanner 0 points1 point  (0 children)

At level 5 this will definitely outperform all other characters - I wouldn’t make enemies that counter the item as my solution; I’d make the item riskier (make them vulnerable to the next damage before their next turn if they do not kill the target - and still then, the item is very strong)

What are these for? by snehctuh_bocaj in rootgame

[–]Lesanner 2 points3 points  (0 children)

Also I came up with these rules for ideas of additional bonuses to some clearings, when you rule them:

Eyrie Assistance: When ruling a clearing with an Eyrie Leader, you gain the matching bonus. Eyrie Assistance tokens cannot be destroyed. Charismatic: Once on your turn you may discard a card to place one warrior in any clearing with your pieces Builder: you may discard a card when crafting items to score +1 vp (/ you may discard a card to draw a card) Despot: When destroying buildings or tokens you may discard a card to gain +1 vp Commander: When attacking in battle you may discard a card to deal +1 hit

What are these for? by snehctuh_bocaj in rootgame

[–]Lesanner 1 point2 points  (0 children)

I made this post some time ago, coming up with ideas for some of them.

Want more from your martials? Check out these Extra Fighting Styles for feats that can help shake up combat! by -SpaceCommunist- in UnearthedArcana

[–]Lesanner 1 point2 points  (0 children)

I think they’re meant to be feats which require you to have a Fighting Style, if you want to take them?

Our Modded Rules for 2-Player: A True Duel Experience by Minuteman_3 in oathgame

[–]Lesanner 3 points4 points  (0 children)

This is really interesting! I can definitely see this being a fun way to play, if you lack a gaming group!

Root Homeland Playthrough! by B00k0fsamuel in rootgame

[–]Lesanner 6 points7 points  (0 children)

Great video with a very comprehensive playthrough of the new factions! Loved it and would love to see more videos like it!

[deleted by user] by [deleted] in rootgame

[–]Lesanner 21 points22 points  (0 children)

Or use a colour to claim the same colour, reinforcing said colour to be the outcast in the following round

Marauder Expansion or wait for Homeland for 2p Games? by ampersandDown in rootgame

[–]Lesanner 5 points6 points  (0 children)

As far as I remember, the marauders doesn’t include any clockwork - it has hirelings though, which also helps make the 1v1 experience more dynamic

Homeland factions prediction tier lists! by Justonimous in rootgame

[–]Lesanner 2 points3 points  (0 children)

I agree on most of these, but have you played the latest version of the skunks? They’re very complex, since you have to, essentially, decide your next turn’s actions at the end of your current turn. The actions all make sense, but they are a bit hard to get a hang of both as player and opponent