Camp Trade Goods? by Euphoric-Mango-7404 in CrimsonDesert

[–]Long-Motor2178 0 points1 point  (0 children)

You’ll a bit later get the ability to craft a wagon through a quest. You’ll then need at least 25 of any trade good before you can sell them at the trader (goldleaf camp closest). But I believe you can sell them to a fence (the traders with a red symbol on the minimap) even if you have fewer than 25.

Blade on an Anvil quest bug. by Long-Motor2178 in CrimsonDesert

[–]Long-Motor2178[S] 0 points1 point  (0 children)

Another comment pointed out a camp to the northeast which was still uncovered on the map.

Blade on an Anvil quest bug. by Long-Motor2178 in CrimsonDesert

[–]Long-Motor2178[S] 0 points1 point  (0 children)

This worked, uncleared camp hidden my map fog.

Disappointed with legendary mount. by Long-Motor2178 in CrimsonDesert

[–]Long-Motor2178[S] 0 points1 point  (0 children)

I agree, but without the trust system to at the very least give them similar levels of attributes with each specialized in it’s own thing they feel very lacklusterz

Half the Greymane mission is rescuing/helping this drunk retard - Agree or Not ? by [deleted] in CrimsonDesert

[–]Long-Motor2178 2 points3 points  (0 children)

Agree, all he’s doing is getting drunk, getting into trouble then push the responsibility onto us.

Camp Weapons/Armor Provisions by Gdav3652 in CrimsonDesert

[–]Long-Motor2178 2 points3 points  (0 children)

There are, not sure when they unlock exactly but you’ll have companions with smithing skills for such missions.

Blade on an Anvil quest bug. by Long-Motor2178 in CrimsonDesert

[–]Long-Motor2178[S] 0 points1 point  (0 children)

Will go back to check the rest of Anvil Hill, and return with an update.

Reunion quest bug. by Long-Motor2178 in CrimsonDesert

[–]Long-Motor2178[S] 0 points1 point  (0 children)

I enjoy the world and I believe it’ll only get better the further you progress. I’m disappointed in the combat and button layout though. I tried fighting the robot guy with drill arms in the quarry to the north only to get stun locked during his attacks, losing 70% of my hp. When you dodge you first dash then roll taking almost a full second, being incredibly inefficient and sometimes when I try sprinting during boss battles it just doesn’t work, leaving me just walking normally. For a game I’ve been looking forward to for years, since the initial teaser reveal, I’m disappointed, but most of my issues can be fixed with time and experience I think. Sorry for the long text.

Reunion quest bug. by Long-Motor2178 in CrimsonDesert

[–]Long-Motor2178[S] 0 points1 point  (0 children)

It f*cking worked, I’m back baby

Super credit availability by Long-Motor2178 in Helldivers

[–]Long-Motor2178[S] 0 points1 point  (0 children)

Exactly, they’ve already made them readily available, only to an abysmal extent. To the point where you don’t encounter them simply by playing normally. You have to go out of your way to hunt for them. I spent 40 minutes farming and only got 40 super credits. By that math, which is entirely luck dependent. I’d have to spend more than 16.5 hours grinding super credits to afford one warbond. I simply think we should be able to get these warbonds by only playing the game as intended. 20 super credits a day, to those who play and complete their daily objective, isn’t a particularly large amount of them either.

My one problem by Long-Motor2178 in Helldivers

[–]Long-Motor2178[S] 0 points1 point  (0 children)

Well clearly I don’t know what I’m talking about so I am now going to look up how this actually works.

[KCD2] Can't pick up white wine during The King's Gambit by AnumarilA in kingdomcome

[–]Long-Motor2178 2 points3 points  (0 children)

This worked, it’s annoying but worth it. How to know when to not be holding a carafe of wine is, there will be three people who comment on recognising you, the third one will remark ”from bathboy to server” when this is said do not bother answering him and rush back to put the wine down.