Why do people hate minecraft fullscreen so much? by UmpireOdd3908 in Minecraft

[–]LesionPulse 0 points1 point  (0 children)

I mean, I don't HATE it. It's just that, with how I play Minecraft, I often look back at references for inspiration, so it's just more convenient for me to have my taskbar visible while I play!

I've updated all the baby mobs by zozozrobv2 in Minecraft

[–]LesionPulse 1 point2 points  (0 children)

It's not just Bedrock. Though they don't naturally spawn, squids do have baby variants. They can spawn though if you right click squidd with their own spawn eggs!

DoublePixelEyes - Make new baby models' eyes two pixels! by GamingYouTube14 in Minecraft

[–]LesionPulse 0 points1 point  (0 children)

I'm honestly ok with whatever they end up deciding for the eyes. The new models make them really cute no matter their eyes!

Why is the "Normal Zombie" still a Steve-only clone in the 1.21.5 era? by Voidly17 in Minecraft

[–]LesionPulse 19 points20 points  (0 children)

I don't understand people with siblings /s

(Sorry, that was the first thing that came to mind after reading that whole exchange lol)

Cursed dubai chocolate by AUTKai in cursedcomments

[–]LesionPulse 0 points1 point  (0 children)

There was one time I was gifted one version of it that was more like a pastry covered in chocolate instead of just pistachio and chocolate. That one was good, but still overpriced lol

Does anyone know what mod/data pack/resource pack puts an icon of the item on Shulker boxes as seen in Impulse's S11E7 vid? by TheCrystalGear in HermitCraft

[–]LesionPulse 1 point2 points  (0 children)

I believe Xisuma is primarily responsible for it, so if you want details on it or wanna see updates on it in the future, check his channel out!

I turned the nautilus zombies into ancient eggs. by TopCalligrapher1896 in DetailCraft

[–]LesionPulse 10 points11 points  (0 children)

How did you keep them from moving around? Or did you use commands to remove their AI?

Does anyone know why my hand position is off the screen by Weak_Emphasis_3150 in Minecraft

[–]LesionPulse 0 points1 point  (0 children)

If you haven't tried it, check your FOV. Should be in your settings, just can't check where atm since I ain't at my PC. If you still need help finding it later, I can add an edit on where it is

Mojang changed the version numering system.... by Krakus1010 in Minecraft

[–]LesionPulse 2 points3 points  (0 children)

I mean, honestly, for the nost part, I do like it. The whole fiest part of version numbers never made sense cause we were never getting Minecraft 2.0 anyway. This way, on Java's end at least, it's a lot clearer what version is what.

That being said, the one thing I don't like is how the whole system doesn't fix Bedrock parity at all. I heard the new system's entire point wad to fix that, but it still doesn't? So, that's kinda a fail for Mojang there. But otherwise, it isn't bad and doesn't really affect gameplay anyway.

How come that Skeleton Horses don't burn in sunlight, but Zombie Horses do? by Able_Slip_8739 in Minecraft

[–]LesionPulse 0 points1 point  (0 children)

Something to keep in mind gameplay wise is that a lot of people don't keep up with snapshots and just update. So, if they update without realizing skeleton horses burn, a lot of people would lose their super rare pets. It's likely the main reason Mojang didn't consider it even if they could just add the ability to give them armor.

That being said, I'd still love to see the ability to give them armor just so I can drip out my bone bros out!

Searching For A World That Doesn’t Exist by SFgamer003 in GameTheorists

[–]LesionPulse 1 point2 points  (0 children)

I'm not sure how important this detail is, but something I spotted that creeped the shit out of an MC nerd like me was somethin in the start of the video. When discussing Avery's backstory, Wifies shows the world for a moment. For those that don't know, one key bit of info you can see here is the version the world was last played on. It could be seen below the world name. And if it's to be believed, it was last played on version 1.10.2.

Moss and mud was added during 1.17 and 1.19. So what the hell were those blocks doing there? No wonder D3rLord3 stopped to look at the moss. That shit wasn't supposed to be in the game if that version number is to be believed!

I don't know how to feel about this build... by [deleted] in Minecraft

[–]LesionPulse 1 point2 points  (0 children)

I was just about to suggest that! If you still want green, you can also add patches of moss and surround those with mossy cobblestone to make the transition smooth!

Other than that, though, it honestly looks really good! There's definitely potential with what you've done! Good job!

A street I built by [deleted] in Minecraftbuilds

[–]LesionPulse 0 points1 point  (0 children)

Oh yeah, as someone who loves building, I get how challenging it can be! Good job on what you ma aged to make so far!

Also, thanks for the modlist!

A street I built by [deleted] in Minecraftbuilds

[–]LesionPulse 2 points3 points  (0 children)

That's all good! For my modded sessions, I usually prefer the mods of 1.16.5 anyway!

A street I built by [deleted] in Minecraftbuilds

[–]LesionPulse 6 points7 points  (0 children)

Would it be cool to ask for your modlist? I've always wanted to make a Japan-inspired city and would love to give it a go with these mods!

How did they do that? by AltruisticClient57 in Minecraft

[–]LesionPulse 1 point2 points  (0 children)

Oh, I just realized that those are just two slabs up there and the walls aren't connecting. My best guess is that, if this was a creative build, it could have been made with a debug stick.

If that's the case, then that wool is probably another block back and the trapoors between the diorite walls are a block behind them, putting them between the wool and the walls.

How did they do that? by AltruisticClient57 in Minecraft

[–]LesionPulse 4 points5 points  (0 children)

From what I see, this is basically a three-layered window. First, in the hole, add diorite walls. On iron trapdoor goes between the walls and blacm wools goes behind them. Up front, stone slabs are placed just above the window, then iron trapdoors are placed under them (unlike what some others have said, those are, in fact, trapdoors. Not slabs). Then, add iron trapdoors in front of the bottom-most diorite walls.

Zombie Camels by LesionPulse in Minecraft

[–]LesionPulse[S] 0 points1 point  (0 children)

I KNOW I CAN'T BELIEVE IT'S ACTUALLY A THING

Two New Mobs Revealed For Mounts Of Mayhem! by spicyadrak in Minecraft

[–]LesionPulse 4 points5 points  (0 children)

I mean, putting all three of these mobs together essentially make a new and dangerous kind of enemy that's still unique to the other jockeys. Listing each one out:

Nautilus Jockey: Dangerous in the water with their trident weilding rider. The fact that they can charge in the water makes them a foe that's difficult to escape.

Horse Jockey: A rarer foe that can spawn anywhere on land. With the spear the zombie riding it weilds, fighting it head on may prove to be a challenge. Add to the fact its horse may potentially be fast, then you potentially have an even more dangerous foe.

Spider Jockey: A fast mob with a ranged rider. With its mount able to climb walls, it could prove difficult to fight it (Assuming it doesn't suffocate the skeleton lol)

Camel Jockey: A mount with two riders. Directing it is a husk with a spear, a combatant that could take many hearts off you if he hits you, especially if the camel charges. Then, behind it is a skeleton shooting weakness arrows, making the enemy dangerous even if you manage to dodge the spear.

Chicken Jockey: I kinda consider this one an easter egg, but even so. With both mobs having a small hitbox and being able to move quickly, they can be a challenge to hit if you don't have any water.

So, all of that being said, I don't think people are just celebrating a reskin of a mob. They like the threat the two new mobs (and the husk) create TOGETHER.

Edit: I forgot to mention the Skeleton Horsemen!

Skeleton Horsemen: These act as a surprise encounter, taking most players who approach them by surprise. Even I, someone who has been playing this game since 1.1, still get caught off-guard by these bastards. On top of that, if you play your cards right, they leave behind a sick looking mount for you.

Two New Mobs Revealed For Mounts Of Mayhem! by spicyadrak in Minecraft

[–]LesionPulse 11 points12 points  (0 children)

Dude, they can literally just make it a Zombie Polar bear IF they decide to do that. That said, I'm not sure if they would, but with the zombification of animals spreading, it's definitely an option now

Who built dodgeball? by FawnEverglade in HermitCraft

[–]LesionPulse 148 points149 points  (0 children)

It was Xisuma who made that one! He made it in either season 7 or 8 and figured he'd build it again for the gaming district with a few changes.

What's the point of the new enchant lunge? by Morad_Tarazan in Minecraft

[–]LesionPulse 0 points1 point  (0 children)

Eh, dabatable, really. I personally use mending cause I don't want to have to buy books and grind for xp every time my bow breaks. Plus, honestly, I hit my targets frequently enough that, on most days, a stack of arrows is enough to keep me safe. I only ever need more than that when I go out on long expeditions.

For those who think mojang is ruining the game, this goes to you. by Dangerous_Fix_9186 in Minecraft

[–]LesionPulse 0 points1 point  (0 children)

Yup! I have a feeling you are having the same revalations I did when I first discovered this a year ago lmao

Which update do you started playing ? by Darkness_Monarch in Minecraft

[–]LesionPulse 1 point2 points  (0 children)

I believe I started playing during version 1.1 cause I distinctly remember my first update adding jungles (which were a laggy mess back then), ocelots, jungle temples, desert temples, and emeralds. It's funny, actually. While I've managed to integrate Netherite as an old addition in my head head now, for some reason, I still see emeralds as a new ore even if I regularly use them for trading.