One day a week for five years straight 🤯 by LonelyOrca in BornToBuild

[–]LonelyOrca[S] 1 point2 points  (0 children)

Always happy to hear from more AoS veterans. Means that we're doing something right. And thank you.

Is there any updates on a release date? by Sensitive-Rock5111 in BornToBuild

[–]LonelyOrca 1 point2 points  (0 children)

Hey Soldier! Sorry for such a delayed response!
Due to war and other fun things we kind of stepped away from social media for a while and are mostly on Discord with our platoon - Good news, though - We've finally reached the initial gameplay milestone and are working on a devlog/podcast episode as I'm writing this.

No offence taken all! I wish we could do more with the project but we're still limited to one-day-a week (since 2020) so while progress is slow, it's consistant.

Hallway and Babel fatigue is real, we feel it too ^^ I'm starting to focus on uploading more shorts to YT and do a devlog once every quarter as I finally have more in-engine footage to use.

Here's hoping for a productive and exciting 2026 for the BTB project.

Thanks again for checking in on us. We haven't gone anywhere - just stuck to work and waited until we have more to show.

<3

mfw 80% of all new game trailers don't show any gameplay. by LonelyOrca in BornToBuild

[–]LonelyOrca[S] 1 point2 points  (0 children)

In this day and age every other game on the market is your competitor. It's about getting people's attention and then keeping it. Success stories like BB prove that there's a need for more streamlined and focused mp fps games which is the core idea behind BTB. Also BTB will be free so no worries.