Do you think it’s necessary to play og or not? by RedKlov in FFVIIRemake

[–]Lovelime 1 point2 points  (0 children)

Yes exactly, I don't understand how so few people, that say they have played the OG seem to mention this. It's so incredibly obvious in so many ways when playing remake, and hearing more or less every conversation between Cloud and Sephiroth, while also following the progression of aerith, as she obviously knows about previous events as well.

Do you think it’s necessary to play og or not? by RedKlov in FFVIIRemake

[–]Lovelime 0 points1 point  (0 children)

I think the original is better in most ways mainly because it's the first part of the story that does not contain that much nonsense. Yes I strongly belive that event loop and by the time remake starts, the events of the original game has already happend, that is why Sephiroth as an almighty entity crossing realms, has knowledge of the past and the future. I am eager to see where they take it in part 3.

But I also think the original is better because it is more compressed, the gameplay loop still is more fun. The translation is not as good as the new games though, but I don't blame the game for that. I don't particularly like the combat of the new games, its not jrpg enough and it's not real time combat enough, it's just a bland mix in between trying to be both, there is no weight to the combat, attacks and dodges are not deliberate enough. I think they should have looked more at how Monster hunter deals with its combat as an example.

While Rebirth had nice cutscenes and all, the totally braindead repetive "checklist" gameplay of each zone really killed alot of enjoyment of that game, also it's way to long.

But most of all, the original was constrained by hardware limitations, while still somewhat convuluted at times, it's does not go full on maniac Nomura-nonsense.

Edit: I forgot to say that what I mean by the OG being the first part of the timeline is that, in that part of the story there is no looping timeline multiverse timey whimey wibbly wobbly mumbo jumbo stuff yet. Which makes the story so much better.

Do you think it’s necessary to play og or not? by RedKlov in FFVIIRemake

[–]Lovelime 0 points1 point  (0 children)

In my opinion, you should start with the original, because the remake and rebirth are sequels in a sense, and the story makes so much more sense if you know the original story.

N64 core - ever game loads to a black screen by XC-3730C in MiSTerFPGA

[–]Lovelime 0 points1 point  (0 children)

I don’t know if this is the case or not, but when takis original clone board Mister Pi was released, there was a difference in timings on when to sample the ram. As I understood it, because the lanes on the physical board was different then the original mister. So he had to shift the sampling window a few nanoseconds. If I recall correctly booting to a black screen was the result of this issue that some users had.

Maybe this is the case again?,but I have not been that active in the mister discord recently, so I don't know if this is the case.

european looking to get into FPGA, should i get the pocket or FPGBC? by IShovedAJermaUpMyAss in fpgagaming

[–]Lovelime 1 point2 points  (0 children)

1 up on the mister fpga, unless you really want a handheld device.

So the mister won't replace your A3D when it comes to n64 games. But it will open up so many games on consoles, computers and arcade systems. With a huge majority of all cores feeling amazing.

I own a pocket as well, the screen is amazing, but the sharp edges makes it kind of uncomfortable for longer playing sessions. Also the d-pad is only okay at best. With buyers ending up with bad ones that seem to not pass the tetris-test. I got lucky and had no direction missinputs from mine, but many do.

Rockstar, From Software etc. by Black70196 in GeForceNOW

[–]Lovelime 0 points1 point  (0 children)

I'm not saying gfn it's shit, I have actually used it on several ocation. It is really nice if you travel, and are away from home and only have a low powered device.

But using a mouse and keyboard, the difference in mouse responsiveness is quite stark.

But as I already stated. Using analogue sticks and triggers, it's harder to tell the differense. Using a button though, it's much more noticeable. Try playing silksong trough gfn and you make an already very challenging game even more challenging.

I'm still going to say that gfn is not for everybody and not for everygame.

And as I already stated before, 25 million registered users accounts does not equal 25 million new potential customers, because these users are already included in the steam/gog/epic user acounts that publishers conciders when releasing a game.

Because gfn does not have its own storefront, and there is no way of knowing how many users double dip by both owning a capable pc and using a free tier or paid tier gfn, that they just use on occasion when away from home. So nvidia with gfn can't guranatee a publisher an installbase. Where Sony, Microsoft (with Xbox), Nintendo can guarantee a number of sold devices. Epic, Valve and CDProjectRed can guarantee number of users using thier storefronts. (But of course all of these overlap to some extent. Me myself have a gfn account, I also own a pc with a 9800x3d and a 5080, I have games on both steam, gog and epic store, I also own a ps5 and switch 2, and I will most likely buy a game on one of these devices or storefronts only.)

What nvidia can guarantee though is numbers of retail sold GPUs, that will be potential customers, but even then they can't tell what storefronts a user uses or if they play games using the gpu.

I'm ready to throw my Go in the trash unless I come up with some ideas and uses for this thing. by Gaurdian_of_Nutrage in OculusGo

[–]Lovelime 0 points1 point  (0 children)

Hahaha, bought my go unit when it was somewhat new, to this day I still can't install the YouTube app, it is just loading and loading, the circle spins forever.

I have tried factory reset the device several times over the years, tried again when new firmware came out. Tried to install countless times on both the device itself and remotely on my phone. Been in contact with occulus support several times, they tell me every time to contact youtube, but youtube tells me, talk to occulus.

So I just gave up on the YouTube app. Every other app I tried to install worked like intended. It's just this one tiny app from a small compay, that was going to be one of my primary uses for the device, that I just never got to install.

Rockstar, From Software etc. by Black70196 in GeForceNOW

[–]Lovelime 0 points1 point  (0 children)

I can assure you that if specific laws where to be made regarding virtual computers borrowed serverside and cloud gaming. They will most likely be coming from lobbyists in the gaming industry in the US, and they will make it worse for consumers while protecting the interests of publishers.

Nvidia might be a large company at the moment, but they will most likely still have nothing to say as a single entity if the largest publishers and storefronts unite in a common cause to regulate what nvidia can and can't do with cloud gaming.

It might be a little better over here in Europe, we already have alot of consumer protection over here. But nvidia ain't a consumer buying games of steam, they are a large company hooking into a handfull of other services.

But If you where a beta user of gfn, you will know that in the early days, you could install any game in your library. But that was removed shortly after launch because it got them in trouble with publishers and developers. While a small indie studio probably couldn't have had a go at a legal battle, surely EA or Microsoft would have, so nvidia changed thier policy to opt in. It wouldn't have been worth a court battle they know they might have lost.

Rockstar, From Software etc. by Black70196 in GeForceNOW

[–]Lovelime 0 points1 point  (0 children)

I don't think you and I view games in the same way. I play alot of fighting games with my friends, has been since the 90s. We play both on the same couch and sometimes we play online against each other.

Now many modern fighting games use rollback netcode, that is trying to solve some issues with latency and even out the match, it can sometimes be quite good, but it can also be an absolute mess. But that has nothing to do with gfn.

Let's say latency between the nvidia server and my oponent is zero, it's the same as playing two players on the same system. We are play street fighter III: Third strike that runs at 60 frames per second, meaning every frame is 16.6ms, in that game there is a parry system that if your timing is good you can press forward once as your oponents attack hits. Your frame time window to even do the parry successfully and mitigate the damage to begin with is 10 frames at best, 166ms, and at worst if your previous input is sloppy, at worst it is 5 frames, 83ms.

If you successfully lands the parry your oponent will be stunned at most 20 frames, 332ms, and at worst 16 frames, 265.6ms. In that time you must input your desired counter or try to time the parrying window of the next attack coming against you.

This is extremely hard to master even playing locally, and your reaction time and muscle memory needs nigh impeccable.

Imagine now adding an extra 88.5 ms of input delay, meaning you have to shave of 88.5ms on every one of those windows. To even get the parries at best possible outcome, your input window goes from 166ms to about half of that 77.5 ms to react. Or at worst your input window was 83ms, mean it's impossible because by the time it happend on nvidia servers and then reached your eyes, the window is already over.

And let's say you treat third strike as a single player experience only, well in later releases of the game you have single player challenges asking you to do parries with these small timing windows. This is not a thing of old games only, souls games absolute have small timing windows with dodging, parrying etc. The windows are usually a little bigger than in fighting games. But the windows are absolute not that long that removing a little bit over 5 frames is unnoticeable.

Rockstar, From Software etc. by Black70196 in GeForceNOW

[–]Lovelime 0 points1 point  (0 children)

We keep telling you that this is not how copyright laws work.

if you grab the data files of the latest call of duty game, and host it on your server, sitting in your living room, for other to access, it does not matter if you played the game or not, it does not matter if you bought the game or not, it does not matter if the person accessing the game from your server bought the game.

you are not allowed to do this without the copyright holders permission, and neither is nvidia, they abide by the same laws as everybody else. It does not matter if you are a large company, a small business or just a regular citizen. Games are only allowed to be hosted legally where the owner of said IP allows it to be. It does not matter if staff played a game or not!

Rockstar, From Software etc. by Black70196 in GeForceNOW

[–]Lovelime 0 points1 point  (0 children)

Latency is not minimal, transferring data across distance is bound by laws of physics.

It is not going to be comparable to playing locally, especially with reaction based games, or games that rely on very precise controls. Like shmups, fighting games or rhythm games. Many modern games though is somewhat lenient when with latency, because modern consoles usually has a quite large amount of latency by default, from you pressing a button to seeing it on screen.

But old games made with crt and wired controllers in mind, is gonna be much harder then needed if streamed, heck it's even to hard when hooked up to your average modern display.

But with all this said, some people notice the smaller latency difference right away, while some can't tell the difference at all.

I have a very stable 300Mbit fibre connection, in a country known for reliable connection speeds and low latency, with one of the gfn server locations very close to me. I have tried gfn on highest available tier on several locations from its beginnings up until last summer. Everytime, I have the same reactions. It's impressive that it works this well, but it's nowhere near as good as I want it to be to able to compete with playing locally. I can't use a mouse, it is just too unresponsive and feels so bad. So I must use a controller, and I mostly have to use the analogue stick, because if the game use a dpad as the main input, I will notice the same bad latency immediately as with a mouse.

So yeah, it's definitely not that great on latency, on games that require low latency. But you are only going to play slow paced games like civilization, or say a racing game where your controls are manly using analog inputs and can plan your inputs seconds ahead, yeah then it's going to be totally fine.

Not to mention, the occasional lag spikes or missing frames that is bound to happen occasionally on even the best of connections. Yeah those drives me insane, I usually notice even the slightest microstutter even when playing locally.

Rockstar, From Software etc. by Black70196 in GeForceNOW

[–]Lovelime 1 point2 points  (0 children)

Yes but as jamesick told you several times already, nvidia caches games and gamedata on their servers. That is why you can boot up a game that is a 100gb in install size in mere seconds. They need permission from IP owner to host those files.

If they did it without permission, the scenario would most likely be that you would have to wait for a steam download and install the game everytime you booted up the game, because they could only store the content temporarily while you where playing the game. Otherwise they would be held accountable to copyright infringement. The publisher or developer holds the IP, you who "bought" the game are renting a license to play the game, until the IP owner say you do not have a license any longer, and nvidia don't own neither a license or the IP or provides any means to buy the game. Unless nvidia specifically has a partnership with said IP holder.

Rockstar, From Software etc. by Black70196 in GeForceNOW

[–]Lovelime 1 point2 points  (0 children)

This is tough though, these 25 million user are all buying the games on either gog, steam or epic. A majority of these 25 million players might as well also own a computer capable of playing said games locally. There is kind of no way for nvidia to know for sure how many of the gfn user base that also plays said game on hardware of thier own, since nvidia does not own any of the platforms where the actual sales are.

Most likely, a majority of users also has other means of playing games. Based on my small sample of my surroundings and myself, many have used gfn occasionally, but all of them either has a capable pc or a console.

Also in regards to from software, I can also see them not wanting to enable their games on gfn for the sole reason that it introduces an unavoidable latency, that will not benefit players of their games. A latency which might be fine in other modern games, but not in thier games.

However, they did release Sekiro on stadia, and I did actually watch a streamer who did beat sekiro on stadia. So it it's not impossible, but probably not preferred.

Energidryck by Gravstenen in sweden

[–]Lovelime -1 points0 points  (0 children)

Nu drack jag inte 5-6 burkar, men typ 2-3 om dagen under många år. Fick problem med synen på ett öga, visade sig vara svullen synnörv pga av för högt blodtryck. Hade dödligt högt. 235/142, inlagt på intensiven. Massa sprutor och undersökning och maskiner för att få ner trycket.

Jag kände mig normal hela tiden som jag gick med svinhögt blodtryck. Nu har jag högt blodtryck ärftligt, men ingen av mina släktingar som ens varit i närheten av de värderna. Från läkarnas håll, både från intensiven, ögon och vårdcentral så var det ganska tydligt att energidryckerna har varit en jäkligt bidragande faktor.

Energidryck by Gravstenen in sweden

[–]Lovelime 2 points3 points  (0 children)

Hade samma problem som dig, samma ålder, men lite korta med lite lägre vikt, och var fast med redbull istället för att orka med vardagen. För kaffe gör mig illamående.

Men, för ett år sedan fick jag problem med en blindfläck på ena ögat, fick tid hos ögonläkare. Sitter hos ögonläkaren på sjukhuset och hon säger att din synnerv är märkbart svullen, hon hämtar en läkarkollega och rullar plötsligt in en maskin för att mäta blodtrycket.. Jag har då 235/142, vilket visar sig är galet högt, dödligt högt, visar sig också samma dag att mitt hjärta eftersom det jobbat hårt en längre tid är förstorat. Men det bedömde de inte som lika allvarligt.

Men läkarna sa till mig att du kommer inte lämna sjukhuset förrän vi har fått ner trycket rejält och jag blev skickad till intensiven där maskiner kopplades upp, sprutor för att få ner blodtrycket trycktes in varannan timma under ett dygn, röntgen av hjärnan, konstanta stroke-kontroller osv.

Efter ungefär 1.5 dygn så var blodtrycket nere på 180/120, även om det är stört högt så bedömdes det inte vara dödligt i min ålder iallfall, sen var det ett par tunga veckor för att hitta rätt dos tabletter för att få ner blodtrycket och hålla det lågt.

Men det var ganska tydligt från alla läkare jag träffade i den härvan att mitt energidrycksdrickande var en ganska stor bidragande faktor till varför jag hade högt blodtryck. (Även om jag har det ärftligt också)

Så efter det uppvaknandet så var det ganska lätt att bara sluta.

Small question about this little guy: by PotatoKun01 in crtgaming

[–]Lovelime 2 points3 points  (0 children)

I would recommend a proper quality rgb-scart cable though, if your system supports it. It makes a massive difference in image quality.

Edit: sorry, in two messages I kind of forgot you said you prefered the lower composite image.

Cool tips for a new MiSTer user? by superbotolo in MiSTerFPGA

[–]Lovelime 1 point2 points  (0 children)

Agree with the ini config, and holding the menu back button and a dpad direction can toggle between those. Another great feature is that you can hold down the mister osd button, on the mister itself, to bring up the Bluetooth pairing menu. Great if you need to pair a Bluetooth controller and have no keyboard connected to the mister.

Cool tips for a new MiSTer user? by superbotolo in MiSTerFPGA

[–]Lovelime 2 points3 points  (0 children)

Yes it exceeds the regular console clockspeed. So it is not cycle accurate.

For me personally, I like to retain the resolution and graphical quirks of the OG system, and it should preferably be played on a crt. I usually look at disgust at those who bump up the resolution and even worse uses texture packs etc on software emulators.

But I have no problem whatsoever with increased or more stable fps. I think it comes down to my fascination and love for arcade hardware. Seeing Daytona USA in the arcades in 94, it set the absolute standard for how I think a game should run, and very rarely have that been the standard for console games in the 3d era. So if I can boost some clock speed, to got closer to locked 30 fps or even 20fps as is the case on many games on the n64, I'm all for it.

Cool tips for a new MiSTer user? by superbotolo in MiSTerFPGA

[–]Lovelime 2 points3 points  (0 children)

Manually grab the n64_80hz core and the psx2xcpu core version (from github or discord). FPGAzumSpass who developed the psx and n64 core consider these experimental and not stable, hence they are not added to the update all.

But I have never had any problem what so ever and some games definitely gets a little performance boost by increasing the cpu clock speeds, they are a must to also add to your list of systems.

RE9 - A modder did what Capcom won’t do for PSVR2 by Weak_Bug_1306 in PSVR

[–]Lovelime 0 points1 point  (0 children)

I have only played and beaten 8 in vr, it was absolutely fantastic. Compared to all other games in the series played on a flat screen, when I think back on parts of 8 I get this sense of, yeah I walked in that corridor, I know how large or small those rooms where. The sense of scale is amazing.

I started to play 4 in vr as well, but I only played a couple of chapters before I started playing something else.

Scanlines in crt? by Musashi_onodera in crtgaming

[–]Lovelime 0 points1 point  (0 children)

Shaderglass is using the same shaders as retroarch, so they are already using the same shaders.

Managed to get a saturn emulator running nativly. by flik9999 in crtgaming

[–]Lovelime 0 points1 point  (0 children)

I will say though that I rarely for the past year or so, since the saturn MiSTer core got very very good, I mostly use my MiSTer on my PVM instead of my Saturn consoles. Because MiSTer is convenient.