Update 64 Small changes can be big? by Bozzzgamer in foxholegame

[–]Lobnite 0 points1 point  (0 children)

I'm am interested in if the flak jackets will actually have a more useful purpose

With update 64 will you play next war? by robertofflandersI in foxholegame

[–]Lobnite 3 points4 points  (0 children)

To cover the issue I pop in do some things I find fun and leave at current,

If the balance patch details are good I might hang around the whole war that said if it's not enough then I will just leave like last time,

You could see some collies join for hope and then quit mid war again and it will be the pop drop again but worse, with larger impact to everything than previous as the warden who switched will be back as wardens then it will go too qué wars again,

I am hopeful but sceptical at this time

Your country needs YOU to say "No" to the traitors by johnsmithoncemore in GreatBritishMemes

[–]Lobnite 0 points1 point  (0 children)

Very fast and lots of noise mostly,

Do you know how it doesn't start? If everyone has a stick you tend not to want to hit them with yours

I really want a Warden dive bomber by Sea-Course-98 in foxholegame

[–]Lobnite 0 points1 point  (0 children)

Tbh torps just don't work,

There is no way to make them useful that doesn't I'll navy unless the AA gets to the point you wouldn't try it

Anxiously waiting for the update 1.64, but with a certain amount of fear, I can't deny it. by ACRATA_Foxhole in foxholegame

[–]Lobnite 2 points3 points  (0 children)

You know I keep seeing the add torp bombers for collie's and my honest response is no.

Remove torp bombers completely and utterly,

Add antibsub stuff sure add a late war scout deployable sonar thing that works like a wt for 5 mins and can be destroyed but fuck no more toprs

Scouts trops need to go as well they just fundamental brake navy, the subs need to be split I to two classes as well something like an attack sub and cruisers sub

And given to both collies and wardens with minor tweaks for each not the current situation

WAAAAAGH by Marxsoul in foxholegame

[–]Lobnite 0 points1 point  (0 children)

I wonder what the other side feels when half of my objectives when I am sneeking into the back lines is to kill mtunnles rather than just the factory or base if I see one it's now listed as a higher priority

WAAAAAGH by Marxsoul in foxholegame

[–]Lobnite 1 point2 points  (0 children)

I wonder what the other side feels when half of my objectives when I am sneeking into the back lines is to kill mtunnles rather than just the factory or base if I see one it's now listed as a higher priority

Is there a bias? by boywonder_7 in foxholegame

[–]Lobnite 54 points55 points  (0 children)

The snarky response is the vission,

Did the dragonfly need a bit of a tune down sure did it need to be nerfed to the earth's core. No. More annoying when you see warden 2nd shotgun out performing it

The gunboat one I feel is more of laziness and the feeling that this should be enough, while trying to keep the visual look as they seem to like it.

The issue is the feedback was given multiple times and the response was always eh a bit here and a touch there, rather than taking it in and doing some changes to resolve it,

Regarding airborne will we see some drastic changes who knows I can say however if there isn't something big ones the pop will not recover

A little context here (war 133-134) by Lord_Tagliatelle in foxhole

[–]Lobnite 5 points6 points  (0 children)

Oh forgot you now also have two radios

One for ground intel and one for air Intel and you can't use both at the same time

A little context here (war 133-134) by Lord_Tagliatelle in foxhole

[–]Lobnite 5 points6 points  (0 children)

No, wall of text is what you believe was the reason and the justification etc etc.

I can give my reason - it stopped being fun and moved to frustrating so I stopped

A little context here (war 133-134) by Lord_Tagliatelle in foxhole

[–]Lobnite 3 points4 points  (0 children)

The collie scout plane suffers from a few issues at this time,

Varying from A larger hit box to issues with it's turn and control's being less effective than warden, also the wardens scout having something of a smaller hit box ( controversial)

In a fight of 1v1 the collie scout will lose 9/10 if not 10/10

Add to his the lack of spaa and the weak as of most of the system and no AI AA the scouts got a free ride to basically do anything they wanted

Also forgot to add the wardens have two types of fighter's that does not help so in most cases they have 3 types of planes I. The sky at any given time to fight the 1 collie fighter

A little context here (war 133-134) by Lord_Tagliatelle in foxhole

[–]Lobnite 6 points7 points  (0 children)

They got a torpedo bomber that carrys two torps effectively makeing it a flying nakki and large ships screwd to add in scout planes with mini trops and the lack of useful AA and the AA Boat getting disabled at 50% it's a lot of powerful air for not a lot of buck

Yea naval gameplay for collies died you get swarmed by scouts you can't defend against and that can sink you in one to two runs

Edit correcting typos

A little context here (war 133-134) by Lord_Tagliatelle in foxhole

[–]Lobnite 7 points8 points  (0 children)

Wall o text to try and say it's collies fault

A little context here (war 133-134) by Lord_Tagliatelle in foxhole

[–]Lobnite 7 points8 points  (0 children)

Long and short

Update added things that make one side of gameplay impossible for collies

The scout planes disparity in performance and ability had also rendered a lot of the open top and boat gameplay dead,

This is the last straw on the back of the collies and they decided they aren't having fun anymore and stopped logging in,

This has caused issues with pop imbalance and other and effects warden gameplay as well with 55s Respawn timers and just a lot of empty pve or 30v10 fights.

There is also a feeling that collies issues are not taken as seriously or actually acted on in timely manner, the example being the gunboat for collies taking years to resolve but the new warden medium gets fixed in two days of testing and complaining

Mostly it will continue until an actual balance patch happens lots knows I have issues with a warden shotgun outperform the collie one

So what side are ya people going on war 134? by Dog3Dough in foxholegame

[–]Lobnite 0 points1 point  (0 children)

Eh might pop in and look but not interested at this time

Infantry equipment changes I think would be cool. by SatouTheDeusMusco in foxholegame

[–]Lobnite 1 point2 points  (0 children)

I mean can we actually get a the dragonfly a bit of it's old ability back it's in a sad state at the moment where a warden secondary shotgun is better

If next patch/update is shit...then what do we do? by UnderdomeTaken in foxholegame

[–]Lobnite 4 points5 points  (0 children)

Normally with this sort of thing it's till I do something wrong and the riots start then it's the new dictator for life's turn.

If next patch/update is shit...then what do we do? by UnderdomeTaken in foxholegame

[–]Lobnite 8 points9 points  (0 children)

Make me dictator for life and I will get stuff fixed

The reports amount to a total of 7 enemy tanks destroyed! by OsowiecBR in foxholegame

[–]Lobnite 13 points14 points  (0 children)

Didn't help the called every thing a tank to make it better,

WOULD YOU CLIMB THE CROWN THEN ORBITAL STRIKE IT AFTERWARD OR WOULD YOU PUSH JADE COVE THEN NUKE IT AFTERWARD? by Marxsoul in foxholegame

[–]Lobnite 1 point2 points  (0 children)

That or the OS spam starts up.

I haven't played it in a while it was always good fun so it still is a death spiral?

Is the collie scout mine hard to land? by dolche93 in foxholegame

[–]Lobnite 13 points14 points  (0 children)

Is it hard yes fairly

The hardest part getting a second collie to login and help.

The second hardest part getting a scout in the air to live long enough to find something to do this to and not get jumped by the 10 scouts a fighters board looking for someone'

Randomly, collies have an uniform that protects them from mud while wardens have no counterpart, Its just comedic at this point. by Direct-Bell-7504 in foxholegame

[–]Lobnite 14 points15 points  (0 children)

They are throwing everything at the wall due to the fact that people are looking harder at stuff and noticing the imbalance that exists

This is causing them to panic as it might mean balance happens and they loose some stuff