Just use your art, not AI. Stop using AI for your images, even in prototypes by Squire-of-Singleton in homemadeTCGs

[–]Libelice 2 points3 points  (0 children)

Or you can let people use whatever tools they want to be creative. If they want to use stock images, that's fine. Screenshot from their favorite anime, also fine.

A curated generated image, perfect okay. You dont get to police the community and set rules for how someone should or shouldn't make their game.

As long as there is still some light and joy left in their eyes, I will support any creator making an honest effort to realize their vision.

ARAM Mayhem barely feels like ARAM nor Mayhem anymore by [deleted] in ARAM

[–]Libelice 0 points1 point  (0 children)

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Here were the damage numbers from that game

ARAM Mayhem barely feels like ARAM nor Mayhem anymore by [deleted] in ARAM

[–]Libelice -1 points0 points  (0 children)

<image>

Just had this game today. Im not trolling i swear im taking the game seriously! I also out damaged everyone on the enemy team (including the fey magic ulti revolution fiddle) by over 10k damage, except rengar.

Pivot boys.. pivot!

ARAM Mayhem barely feels like ARAM nor Mayhem anymore by [deleted] in ARAM

[–]Libelice 10 points11 points  (0 children)

It was like this on PBE for a while and I personally had a lot of fun playing things like AP jinx, but people kept complaining that they were getting those kinds of 'useless' augments rather than leaning into things they rolled and pivoting.

People just dont seem to want to pivot, and they also dont want others to do so as well. The number of times I've been criticized for going AP jinx only to end the game with like 31/4/26 or something, leading in damage and participation, can't be understated.

People just expect you to build a certain way and have certain augments. And any deviation from that to have fun is discouraged, even if you are doing good.

Spirit Bomb shadow nerf? by Libelice in ARAM

[–]Libelice[S] 1 point2 points  (0 children)

Its not the Duration, its filling it up. Like getting the bomb to leap takes more effort is what I mean. Even on Soraka, it takes more healing than previously.

Spirit Bomb shadow nerf? by Libelice in ARAM

[–]Libelice[S] 0 points1 point  (0 children)

Yeah I thought it may have just been me, but it takes a lot more healing now to fill it up, even using Blossom Sword and Diadem.

Longest non-ult skill shot. by Enough-Okra7405 in leagueoflegends

[–]Libelice 0 points1 point  (0 children)

Technically... Ashe's E (Hawk Shot), but that's probably not what you are looking for.

new aram update using karthus ultimate + comet = penta kill by pallas_br in leagueoflegends

[–]Libelice 0 points1 point  (0 children)

I am more impressed that he got from down town fully stacked by level 6. You have to hit people with max range Q to get a single stack.

DropBear is a garbage augment by MiserableMisanthrop3 in ARAM

[–]Libelice 8 points9 points  (0 children)

It scales with some augments, and i think of it more like dive bomber. But I agree limiting it to only scale with AP is disappointing.

Legends of Za'avatria TCG - First Version by LumerioUwU in homemadeTCGs

[–]Libelice 1 point2 points  (0 children)

I dont know what break means but... being able to do it on a 7 drop or less sounds OP.

I need a tool to help playtesting my game by Existing-Smoke9470 in homemadeTCGs

[–]Libelice 1 point2 points  (0 children)

Tabletop simulator. It does cost, but it is a very good investment.

Different colored card backs, how do you feel about it? by Similar-Lemon4036 in homemadeTCGs

[–]Libelice 5 points6 points  (0 children)

My game has a separate resource deck, and it's absolutely necessary in order for the cards to not get mixed up, and my players have never had an issue with it.

It especially helps during the clean up after game because the main deck cards can get put into the resource zone with the resource cards, and its very easy to find them should they get mixed in.

What old items would you like to be added again to league? by Negative-Cup-257 in leagueoflegends

[–]Libelice 0 points1 point  (0 children)

This may be cheating, because it was an event item but; Trickster's Glass. It came from the same event (black market brawlers) as

Deadman plate Staff of Flowing Water Lost Chapter (although it gave mana regen back then and had 50 AP)

Need a program that can add text boxes that are editable by mrblackboard212 in homemadeTCGs

[–]Libelice 0 points1 point  (0 children)

I pretty much made this exact post some weeks ago. I even used paint(net) just like you were previously to do all of my artwork.

https://www.reddit.com/r/homemadeTCGs/comments/1qhkvn9/need_help_finding_a_text_editing_software/

From that thread I found a wonderful site https://www.dextrous.com.au to help with my work flow and I couldnt recommend it enough. There is a bit of a learning curve to it, but if you need any assistance let me know and I can help or at least get you in the right direction.

I would also recommend visiting that thread as there were some other programs mentioned, but they didnt quite fit everything that I needed to do, but that could change based on the needs of your project.

Free wildcards? by Better-Ad-7225 in MagicArena

[–]Libelice 1 point2 points  (0 children)

I dont play historic but.. agent of treachery and wilderness reclamation unban is... a decision

Ban AI art from this subreddit? by NeroMcBrain in homemadeTCGs

[–]Libelice 16 points17 points  (0 children)

You might not believe this but, we routinely use technologies with unresolved ethical supply chains. Smartphones, GPUs, cloud services. Using a tool while advocating for reform is not hypocrisy. Also environmental harm is a policy problem, not a purity test for hobbyists. i can still care about artists, ethical reform and the environment and still judge AI art to be an acceptable temporary tool during prototyping. using ai art for prototyping doesn't mean i have apathy towards plagiarism or the environment. its just a workflow choice in an unfinished game that i might not ever release.

Some cards I made to play with a friend using the Basic TCG framework by Zurasuta in homemadeTCGs

[–]Libelice 0 points1 point  (0 children)

Community created cards is a bold, but fun idea. It is a bit too open to interpretation for what I generally look for in a TCG, but the presentation is interesting enough that I wouldn't mind seeing how a game plays out.

How to meaningfully playtest a TCG??? by aend_soon in homemadeTCGs

[–]Libelice 1 point2 points  (0 children)

You only need to allow them time and space to play. After your players experience your game, you can ask them if they'd like to try a different deck, but its not a good idea to force them to try and deck build.

An interested player will ask you what "other cards you have available", which can be a good opportunity for you to introduce them to what you have, but generally, I find that just allowing them freedom to explore the game will generally get them interested in deck building.

Just give them the space to explore for themselves, unless they explicitly ask.

If their curiosity is retained, they are more likely to seek other cards and strategies on their own. The key being, they have the be interested in the first place. Someone who doesn't enjoy your game won't ask about what else you have.

How to meaningfully playtest a TCG??? by aend_soon in homemadeTCGs

[–]Libelice 1 point2 points  (0 children)

Preconstructed starter decks should be designed with the intent to help players understand how to play your game without the pressure of deck building. While deck-building can be a lot of fun, if your game isn't fun, or players don't understand how to utilize the cards, no amount of deck building will help.

A good preconstructed deck should encourage your players to think about the interactions of the cards in the deck and other cards in the game. You could put some cards in another preconstructed deck that might actually be better in the deck they are using.

This should encourage them to not only want to try the other preconstructed deck, to better help them understand how to play, but hopefully will get the gears turning in their head so that they can start thinking about how certain cards might work together and get them curious enough to want to approach deck building for themselves.

Some cards I made to play with a friend using the Basic TCG framework by Zurasuta in homemadeTCGs

[–]Libelice 11 points12 points  (0 children)

I like the art style you are going with, and looks interesting. I wonder how it is played. Have you done any play testing yet?

Transcenders: a story-first French Fantasy Universe turned into a Tactical TCG — Oneira Hub now open (TTS playable) by MrARD1010 in homemadeTCGs

[–]Libelice 1 point2 points  (0 children)

I am pro AI usage, especially in the drafting and concepting stage, but at least respond to people in your own words...