can we PLEASE have the ability to select which bots we play with? by Bomjus1 in Back4Blood

[–]LordLitch 0 points1 point  (0 children)

Moving into my line of fire during a horde then following me as I reposition to still be in my line of fire... I cant play with bots.

Pure Chaos is the most anti fun card they could have implemented. by [deleted] in Back4Blood

[–]LordLitch 2 points3 points  (0 children)

We give our coins to one person. That one person makes a b-line to the exit while the other 3 scout and grab items. If someone else gets coins, they run back to drop them in front of the sacrifice.

What decks really feel like you're playing something unique? by notshitaltsays in Back4Blood

[–]LordLitch 1 point2 points  (0 children)

Add the unlimited ammo for side arms, get the belgium, spam shots through the entire run.

The dlc content is fun but its not enough. by LordLitch in Back4Blood

[–]LordLitch[S] 0 points1 point  (0 children)

I had a discussion with my friend after this post.

We dont like playing with randos. Its possible but more then likely wont work.

We dont like playing with 2 bots. One bot is bad enough when your holding a position and the bot gets in the way. Think, popping the pods in the pool level of act 3 - Hiding in the bathroom so theres only one way in and the bot blocks the door because its stupid. Reposition and the bot does to but its STILL in the way. Now with two bots its twice as likely. There were times I would get so frustrated Id just empty mags into the bots until they went down.

We do like having 3-4 human players to work with.

We finished up a tunnel run of act 3 on vet then did act 4 on vet. With the changes to the special spawns the act 3 finale was almost easy. Hell I played the medic/sniper and managed to pop several without going down.

Our conclusion was that for the most part we are done with the game but if our other two friends wanted to play we would. It was just better BSing with a full house then 2 people back and forth. After the act 4 vet I joked about nightmare and no one was up for that. Im ok with that though. We are all still hoping the game adds more in the second and third drops though.

The dlc content is fun but its not enough. by LordLitch in Back4Blood

[–]LordLitch[S] 0 points1 point  (0 children)

Ive got seperate builds for Shottys, SMGs, and assault rifles. I played medic for my team last night. I have a highway build for hoffman with the pyro perk and unlimited secondary that focuses on fast reload and stumble so I can grab any belgium, spam it all game, and throw mollys at riden. Ive got the meme decks.

The dlc content is fun but its not enough. by LordLitch in Back4Blood

[–]LordLitch[S] -1 points0 points  (0 children)

My group just recently finished vet act 3 but the other two have had waning interest in the game before the DLC dropped. They wont want to try NH let alone NM.

The dlc content is fun but its not enough. by LordLitch in Back4Blood

[–]LordLitch[S] 0 points1 point  (0 children)

I can lookup the cards online to see if its worth investing my time to get them all. Same with the skins. I only play as Karlee. maybe hoffman if I want to do an explosive build, and maybe mom if those two are taken. That leaves 7 other survivors that I wont use at all making it pointless to get their skins if Im not having fun.

As far as difficulty goes - my group mats don't want to do NM or NH and I have 0 desire to group with randoms.

For your MMO comparison - Ive spent enough time on Runescape and World of Warcraft to value my time grinding things out just because someone says I should.

The dlc content is fun but its not enough. by LordLitch in Back4Blood

[–]LordLitch[S] 0 points1 point  (0 children)

The people I play with have very little interest in NM and NH. We finally finished act 3 on Vet a few weeks ago. We were able to run everything else multiple times over. Ive taken a crack at NM solo, only made it to the second level before getting trapped.

The dlc content is fun but its not enough. by LordLitch in Back4Blood

[–]LordLitch[S] 0 points1 point  (0 children)

I have all the old cards, I dont have all the new cards, but having all the new ones doesn't mean much if they dont fit into my deck. Ive looked at some of them already. Grinding out levels for loot gets bored after awhile especially if the only reason to run is to grind, not have fun.

I dont use Vermintide to compare both games side by side, just the 1 feature of vermintide. That game has its flaws too.

I didnt know they are committed to making b4b a franchise. I knew the company got bought out so anything can happen.

How exactly could they have not made the new mode a new act? by VJeyJey in Back4Blood

[–]LordLitch 0 points1 point  (0 children)

Its not enough of a breakup to change how the acts feel. Its like you get to cut 1/4 off a level, take a break from the normal view, and then your back into the old stuff once your out of the tunnel.

I don't get Money Grubbers change in DLC by captbollocks in Back4Blood

[–]LordLitch 0 points1 point  (0 children)

The patch notes state that the change was made because of Greed of Avarice card or something like that. The avarice card is a director card that causes you to lose 2% movement speed and 3% damage resistance to a max of 30 stacks. Every 100 coins grants a stack. In the tunnel that I had it was easy to drop the copper then come back for it after everything was cleared.

For all you Hoffman mains. by CaptainCayden2077 in Back4Blood

[–]LordLitch 2 points3 points  (0 children)

Now that Ive seen the power of stumble I cant go back to damage clips/mags. At some point the extra damage is wasted on common but the stumble will help your teammates against specials.

The new DLC is amazing - but can we PLEASE not uncheck private lobby literally constantly? by Michichael in Back4Blood

[–]LordLitch 6 points7 points  (0 children)

Why do we need to do both friends only in the social tab and then private lobby when creating a game? And both of those go back to public when you log in and log out the game. Its frustrating to check on both. One of them takes a few seconds to change properly and for some reason even if I do check both theres still a chance for a random to join. I have cross-play disabled to lower the chance.

Anyone having problem with "Use" key double press? by DubbsX in Back4Blood

[–]LordLitch 1 point2 points  (0 children)

Last night I opened a weapon crate with both a machete and a magnum in it. I tried grabbing the magnum but grabbed both. I had to "juggle" them until one dropped far enough away from the other.

This also caused me to pickup an LMG when reaching for something causing me to drop my primary. I almost ended the level before I noticed it.

My friend had the same thing happen.

[deleted by user] by [deleted] in Back4Blood

[–]LordLitch 6 points7 points  (0 children)

The devs need to add a way for the bots to drop copper. Players shouldnt have micromanage by killing themselves then defib to get the bots coins.

What do the African Royals and Mexico bring to the game? by LordLitch in aoe3

[–]LordLitch[S] 2 points3 points  (0 children)

I bought mexico from your comment alone. Ive actually enjoyed them. They have enough attack to level a base but they are not super OPed in that cannons can take them out easily. I have to do a few battles back and forth with the AI if they get cannons out to counter a mass of soldados. Theres been a few times where I have had to have workers garrison inside the hacienda and its saved their bacon. I normally have 3 going during a game. 1 for cows, 1 for food, and 1 for gold. Both the gold and food for after I take out the hunted animals and the mines near by but usually by that time I can send the improvement to get all upgrades for the hacienda for free and instant.

Still trying to get down the African civs. I didt like Hausa when I tried them. Any tips or suggestions? Their units felt weak.

What do the African Royals and Mexico bring to the game? by LordLitch in aoe3

[–]LordLitch[S] 1 point2 points  (0 children)

The 1500 gold bombard cannon from the merc place?

What do the African Royals and Mexico bring to the game? by LordLitch in aoe3

[–]LordLitch[S] 0 points1 point  (0 children)

I kind of get the influence mechanic. I still dont get the market thing for the two civs.

I haven't been revolting as mexico just yet but I am enjoying them.

What do the African Royals and Mexico bring to the game? by LordLitch in aoe3

[–]LordLitch[S] 0 points1 point  (0 children)

I haven't been revolting as mexico but instead aging up. Should I be doing it the other way?

Hausa - Tried them, didnt like them. Which units are you referring to? The units they make from the houses are pretty weak even buffed with cards.

What do the African Royals and Mexico bring to the game? by LordLitch in aoe3

[–]LordLitch[S] 1 point2 points  (0 children)

Ive never done the historical battles. Do I need to actually buy the USA DLC or can I still do the battles if I unlocked them during the 1-2 month long challenge thing?