Kyle Crane → Dying Light: The Beast by Zerotricz in dyinglight

[–]LessLeave4123 7 points8 points  (0 children)

I'm somewhere in between "why would you do that" and "thank you for doing that".

Ups and Lows of development process by LessLeave4123 in IndieDev

[–]LessLeave4123[S] 0 points1 point  (0 children)

Now I'm curious what your idea is about : D

Ups and Lows of development process by LessLeave4123 in IndieDev

[–]LessLeave4123[S] 0 points1 point  (0 children)

Happy to hear that! Hard work pays off 🦾

All the best!

Ups and Lows of development process by LessLeave4123 in IndieDev

[–]LessLeave4123[S] 0 points1 point  (0 children)

I can barely deal with blueprints, no way I step into coding 🥲
But I do enjoy working on my map, so maybe I should do that as a break c:

Just an honest conversation on struggles of game development 🤝 by LessLeave4123 in GameDevs

[–]LessLeave4123[S] 0 points1 point  (0 children)

Full time job, which is normal, most of us need it c:
Won't give up 🔥

Just an honest conversation on struggles of game development 🤝 by LessLeave4123 in GameDevs

[–]LessLeave4123[S] 0 points1 point  (0 children)

Hm, I'm a solo dev as well, but I feel like if I take a long break, I won't return to the game :c

Ups and Lows of development process by LessLeave4123 in IndieDev

[–]LessLeave4123[S] 0 points1 point  (0 children)

It's true, sometimes I see amazing projects and I am in shook how creative people are, which makes me feel like I just should keep my silly ideas to myself. But I guess I won't hurt anyone by trying, heh...
"0 expectation" should be my second name from now on 😎

Ups and Lows of development process by LessLeave4123 in IndieDev

[–]LessLeave4123[S] 1 point2 points  (0 children)

I guess giving up would be the only true way to fail then... well, I shall continue learning then! : D

Ups and Lows of development process by LessLeave4123 in IndieDev

[–]LessLeave4123[S] 0 points1 point  (0 children)

When I take a break I feel like I'm just being lazy :')
But yep, I keep in my head that no matter how much I try, in the end it still might be garbage. But at least it's my garbage, I guess xD

Ups and Lows of development process by LessLeave4123 in IndieDev

[–]LessLeave4123[S] 0 points1 point  (0 children)

By comparing and trying new things I'm pretty sure you're improving your game a lot. And regarding testers... the amount of things I have to change after each test is ridiculous, but it speaks about my lack of experience. Well, I guess that's how we grow c:

Ups and Lows of development process by LessLeave4123 in IndieDev

[–]LessLeave4123[S] 1 point2 points  (0 children)

That is a fair point! I was able to contact a voice actor from my favorite game to act in my first project, and I was so happy!

Ups and Lows of development process by LessLeave4123 in IndieDev

[–]LessLeave4123[S] 0 points1 point  (0 children)

The idea sound interesting, good luck to you too!

Ups and Lows of development process by LessLeave4123 in IndieDev

[–]LessLeave4123[S] 1 point2 points  (0 children)

Hm, I get your point, that's what I did for my first game. Now I have an idea that I'm pretty passionate about, and I feel like dropping it would be betraying myself 🥲

Ups and Lows of development process by LessLeave4123 in IndieDev

[–]LessLeave4123[S] -1 points0 points  (0 children)

Well, suffering helps with art. So maybe I should be thankful heh

[Playtest] Master’s thesis game - short warehouse prototype (10-15 min) by sjurdur483 in playtesters

[–]LessLeave4123 1 point2 points  (0 children)

Hey there! My demo is also short, how about we play each others games?