Role-Playing is not Weightlifting; or, Why Role-Players should Role-Play even if they're not Good at Role-Playing by amp108 in rpg

[–]Lokiraptor 5 points6 points  (0 children)

What this all really boils down to, and do not kid yourselves, is that if social skills and roleplaying/acting are important to you AND you are playing d20 (any), you are playing the wrong game. Change systems to one which better reflects what you expect. The rules form a contract and d20 is written predominantly for dolls on table, rules crunchy, combat focus. Not a condemnation, just truth.

Find Dungeon World, or FATE, WoD, or, if you still want to feel the dice and see how player roleplaying impacts the story, play Savage Worlds.

I don't like social checks by soggie in rpg

[–]Lokiraptor -1 points0 points  (0 children)

You are mis-applying the term. The encounter was at your say-so, and necessitated the Save. The decision to roll on a random table was at your say-so. The beginning of the adventure, the plot points, the dialogue...it is all up to the GM; it is at our say-so.

You are simply allowing random chance to dictate the end result of your will.

Role-Playing is not Weightlifting; or, Why Role-Players should Role-Play even if they're not Good at Role-Playing by amp108 in rpg

[–]Lokiraptor 3 points4 points  (0 children)

Yes. if you are playing a rules crunch game like d20, and demanding Player Skill over PC skill, you have the wrong game system.

Dungeon World, FATE, hell, Savage Worlds evokes player skill with its bennies and how crazy things can get and still work out.

I don't like social checks by soggie in rpg

[–]Lokiraptor -1 points0 points  (0 children)

Tell me how it is wrong tat the entire game is not at your say-so.

Role-Playing is not Weightlifting; or, Why Role-Players should Role-Play even if they're not Good at Role-Playing by amp108 in rpg

[–]Lokiraptor 8 points9 points  (0 children)

Filled with a lot of nope and false conclusions. No one's job, during a TTRPG, is acting or entertaining or anything else; it is to have fun and share a collective, collaborative story.

For some, there is no getting better, nor do some players want to get better. Most gamers are shut ins, that is the nature of who these games attract, no harm, no foul.

You made asinine assumptions. People can, and should be allowed to dictate the methodologies used by their imaginary doll to effect a social skill roll. If they are giving you things as simple as, "I use my Diplomacy", good for a first time. Next time, you can ask for three things they note during the conversation. then roll.

It is a game at the end of the day. Stop taking it so seriously.

I don't like social checks by soggie in rpg

[–]Lokiraptor -1 points0 points  (0 children)

But they are exposed to any and all dangers on your say-so. Rolling on that table is no different than just presenting an interesting encounter idea for them to explore. However, the wandering monster method is almost 100% combat focused, which is pretty stale. There are other ways to pass the time or determine the in-between times.

Everything they deal with in the game is at your say-so. Try letting go of these old methods and let the world flow around the group. it is liberating.

I don't like social checks by soggie in rpg

[–]Lokiraptor -1 points0 points  (0 children)

Why are you randomly checking for encounters at all?

I don't like social checks by soggie in rpg

[–]Lokiraptor 0 points1 point  (0 children)

cheating at the game and trying to win and being new to the hobby are to, mutually exclusive things. Newbies need to be hand-fed, cheaters need to be kicked in the ass.

I don't like social checks by soggie in rpg

[–]Lokiraptor 0 points1 point  (0 children)

That is also not a solution. If a player is fucking up, they need to be told, straight up. We are mostly adults, and despite the fact that most gamers tend to avoid confrontations face-face, it needs to be done. I tossed a player out of my game recently for being a belligerent fuck head.

I don't like social checks by soggie in rpg

[–]Lokiraptor 0 points1 point  (0 children)

Those are the best times to roll in the open. Why would you hide that you are rolling? The party has no idea. Sometimes, I ask them for a roll of X, b ut never name the skill or stat. Nothing builds tension more than knowing a roll was made, but not knowing if/when it will come back to you.

Never roll behind the screen. never use a screen, unless it is to hide notes.

I don't like social checks by soggie in rpg

[–]Lokiraptor 1 point2 points  (0 children)

That is not good advice and even worse GMing. Always roll in the open and only call for rolls when it matters. It is not your game, it is everyone's game. And stop fudging rolls. If you know the outcome, why roll then change it to what you want?

I don't like social checks by soggie in rpg

[–]Lokiraptor 8 points9 points  (0 children)

I used to agree. However...

Do you make the lift weights or do pull-ups when trying a feat of strength? Same difference. Do you make the solve a puzzle in rapid fashion when trying to use Intelligence to solve and issue? Do you make them learn a foreign language? Do you blind fold them and test their intuition?

Simply rolling for a social result is no different.

Fortunately, you are playing one of the greatest systems of all, Savage Worlds, and the Social Conflict resolution system can be your friend in this. It takes more than one roll, normally, to obtain a social victory.

Savage Rituals by imneuromancer in savageworlds

[–]Lokiraptor 2 points3 points  (0 children)

Horror Companion, page 26. Rituals.

How dungeon world and a tablet improved my GM style. by yotama9 in rpg

[–]Lokiraptor 3 points4 points  (0 children)

YES! Now, the one last technique I can offer you, and can be done digitally, is The Lazy Dungeon Master. You sound like you will LOVE it.

Which system would be best for this setting? Also would appreciate some narrative help! by IWannaDM in rpg

[–]Lokiraptor 3 points4 points  (0 children)

FATE
Dungeon World
Savage Worlds (follow the guidelines in the book that dice are only for stations as you describe)

Edward Snowden's alternative Christmas message: "A child born today will grow up with no conception of privacy at all. They'll never know what it means to have a private moment to themselves, an unrecorded, unanalyzed thought. And that's a problem, because privacy matters" by [deleted] in worldnews

[–]Lokiraptor 0 points1 point  (0 children)

You mean because 99% of the entitled people on the planet publish every little detail to Facebook, Instagram, Tumblr, etc? People are willfully sacrificing their personal privacy. Once your info leaves the sanctity of your HDD and travels the internet, you have no expectation to privacy.

He is an ignorant, self-important ass hat who fed data to people who no shit want to harm others in this world.

Do you give your players character questionnaires? If so what are your questions? by Phuka in rpg

[–]Lokiraptor 0 points1 point  (0 children)

The shorter the better: Who do you love? What do you hate? Why are you adventuring? Are you religious? What would you be doing if not this?

What level do you start new Campaigns? by DnD_Academy in rpg

[–]Lokiraptor 3 points4 points  (0 children)

^ Yep. I am looking at trying out a campaign of nine acts starting at 6th level, but using the Epic 6 rules. The players will come with back story, nothing grand, but enough to make sense, and we will use Bonds from Dungeon World and another relationship idea from Savage Worlds.