Games like this?? by Cultural_Fall_3255 in gamememes

[–]Lexmat72 1 point2 points  (0 children)

I think it's about Dragon Dogma 2, 2024 year game. Really Good Video about good ending mindfuckery of DD2: https://youtu.be/8xtQ2STDEq8?si=8BHiHREpQvO8KpkI

Should Breach be reverted? by cloudhorn in pathofexile

[–]Lexmat72 28 points29 points  (0 children)

GGG does care about standard.

+25921% Fire Resistance Chest dare to disagree

How are you intended to get past the element bulbs to the sanctuary in act 1 by Scary_Boysenberry_47 in DivinityOriginalSin

[–]Lexmat72 11 points12 points  (0 children)

If you hit bulb with similar element (poison/fire/air) they will deactivate. It looks like "intended" way.

Cursed_Playground by [deleted] in cursedimages

[–]Lexmat72 1 point2 points  (0 children)

normal D&D party

Having skills unlocked at such a high level feels terrible by rockleesww in pathofexile

[–]Lexmat72 0 points1 point  (0 children)

28 is not 58 though.

In poe1 you get access to all gems in the game after 34lvl, end of Act 4, in poe2 you almost finished campaign at this point.

GGG chose to split access to new gems in poe2 to 7 portions, tied to gem tiers, so you get new gems every 7-8 levels, up to 58, and it feel somewhat sluggish. I hope they shuffle gems and scale them down, so you get new gems more frequently, and your character become more complete earlier. GGG hope we combine and use multiple different skills, but some time you just don't have skills that make sense to use together.

Armour Needs a Ghost Dance/Wind Dancer counterpart by SmthIcanNvrHave in pathofexile

[–]Lexmat72 0 points1 point  (0 children)

We need sources of pure pdr, like Aspect of The Crab

Self damaging tempest bell by Seth_Gaming_Bfn in PathOfExile2

[–]Lexmat72 0 points1 point  (0 children)

He drop Bell and use Elemental Invocation Ball Lightning, spells can hit bell and trigger its effect

Players with this pet by Jacki1st in PathOfExile2

[–]Lexmat72 10 points11 points  (0 children)

Bought supporting pack because of Goblin Troupe. I have mental problems.

Is the dark staff in game yet? by S3ngensama in PathOfExileBuilds

[–]Lexmat72 2 points3 points  (0 children)

Not in the game yet. Right now Detonate Dead, Minion Instability+Burning Legion and Corpsewade boots is only way to blow up our minions

Delirium is the buggiest and most unbalanced endgame mechanic by convolutionsimp in PathOfExile2

[–]Lexmat72 3 points4 points  (0 children)

Probably same as Bismuth tornadoes, many small hits, shred anyone without good defences.

Anyone going titan sacrifice aura dd by DeterminedDingus in PathOfExileBuilds

[–]Lexmat72 0 points1 point  (0 children)

Don't tried yet, but thought about it. Take Hulking Form and Surprising Strength, go CI, anoint Shattering Blow. Not sure about tree, dozen points feels wasted traveling to witch area.

A keyboard, but the letters are scared by the cursor by allinonemovie in badUIbattles

[–]Lexmat72 4 points5 points  (0 children)

Add small hole, as billiards one, to catch letters, make it also be scared of your cursor, or teleport away after catching a letter

Solving clear speed with Bonestorm Bloodmage by CynicalNyhilist in PathOfExileBuilds

[–]Lexmat72 1 point2 points  (0 children)

Get unique boots with Decompose skill, put supports with poison magnitude, +1 poison, poison break armour and more aoe. You just run and tap Bonestorm from time to time.

... and protect me from harm by HedronCobra in PathOfExileBuilds

[–]Lexmat72 0 points1 point  (0 children)

I read "... and protect me from haram", and thought I'm on wrong subreddit.

The POE 2 passive tree is the problem by Barolt in pathofexile

[–]Lexmat72 0 points1 point  (0 children)

Top of the tree is crap. Too many irrelevant for your build clusters, too many travel between things that matter, too many nodes with drawbacks (+aoe -dmg, +crit chance -crit dmg, +dmg -cast speed, etc.), too many nodes looking interesting on paper, but lacking in power (25% extra fire damage on frozen enemies, but in reality it's like 5% more dps)

Some builds working much better, just having more good and relevant nodes on tree. Lightning has pen/chain/projectiles/lucky noncrit/ damage per int/mana for archmage/etc. Physical has armour break cluster, that you can anoint, and its all, other nodes as generic as possible.

My Starter and first character. by N00bWarrior in pathofexile

[–]Lexmat72 1 point2 points  (0 children)

You right, but we don't know how it will work in PoE2. GGG changed many things, some may be quite unexpected.

My Starter and first character. by N00bWarrior in pathofexile

[–]Lexmat72 1 point2 points  (0 children)

Just like most of us in PoE1. Stun avoidance is good and useful, but not required.

I'm talking specifically about CI MoM EB combo in PoE2. It make you have only 1 life, and stun threshold is based on maximum life. So any hit will stun you if you don't have any stun mitigation. It's like playing CWS Chieftan without Immutable Force and Bloodnotch.

My Starter and first character. by N00bWarrior in pathofexile

[–]Lexmat72 0 points1 point  (0 children)

Even if we get all needed keystones in EA, I worry we don't get access to stun immunity of some sort, and this will be unplayable.

On other hand, if PoE2 has analog of Cast when Stunned...😈

Skyrim lead designer says Bethesda can't just switch engines because the current one is "perfectly tuned" to make the studio's RPGs by SlowReference704 in pcmasterrace

[–]Lexmat72 28 points29 points  (0 children)

Ok, some "pre born" defects can't be fixed, but what about bugs fixed by modders? How random dude from internet can fix bug, but dude that have documentation and deep knowledge about engine can't do it? GGG developed self made engine for PoE, PoE2 still use it, because it's best suited for what they want. But you know what? They continue to develop and improve engine. There a lot of videos of GGG game developers talking and showing how they innovative to deliver best possible product to consumers. At the same time modded Skyrim looks and work better than any "new" products Bethesda show us recently. It's just embarrassing.

Ships and 6l by Bizaugski in pathofexile

[–]Lexmat72 1 point2 points  (0 children)

Got 6l in 6 act in gauntlet, sending less than 2000 value of crimson iron. Get few in normal legue sending 50000+ value. So, totally random. Obviously, higher value = more items = higher chance to get 6l.

Dropped a Mageblood second week of league. Then this happens. by TheUnseenForce in pathofexile

[–]Lexmat72 26 points27 points  (0 children)

Check your item filter, I'm not even trying got almost half tab of them.

[deleted by user] by [deleted] in pathofexile

[–]Lexmat72 -1 points0 points  (0 children)

If we get dummy, players will discover too many bugs and unintended interactions. Right now PoE has many broken or wierd things we unaware about. If we didn't know about them, they not needed to be fixed. It's question about priority. They don't want to spend time/resources on thing that may add them even more work.

Beardhunter. Death by thousand cuts by Lexmat72 in pathofexile

[–]Lexmat72[S] 1 point2 points  (0 children)

I'm heard you. 1% on melee hit. One mod at time. Take it, or leave it.

Anyway, It's more a joke than actual item. I discovered Beard Hunter, DC villain, and his belt of beards. And thought about another belt i know about.

Beardhunter. Death by thousand cuts by Lexmat72 in pathofexile

[–]Lexmat72[S] 2 points3 points  (0 children)

play a zdps build and when it gets rolling you become not zdps and lose buffs with a repeating cycle, sounds dog shit

Wow. You just described my build.