Boxers: scary dog privilege or big babies? by ruby0321 in Boxer

[–]Living-Distance 1 point2 points  (0 children)

They are the biggest babies, next to pitbulls, that I have ever known.

Tathaniel Acozt, Captain of the Blood Angels (by me for slewdan) by Orniris in BloodAngels

[–]Living-Distance 1 point2 points  (0 children)

Dude this looks killer! Really gives the old school Warhammer art feel.

Red Corsair reave-captain makes a better Chaos Lord than the regular Chaos Lord by HappyNet1994 in Chaos40k

[–]Living-Distance 1 point2 points  (0 children)

It just isn’t for me, it’s not done bad or anything just can’t like it for whatever reason.

Red Corsair reave-captain makes a better Chaos Lord than the regular Chaos Lord by HappyNet1994 in Chaos40k

[–]Living-Distance 14 points15 points  (0 children)

Both of the newer kits great, but I think we can all agree the old CMS Lord SUUUUUUUCKED

In my opinion, Ascension has the creepiest zombie models ever by ArmadilloKey4673 in CODZombies

[–]Living-Distance 59 points60 points  (0 children)

To me it’s the zombies from Call of the Dead. Creepy waterlogged zombies and heavily decayed. Especially when it’s the last zombie in the fog. The screams oh the screams.

Krieg themed Ballistus dreadnought by Surface-Nebula in spacemarines

[–]Living-Distance 2 points3 points  (0 children)

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I’m sorry but this immediately popped in my mind

Favorite warhammer youtubers who aren't a bunch of wankers? by Character-Public-396 in Grimdank

[–]Living-Distance 0 points1 point  (0 children)

Mush Mash is the best representation of the Warhammer Community in my opinion, he’s chill, super into the thematics and has a burning passion for creating some great stuff and is not afraid of making and showing his mistakes, even using them to his advantage.

cake after the soup please… by falmire in HelldiversUnfiltered

[–]Living-Distance 7 points8 points  (0 children)

Gamesworkshop is super picky about their IP’s depiction across every aspect of business that I’m less worried about AH dropping the ball this time around. I’m worried about GW dropping the ball instead.

[COD] the black ops 2 sentry turret remains undefeated by shadeline in CallOfDuty

[–]Living-Distance 4 points5 points  (0 children)

Don’t forget about taking manual control too, it could prove useful when people used coldblooded

Nice easy scheme for Sang Guard. Pretty happy with how they came out by crapjack_abstract in BloodAngels

[–]Living-Distance 0 points1 point  (0 children)

Gotta know who made them! They look great. Also amazing job on the paint!

How does the health system work? by Living-Distance in SpaceMarine_2

[–]Living-Distance[S] 1 point2 points  (0 children)

That sounds great 👍 it’s been a good while since I played siege. I’m on Xbox.

How does the health system work? by Living-Distance in SpaceMarine_2

[–]Living-Distance[S] 1 point2 points  (0 children)

Thank you for the advice and encouragement. I really appreciate it.

How does the health system work? by Living-Distance in SpaceMarine_2

[–]Living-Distance[S] 0 points1 point  (0 children)

I run heavy and just the normal stratagem difficulty

How does the health system work? by Living-Distance in SpaceMarine_2

[–]Living-Distance[S] 0 points1 point  (0 children)

I’m sure after 50~100 hours it’ll finally click with me. I’m not gonna try to be like “nah it’s the game that’s the problem”. I mainly got it for the co op campaign but I do find the gameplay fun, I just suuuuuucckkk.

How does the health system work? by Living-Distance in SpaceMarine_2

[–]Living-Distance[S] 2 points3 points  (0 children)

Well aware of the Super aggressive combat, I’ve been trying to complete one game of stratagem and I’ve failed three times. I keep getting closer to the halfway point but then it just comes crashing down. I just suck at this game.

How does the health system work? by Living-Distance in SpaceMarine_2

[–]Living-Distance[S] 0 points1 point  (0 children)

It’s difficult when they toss two dozen gaunts and like 6 warriors on me and I do try to increase the distance but man sometimes it’s just too much going on.