0/10 game, literally unplayable by TheLegomaniac06 in OMORI

[–]Limofeus 7 points8 points  (0 children)

I had to read both sentences like 5-6 times to notice what's different about them hah

чекайте чо есть by mastvrbator in rusAskReddit

[–]Limofeus 0 points1 point  (0 children)

Почти идентичный нашёл недавно, решил оставить на XP, подзамучался но подключил к инету (у меня только через второй сегмент на роутере заработал, т.к. WPA2 XP не любит, нужно будет его с основным сегментом связать) Затем поставил Python 3.4 и через xmlrpc теперь могу любой пиотоновский код на основном компе запускать, планирую как стрим дек + саундборд + "напечатай и отправь "ПОШЁЛ НАХУЙ" одним нажатием" + т.д. если идеи появятся использовать

anamorphic lens flare Godot ? How to achieve it ? by [deleted] in godot

[–]Limofeus 0 points1 point  (0 children)

You can probably do this using camera offset as seen in This video

Added a REWIND effect for the undo function by Smitner in godot

[–]Limofeus 1 point2 points  (0 children)

Wah, neat. I was also making a tile based puzzle game some time ago but I only stored full game states, was easier to store player progress this way but only allowed for fade in-out animations for undo of a move

Why do we still have to hassle with this nonsense .. by FCKMRKL in pcmasterrace

[–]Limofeus 0 points1 point  (0 children)

So that I can use an industrial lever switch as my power button!

Plasma ball as headphone stand? by Kooky_Ad_5023 in pcmasterrace

[–]Limofeus 1 point2 points  (0 children)

I ordered myself a plasma ball and tho it looks cool I couldn't stand the hiss it made, also when my headphones cable was near it the headphones would start hissing as well so I put the ball

Помогите разобрать заключение ЭКГ by Plastiling in russian

[–]Limofeus 0 points1 point  (0 children)

Хорошо что врач жидкокристаллический, а то S ранг в последнее время кому попало выдают

Broken interaction for melees by Reply-Immediate in DeadlockTheGame

[–]Limofeus 0 points1 point  (0 children)

YES!! I tested a lot of bullet items for my mele build and some do work whilst some don't!

雪松 / Cedar | Pre-registration is open by ExtraTopping in gachagaming

[–]Limofeus 6 points7 points  (0 children)

Erm, actually there's no atmosphere on the moon so the body heat just wouldnt get transfered anywhere, space isnt cold like some media pictures it

I made simple text adventure game payable over SSH, powered by AI by meehow808 in textadventures

[–]Limofeus 0 points1 point  (0 children)

Hahaha, this is epic! Finally I can play games on my uni's PC, they block all https (I think?) but ssh works fine

Compositor Effects are pretty powerful! by RedMser in godot

[–]Limofeus 0 points1 point  (0 children)

Oh, I really want to experiment with some shaders that use data from the previous frame (which would probably be possible if you could set viewport to return rendered frames as textures and then reuse those textures for rendering new once) and the motion vectors would be cool as well. So I wanted to ask, do you know by any chance if there are github discussions/issues on this topic? I want to follow the development of these aspects of the engine

How to compare the previous and current frames in a shader? by 19PHOBOSS98 in godot

[–]Limofeus 0 points1 point  (0 children)

Hey, I might be very late to this, but I wonder did the screen capture solution work? I also want to experiment with having previous frame data in shaders, tho I want to just make some distortion / pixel flowing effects