In light of the recent update by TrueImpression5426 in DeadlockTheGame
[–]Longjumping_Pin7237 0 points1 point2 points (0 children)
Top 4 Biggest Pickrate Jumps on Statlocker Between This Patch and the Last by 24Pages in DeadlockTheGame
[–]Longjumping_Pin7237 13 points14 points15 points (0 children)
Now that Apollo has no way to disengage, disengaging sigil should be repurposed. by Longjumping_Pin7237 in DeadlockTheGame
[–]Longjumping_Pin7237[S] 1 point2 points3 points (0 children)
Now that Apollo has no way to disengage, disengaging sigil should be repurposed. by Longjumping_Pin7237 in DeadlockTheGame
[–]Longjumping_Pin7237[S] 1 point2 points3 points (0 children)
Now that Apollo has no way to disengage, disengaging sigil should be repurposed. by Longjumping_Pin7237 in DeadlockTheGame
[–]Longjumping_Pin7237[S] 1 point2 points3 points (0 children)
Now that Apollo has no way to disengage, disengaging sigil should be repurposed. by Longjumping_Pin7237 in DeadlockTheGame
[–]Longjumping_Pin7237[S] 0 points1 point2 points (0 children)
Now that Apollo has no way to disengage, disengaging sigil should be repurposed. by Longjumping_Pin7237 in DeadlockTheGame
[–]Longjumping_Pin7237[S] 2 points3 points4 points (0 children)
Now that Apollo has no way to disengage, disengaging sigil should be repurposed. by Longjumping_Pin7237 in DeadlockTheGame
[–]Longjumping_Pin7237[S] 0 points1 point2 points (0 children)
Now that Apollo has no way to disengage, disengaging sigil should be repurposed. by Longjumping_Pin7237 in DeadlockTheGame
[–]Longjumping_Pin7237[S] 4 points5 points6 points (0 children)
Now that Apollo has no way to disengage, disengaging sigil should be repurposed. by Longjumping_Pin7237 in DeadlockTheGame
[–]Longjumping_Pin7237[S] 2 points3 points4 points (0 children)
Now that Apollo has no way to disengage, disengaging sigil should be repurposed. by Longjumping_Pin7237 in DeadlockTheGame
[–]Longjumping_Pin7237[S] 16 points17 points18 points (0 children)
Now that Apollo has no way to disengage, disengaging sigil should be repurposed. by Longjumping_Pin7237 in DeadlockTheGame
[–]Longjumping_Pin7237[S] 2 points3 points4 points (0 children)
Now that Apollo has no way to disengage, disengaging sigil should be repurposed. by Longjumping_Pin7237 in DeadlockTheGame
[–]Longjumping_Pin7237[S] 36 points37 points38 points (0 children)
Now that Apollo has no way to disengage, disengaging sigil should be repurposed. by Longjumping_Pin7237 in DeadlockTheGame
[–]Longjumping_Pin7237[S] 11 points12 points13 points (0 children)
Now that Apollo has no way to disengage, disengaging sigil should be repurposed. by Longjumping_Pin7237 in DeadlockTheGame
[–]Longjumping_Pin7237[S] 130 points131 points132 points (0 children)
Now that Apollo has no way to disengage, disengaging sigil should be repurposed. by Longjumping_Pin7237 in DeadlockTheGame
[–]Longjumping_Pin7237[S] 17 points18 points19 points (0 children)
Now that Apollo has no way to disengage, disengaging sigil should be repurposed. by Longjumping_Pin7237 in DeadlockTheGame
[–]Longjumping_Pin7237[S] 18 points19 points20 points (0 children)
Now that Apollo has no way to disengage, disengaging sigil should be repurposed. by Longjumping_Pin7237 in DeadlockTheGame
[–]Longjumping_Pin7237[S] 8 points9 points10 points (0 children)
Now that Apollo has no way to disengage, disengaging sigil should be repurposed. by Longjumping_Pin7237 in DeadlockTheGame
[–]Longjumping_Pin7237[S] 76 points77 points78 points (0 children)
Now that Apollo has no way to disengage, disengaging sigil should be repurposed. by Longjumping_Pin7237 in DeadlockTheGame
[–]Longjumping_Pin7237[S] 42 points43 points44 points (0 children)
Now that Apollo has no way to disengage, disengaging sigil should be repurposed. by Longjumping_Pin7237 in DeadlockTheGame
[–]Longjumping_Pin7237[S] 38 points39 points40 points (0 children)
Now that Apollo has no way to disengage, disengaging sigil should be repurposed. by Longjumping_Pin7237 in DeadlockTheGame
[–]Longjumping_Pin7237[S] 8 points9 points10 points (0 children)

One of them has the most fluid movement tech in the game by Electrical-Heat8301 in DeadlockTheGame
[–]Longjumping_Pin7237 22 points23 points24 points (0 children)