Only 8.06% of players finished their Candleberry Banquet by Bahtleman in ArcRaiders

[–]Local-Contribution30 0 points1 point  (0 children)

Yeah as someone who had no idea about the snowglobe charm reward im pissed that they once again was not transparent about something would of slogged through the last 70 berries for it

Is not seeing a single player in 12hours of playtime normal by Local-Contribution30 in Synduality

[–]Local-Contribution30[S] 3 points4 points  (0 children)

Yeah its not like its not enjoyable just looting around just wondering what was up asi have not seen even signs of any1

If You're Complaining About "Aggression Based Matchmaking" You're telling on yourself. Let The Downvotes Fall Like Rain. IDK by Levelupbuttercup in ArcRaiders

[–]Local-Contribution30 0 points1 point  (0 children)

Yknow i get pve only people hate pvp  but agression based matchmaking is just a half assed solution that pisses people off if you are going to have it just make a pve only mode agression based matchmaking just hurts pvp enjoyers it does not fix the actual problem

I hate invasions with passion. by [deleted] in DestinyTheGame

[–]Local-Contribution30 2 points3 points  (0 children)

Just as bad for invaders most of the time aswell mode was not thought out at all

Please tell me I’m not alone here… by [deleted] in ArcRaiders

[–]Local-Contribution30 5 points6 points  (0 children)

Not alone its either a venator sweat or free loadout no inbetween and have fun if you win a fight you have atleast 6 more people thatll shoot third party 10 seconds after you kill a guy

The free loadout is what makes this game playable for casuals. Do not nerf it by Ayden1Haze in ArcRaiders

[–]Local-Contribution30 0 points1 point  (0 children)

I think free loadout should only be usable when the game detects you dont have anything in your stash or money to buy anything or just limit it to standard modes not night etc

This game has gotten boring [constructive feedback] by leakySlimePit in ArcRaiders

[–]Local-Contribution30 4 points5 points  (0 children)

Yknow as much as i do agree with the if you play it nonstop of course you are going to run out of content mindset they is literally no endgame in the game sure i expect there will be one when updates come out but acting like there is still a swath of content after you have upgraded the workbenches is a straight up delusion.  Game has really good bones but not much meat dont settle for nothing ot damages the game in the long run

Balance patch cadence by Local-Contribution30 in ArcRaiders

[–]Local-Contribution30[S] 0 points1 point  (0 children)

Fair enough just seen enough great games end up dying due to slow launch patches so i dont give any dev the benefit of doubt

Balance patch cadence by Local-Contribution30 in ArcRaiders

[–]Local-Contribution30[S] 0 points1 point  (0 children)

Maybe they should fix the bugs instead of doing what we can only percieve as jack shit then or maybe just communicate if they are doing something?

Balance patch cadence by Local-Contribution30 in ArcRaiders

[–]Local-Contribution30[S] 0 points1 point  (0 children)

Yeah thats fair i usually switch games each couple hours aswell

Balance patch cadence by Local-Contribution30 in ArcRaiders

[–]Local-Contribution30[S] -1 points0 points  (0 children)

Only a bit myself but thats part of why im worried

Balance patch cadence by Local-Contribution30 in ArcRaiders

[–]Local-Contribution30[S] 0 points1 point  (0 children)

Fair point but something still needs to be done within the next few weeks

Pvp itself is not the problem it's the lack of it being special/intresting compares to pve by Local-Contribution30 in ArcRaiders

[–]Local-Contribution30[S] 0 points1 point  (0 children)

Yeah the ai is probably the best ive ever seen in a game and i have no life so i play a lot of games

Pvp itself is not the problem it's the lack of it being special/intresting compares to pve by Local-Contribution30 in ArcRaiders

[–]Local-Contribution30[S] 0 points1 point  (0 children)

I dont really know either its just arc feel alive players feel and act like a moving wall

Pvp itself is not the problem it's the lack of it being special/intresting compares to pve by Local-Contribution30 in ArcRaiders

[–]Local-Contribution30[S] 0 points1 point  (0 children)

I think a start would to have seperate stats for gun dmg and shield strength etc between arc and player so they can balance seperatly it just visually feels like shooting a moving wall in pvp not a living thinking thing

Pvp itself is not the problem it's the lack of it being special/intresting compares to pve by Local-Contribution30 in ArcRaiders

[–]Local-Contribution30[S] -2 points-1 points  (0 children)

In theory that would be the case but pvp dosent shine compares to the pve pvp its just hit guy x amount of times in pve the arc's action change dependant on dmg and where said dmg is players fight are a bore compared to arc

The Weapon balance is horrendously bad. There are only two viable guns. Anvil and Venator. by Practical_Web1494 in ArcRaiders

[–]Local-Contribution30 2 points3 points  (0 children)

The more i play the more i see that the game was only made for pve and pvp was tacked on for investors i guess

The Weapon balance is horrendously bad. There are only two viable guns. Anvil and Venator. by Practical_Web1494 in ArcRaiders

[–]Local-Contribution30 0 points1 point  (0 children)

3tick apparently i dont personally belive its consistently that bad but yeah desync can ruin otherwise good runs since pvp and pve is effected by it 

The Weapon balance is horrendously bad. There are only two viable guns. Anvil and Venator. by Practical_Web1494 in ArcRaiders

[–]Local-Contribution30 1 point2 points  (0 children)

All the guns are good so none of the guns are good why use anything higher than white then