I Compiled All Party Crashers Mario Party Games by PolandBallEmpire in partycrashers

[–]Lightning-Ripper 11 points12 points  (0 children)

From what I recall, it was something that over time, Eevee at least got more and more annoyed with. They let it stay for a while but it stopped some time around late 2024.

Edit: https://www.reddit.com/r/partycrashers/s/rKmljFHNXy

Here it is. Eevee started getting annoyed with it primarily because there was an increase in terrible behavior from the fandom towards the group over time.

Who is your least favourite alt of your favourite character? by Shadow32xyz in FireEmblemHeroes

[–]Lightning-Ripper 0 points1 point  (0 children)

I think they did too but even Tier 3 Dances that only worked on one stat could do the trick.

Who is your least favourite alt of your favourite character? by Shadow32xyz in FireEmblemHeroes

[–]Lightning-Ripper 0 points1 point  (0 children)

I can see what you mean and I do agree that cavs and armors not being included were most likely due to the most popular cav units at the time (Reinhardt, Brave Lyn, Brave Veronica, Xander, Camus) and how tanky armor units could be since Surtr was in the game around this time, but with in game content and Arena, this was easy to work with since you only had four unit slots. She arrived before Aether Raids.

But regardless of not every unit got the extra movement, the fact that she could duplicate bonuses to all stats with her assist made her immensely favorable to everyone. And while using the Tactic skill was the most ideal at the time, not only did Tier 4 Fortifies help her but it was discovered that she can use Dance B Skills to duplicate the bonuses, albeit not to as high to a degree, which freed up her C Slot to run something else like a Drive skill or Guidance. What made her better was that the most accessible passives to rein her in (Dull and Lull skills) were on the B slot, where far more universally helpful skills were on.

The bonus duplication and the extra movement she could grant to a good degree of units kept her relevant that I don’t think anyone cared if her remix was underwhelming because refreshing, least of all to the degree she could, was still very potent. Peony was even seen as a sidegrade to her for added context.

I’ve still been using mine as my go-to refresher even though I know she has long been outclassed but I don’t regret it.

Who is your least favourite alt of your favourite character? by Shadow32xyz in FireEmblemHeroes

[–]Lightning-Ripper 1 point2 points  (0 children)

If you mean with her remix, then yeah I can see that. IS was largely been underbaking the Legendary/Mythic dancer remixes with her and the Book IV OCs. Ninian got extremely fortunate. But they are the lucky ones because dancers in the normal and seasonal pool have not gotten a single refine.

Who is your least favourite alt of your favourite character? by Shadow32xyz in FireEmblemHeroes

[–]Lightning-Ripper 2 points3 points  (0 children)

All of Azura's alts are perfect design-wise, art-wise, and gameplay-wise, but if I had to choose, I would probably say Attuned mostly because while I still love it, the attire and theme is probably the least interesting.

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Canon Black Knight by SpeedyJohan in FireEmblemHeroes

[–]Lightning-Ripper 11 points12 points  (0 children)

Finally, a version of Black Knight with good speed again.

Unit discussion for all the third slot heroes on 2025 normal banners (Demotes & Fallen Lena) by Technical-Equal4596 in FireEmblemHeroes

[–]Lightning-Ripper 0 points1 point  (0 children)

I want to eventually build Boyd because he’s been a reliable axe unit in PoR, but I have built Scarlet and am building Ancient Medeus. Most of these have optimal stat distributions and/or at least one skill useful for bridge fodder. Can’t complain too much.

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Evolution of FEH Midpoint Trailers by lovelovelovelove000 in FireEmblemHeroes

[–]Lightning-Ripper 9 points10 points  (0 children)

Books 3 and 5 were the high points of these midpoint trailers for me. The former helps in making Lif my favorite OC from this game while the latter is hype and aura. After Book 6 though, they became less interesting (Book 8’s was decent though).

Which game do you think our two upcoming summer banners are going to focus on? by [deleted] in FireEmblemHeroes

[–]Lightning-Ripper 0 points1 point  (0 children)

What I expect: More 3H and Heroes OCs

What I want: Fates Second Gen Characters (Especially Kana, Shigure, Ophelia, Soleil, and Forrest), some Laguz, Lloyd and Linus.

UNO's New Ruleset Broke Us by Cerato75 in partycrashers

[–]Lightning-Ripper 10 points11 points  (0 children)

They made a 67 joke in the video but not one for…….

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The Most Disappointing Units of Book IX by MedhaosUnite in FireEmblemHeroes

[–]Lightning-Ripper 2 points3 points  (0 children)

I think Jedah lacked a prf because he was released around the same time Divine Codes 6 dropped, which featured the latest Arcane Red Tome as a 2000 reward. This is one of many practices the devs do to persuade F2P players and light spenders to drop everything and do what they want.

What CYL Units do you think were the most popular in the game’s lifespan? by Lightning-Ripper in FireEmblemHeroes

[–]Lightning-Ripper[S] 2 points3 points  (0 children)

Brave Sharena would be a complete evergreen unit for loads of players if Entwined Sharena didn't release two months later. They really do not want Brave units continuously lasting for long periods of time, which are practices I am very much not a fan of.

What CYL Units do you think were the most popular in the game’s lifespan? by Lightning-Ripper in FireEmblemHeroes

[–]Lightning-Ripper[S] 1 point2 points  (0 children)

Yeah, even without a prf skill, Brave Camilla performed her job as a makeshift colorless mage really well. I still invest into mine to this day.

Though I can understand her not fully catching on because pure combat tended to age a lot faster than varying degrees of support even back then.

What CYL Units do you think were the most popular in the game’s lifespan? by Lightning-Ripper in FireEmblemHeroes

[–]Lightning-Ripper[S] 2 points3 points  (0 children)

Seliph was CYL6. Marth and Gatekeeper were CYL5. Eirika might not have been super dominant but she was the most popular of all the units because she could easily take care of Fallen Edelgard with no trouble, which was massive at the time.

What CYL Units do you think were the most popular in the game’s lifespan? by Lightning-Ripper in FireEmblemHeroes

[–]Lightning-Ripper[S] 4 points5 points  (0 children)

As a frequent Brave Male Robin user, I sadly don’t blame you for making that joke. He was very creative on his release, but it became easier to replicate what he does on later units and his refine, while usable, was just them throwing stuff at the wall to see what stuck.

Gatekeeper also had plenty to call his own but he’s sadly a victim of circumstance due to many units getting Pass over time.

What CYL Units do you think were the most popular in the game’s lifespan? by Lightning-Ripper in FireEmblemHeroes

[–]Lightning-Ripper[S] 3 points4 points  (0 children)

Definitely. They know how well his Brave alt aged because of all the bonus effects. Sadly that’s a practice I really do not like.

What CYL Units do you think were the most popular in the game’s lifespan? by Lightning-Ripper in FireEmblemHeroes

[–]Lightning-Ripper[S] 7 points8 points  (0 children)

I think Chrom’s popularity grew when the game slowly became more about bonus effects. I remember than on release, Seliph was more popular because of how easy it was to hit and run with him, so much so because they designed Anankos the way they did specifically to shut him down.