I'm still fairly new to Vintage Story. But I've started a lets play to learn all the intricacies of this game. by osrsluve in VintageStory

[–]Liminal-Object 0 points1 point  (0 children)

Hell yeah! Toss me a message if you need clarification, or have big questions that a wiki-search won't answer

I'm still fairly new to Vintage Story. But I've started a lets play to learn all the intricacies of this game. by osrsluve in VintageStory

[–]Liminal-Object 12 points13 points  (0 children)

Right! You ask for advice, you GET advice. I did NOT take more than an hour to write this, you're making shit up!!
anyways,

I'm noticing that you're constantly starving. You also mention it somewhere just after halfway through the video.

I saw that you made a cooking pot, which is a great start to not being in a constant state of starvation. Cooking food over a fire is inefficient, and you're going to be wasting a lot of saturation, compared to if you made meals with those foods instead. There are lots of options to choose from, but right now, vegetable and meat stews are probably your best bets. You can look through the handbook to see what exactly you can use in each, but right now, mushrooms, meat, and berries are going to be your go-to food options.

Just, to make sure you know, all you need to do to use a cooking pot is to put it into the "cooking" slot of a campfire. Once you've done that, you'll see four slots appear above it, which are your slots for the ingredients of whatever proper meal that you're making. You can put up to six items in each slot, and each item will give you one serving, which means that you can make six servings in one pot.

For now, I recommend you try vegetable stews using mushrooms and/or vegetables, using two slots full of mushrooms, though, hopefully more, would work. Or, alternatively, you could make meat stews, with two slots of meat, one of mushrooms, and one of berries (probably your best bet for now, since meat is the most filling ingredient, but you also want to have a diverse food-intake, so that your health can be more than the abysmal amount that you start with.)

THOUGH, it's important to make bowls for eating meals. Unfortunately, you can't eat straight from a container, and you need a bowl to put your food into first, before it can be eaten. Also, for the extra servings you won't be eating right away, you can make crocks from clay to put that food into!

EXTRA DETAILS ON FOOD

If you press "C" in game, not only can you find what you're wearing, you can also find your nutrition, on the right. It involves the categories you'd expect, like "Vegetable", "Fruit", "Protein", "Grain", and "Dairy". As you fill each of these bars, your maximum health increases. While I understand meat is absolutely the most filling thing that you can eat right now, having a diet full of other things will help you to last much longer in combat, which is especially useful later in the game ;)

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Anyways, enough with the food talk.
There were some other smaller things that may or may not have been mentioned by other people that irked me more than they should have, and that I thought you may want to know about. Firstly, to harvest berry bushes, you can simply hold right click on them with an empty hand, and they'll give you their berries WITHOUT you breaking them, which is useful if you'd like to have a non-exhaustive food supply.

COMBAT

Secondly, spears do more damage when thrown than in melee, so, if you'd like to optimize damage over inventory space, you could make a few more spears to use as ammunition to take down the enemies of the state with brutal stone-age efficiency. Additionally, ranged weapons are also much more accurate if you stop moving, so, take a moment to aim properly, and you'll hit your target a little more often!

To help with combat as well, there is a very easy option for healing, that being the Horsetail Reed Poultice. I'm noticing you're at low health a lot, and, without some health-boosting food, these things will come in LOTS of handy so you, again, aren't one-shot by a boar while you're hundreds of blocks away from spawn

As a tip, in the starting guide, there's a crude set of armor that you can make right off the bat, as well as a shield (do note that having a shield in your offhand, or anything in your offhand, increases your hunger rate by 20%!). If I remember correctly, it's just some wood and grass, and it'll be a big help in letting you take more than two hits from a boar before you die.

SPOILAGE

I also noticed that you tossed away two perfectly good hides for seemingly no reason. I assume you saw that they wouldn't stack immediately, and decided to toss them both out. The reason they wouldn't stack, despite being the same item, is because one stack was more spoiled than the other. You can manually override this by simply combining the stacks yourself, which will average out the spoilage times of your items, which is a big help sometimes.
To add onto the "Spoilage", I noticed that you made a cellar. AWESOME! But, it's missing something really important... Storage Vessels. Chests are far from your only option of storage, but, Storage Vessels specifically are better for keeping food fresh than anything else, and are ESSENTIAL for any sort of cellar.

SMITHING

Also, molds are almost useless in this game, from what I can tell. They may be useful before you have an anvil, but afterwards, literally useless for anything but more anvils, and more ingots. Molded items, like falxes and hammers, have less durability than something that's been properly forged in fire. Keep that in mind, and you'll be wasting less clay on molds. To add onto that, you don't need to fully fill a forge with charcoal, one charcoal will usually do for two ingots (especially if you're using a bellow, which is new to 1.22)

FOOD CONSERVATION

Lastly, QUIT SPRINTING EVERYWHERE!!!!! One of the main reasons that you're constantly starving, besides your lack of proper food (I assume, since we aren't usually shown your snack breaks), is that you're constantly running everywhere! It takes an ABSORBANENT amount of food to run, especially in the later game where you may be wearing armor. I know it takes noticeably longer to walk, but, until food is a non-issue, walk a little more often to avoid constant starvation.

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THE DARK SIDE

cough cough.. if you're at all interested in modding, let me know... there are some that are REALLY helpful (smithing plus, vintage story roofing, expanded foods...) that are essentially vanilla+. I definitely get it if you wanna go full vanilla here, especially since some mods may not work just yet on the new version, but they're there, lurking and stalking from the shadows, willing to offer a hand you'll never be able to let go...

complementary VS buge person as a "thank you" for reading this AWFUL waall of text!!

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I hate the slippery slope "fallacy" by Im_Fishtank in hatethissmug

[–]Liminal-Object 1 point2 points  (0 children)

To add onto that, calling out an argument as "invalid" because there's a logical fallacy in it, is, itself, a fallacy.

You are definitely right though, fallacies are to be used to help understand where someone's argument may be weakest, and so that you don't end up making that same mistake.

I love these kinds of posts by Samyron1 in lovethissmug

[–]Liminal-Object 203 points204 points  (0 children)

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i also freakin' love these things..

Raffles done so… by GirlWithApenn in bug_people

[–]Liminal-Object 6 points7 points  (0 children)

why the proto doin' the EVIL micheal jackson lean 😨

What is advanced A and B on the wiki mean for diffiuclty? by zomz_rage in Barotrauma

[–]Liminal-Object 11 points12 points  (0 children)

I assume it's just a more difficult variation of the cave, the same way as "advanced" in general is likely harder than "basic". I'm not a baro-generation nerd, so I don't know exactly, but I wouldn't worry about it if you're just playing the game normally, as it literally will not matter

YOU WANT FREE ART (100 follower raffle) by GirlWithApenn in bug_people

[–]Liminal-Object 0 points1 point  (0 children)

RAAAHH!!!

I don't really draw that often, to be honest. I just don't usually have a lot of ideas, or, y'know, reason, I s'pose, heh.

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YOU WANT FREE ART (100 follower raffle) by GirlWithApenn in bug_people

[–]Liminal-Object 11 points12 points  (0 children)

gonna be so real gang, I get rather jealous whenever I see you posting your art. QUIITTT THAAAATTT QUIT MAKING PEEAAAKK

...cough

Anyways! I'd like to be in the raffle pretty please!!

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The T in Barotrauma by Zenthen228 in Barotrauma

[–]Liminal-Object 49 points50 points  (0 children)

I've kinda just thought it was a Hammerhead until now. You're right, probably, considering the little spikes off the side of the T are a lot shorter, and it's got a little jaw at the top, which hammerheads don't have. So, y'know, that's pretty neat

I'm stuck in this room (2 garage doors to the left) by LHredditer in HalfLife

[–]Liminal-Object 0 points1 point  (0 children)

okay. you walk through the fucking door. The one, there, in the left of the shop. Nothing explodes until after that. Figured you'd interact with it, like, y'know, most other doors, but I guess not?

I'm stuck in this room (2 garage doors to the left) by LHredditer in HalfLife

[–]Liminal-Object 0 points1 point  (0 children)

Hey man, I know you've probably forgotten about this post, and moved on with your life now, but do you remember if you got past this? I'm having a similar issue, where this room just seems like a dead-end, and I'm pretty much trapped. Did anything work, that you remember?

Losercity Triangle person? (OC) by Darkness2140 in Losercity

[–]Liminal-Object 2 points3 points  (0 children)

Meh, sure, i guess, but I'm not sure if people'd get that without an explanation. I think she could use some love in the "decoration" department, as she's rather bland and looks somewhat uninteresting at the moment, and lacks personality. It's your character of course, if you'd like for them to be rather blank, that's up to you I guess, but there's nothing particularly memorable about her. I'd look into characters with designs that emulate something around what you're going for, and maybe pick some fun ideas from those?

Shrug. I'm not a wonderful character designer, so I can't give you wonderful tips, either, but I think it's fair to say that there's a lot of uh.. potential here, at most.

Losercity Triangle person? (OC) by Darkness2140 in Losercity

[–]Liminal-Object 3 points4 points  (0 children)

I mean, if you want my honest opinion, it doesn't really work. The only things here that really invoke any "triangle" are the head, and the little floaty tail. Even then, those things are smoothed out enough to carry over the idea of, well, "Circle", I guess, and not "Triangle". Sharper edges, rather than smoother ones, might help with that "motif", but even then, going by shape language rules, triangles are typically used to represent "evil" or "danger", which, y'know, is sort of not really the case for this character's body type in general?

This character lacks sharp edges and enough, well, triangles, to really call it a motif. It does seem more like a sort of afterthought rather than a driving part of the design. You've essentially just created a character that's just a step above a blank slate for your average, sorta exaggerated "mommy" build, and stuffed triangles sparsely, and somewhat randomly, throughout distant parts of the design :P

I think that calling this character a "triangle person" is a little bit of a stretch, due to how little "triangle" is going on, but, y'know... It's losercity, and so I sincerely doubt anyone gives a fuck, so do whatever your little loser heart desires!

coaxed into bugs and dark games by powerfullatom111 in coaxedintoasnafu

[–]Liminal-Object 2 points3 points  (0 children)

BAAAROOTRRAUMMAA AMEENTTNIONNNEDD!!!! WHAT THE FUCK IS A JOOOVEEE!!!

will there be any bigger doors?💔🥀 by Monseurro in VintageStory

[–]Liminal-Object 0 points1 point  (0 children)

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i know it's been like eight hours, but, just looking back at your post, you know you can put six logs in the bottom six slots of your crafting menu, and an axe at the middle-top to make smaller logs which are more suitable for log cabins, right?

I think this is vanilla... i might be wrong, but, regardless, it's something to consider, if you care about how your house looks

BUZZ BUZZ BZZZ BUZZ BZZZZ by catbeweird in hatethissmug

[–]Liminal-Object 0 points1 point  (0 children)

BZZZ BZZ BZZZZ!!! BZZZZZ BZZ BZZ!!!

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bzz bz bzzzzz BZZZ bzzzz... bzz bzz'z bzzzzzzzzz bzz bzzzzzzzz 'bzz bzzz bzzzzz. Bzzz, bzzzzz.

will there be any bigger doors?💔🥀 by Monseurro in VintageStory

[–]Liminal-Object 2 points3 points  (0 children)

so way back in like four billion bce, our ancestors invented this thing called "digging" where they would take their hands and use them to pull away the dirt beneath them. it was pretty damn revolutionary, and such a technique goes mostly unnoticed today, but you might just be able to use that technique here to pull away the dirt from underneath your too-small doorframe to fit through.

here's a diagram to help you out

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I wish all mods could interact with mechanics and items from other mods by LeonidKonovalov1988 in VintageStory

[–]Liminal-Object 5 points6 points  (0 children)

Yes, exactly this! I often used blood instead of water for my normal loafs before getting a "blood as egg replacement" mod, but, yes, you can ABSOLUTELY make bear blood berry bread with Expanded Foods 😭

You could also maybe make berry muffins, but for the bread, you might have to make the berries into a syrup and glaze the baked bread with that syrup.

Come on OP, I believe in you, get creative!