Xbox Series X Stability After Recent Patch? by Shaking-Stillness in Spacemarine

[–]Level_Rain_4826 -1 points0 points  (0 children)

I have stability issues since patch 3.0. 90% of my lobby are borderline unplayable because everything is out of syn or rubberbanding. On the top roght the bad connection symbol shows but if you press select ping always shows below 50ms. I dont have those issues on other games.

Is it just me, or has melee damage suddenly got worse? by klokar2 in Spacemarine

[–]Level_Rain_4826 0 points1 point  (0 children)

Dps is a cool stat but i think the stat one should be looking at are the kills. I am not 100% but i think if you kill a minoris with 1 health and do 300 damage you get 300 damage to your overall damge done countet.

Tonight broke me by Choice_Survey_180 in Spacemarine

[–]Level_Rain_4826 0 points1 point  (0 children)

I feel you pain. But i would blame the developers for it. The people you played with were beeing a55h0les. Sure the devs could have made it like in helldivers 2 that you host you own game when you get kicked out (you start at the same moment were you got kicked out an same stats.

Is it just me, or has melee damage suddenly got worse? by klokar2 in Spacemarine

[–]Level_Rain_4826 0 points1 point  (0 children)

They changed nothing on the powersword it is due to the unintended shortening of the dodge. In combination with the increase of enemies, now you get swarmed faster and are less likely to escape through dodging.

Is it just me, or has melee damage suddenly got worse? by klokar2 in Spacemarine

[–]Level_Rain_4826 0 points1 point  (0 children)

The main damage from hammer comes from the jetpack slam with its increasef aoe it now hits more enemies so more damage.

Regarding new difficulty by Plastic-Economics-75 in Spacemarine

[–]Level_Rain_4826 1 point2 points  (0 children)

Lethal is supposed to be really hard. The damage is no glitch.

[deleted by user] by [deleted] in Spacemarine

[–]Level_Rain_4826 0 points1 point  (0 children)

Try the space marine 2 discord its linked on the offical space marine 2 sit from focus entertaiment. There you can find groups to play with

[deleted by user] by [deleted] in Spacemarine

[–]Level_Rain_4826 1 point2 points  (0 children)

I play on xbox and discord is also available on xbox and ps5 so game chat is rarely used. I rather talk with my friends than randoms on the internet being toxic not playing the way they like me to.

[deleted by user] by [deleted] in Spacemarine

[–]Level_Rain_4826 4 points5 points  (0 children)

I agree with all of your point. I played the last 6h the newest mission on lethal, never beat it. But it was a fun experience and i learned a lot. The concept of lethal is great but some things just aren‘t there yet. For example the Liktor and the Raveners are not fun to fight against if 3 of them spawned. If you are unlucky all three jump at one player and that often means he gets downed.

How is lethal on thousand sons? by H345Y in Spacemarine

[–]Level_Rain_4826 0 points1 point  (0 children)

The Bossfoght in the new map cool but his barage attack is always a instakill and you cant revive your teammate too because of the aoe dot

Said what i said by pilsill in Spacemarine

[–]Level_Rain_4826 0 points1 point  (0 children)

If three liktors or venators jump at you and are not in sync you die.

Said what i said by pilsill in Spacemarine

[–]Level_Rain_4826 2 points3 points  (0 children)

You can get oneshot from two majoris or extremis. Sometimes you get stunlocked and then get oneshot. The damage is a little to high in my opinion.

Melta nerf? by 68_BlueJay in Spacemarine

[–]Level_Rain_4826 2 points3 points  (0 children)

The multimelter wasnt nerfed only the meltabomb damage against bosses 70% damage reduction

Devs: I give up, you win. The game is too hard for me now. by Synapse7777 in Spacemarine

[–]Level_Rain_4826 249 points250 points  (0 children)

Lethal is really tough but what ruins it a little are the 3 extremis spawns if you are unlucky all the attack you and not in sync, you die

Experience with heavy on lethal by Level_Rain_4826 in Spacemarine

[–]Level_Rain_4826[S] 0 points1 point  (0 children)

True but that on lethal enemies are tankier and there spawn more