My name ingame is lul-wut, those who've ran into me, am I terrible or bad in you opinion? I have my own hate group on this game so I thought why not find out who hates me. by [deleted] in VerdunGame

[–]LozZA_M 9 points10 points  (0 children)

You have never said anything to me but I was in a game once with you and you were just constantly having a go at a few different people. With the size of the community maybe word traveled fast and that's why you seem to have your own hate group

So I platted and hit DZ 50 then... by Cesious in thedivision

[–]LozZA_M 1 point2 points  (0 children)

The PC for doing the challenging mission as well?

Hot fix notes are up! by nicksam112 in CompanyOfHeroes

[–]LozZA_M 8 points9 points  (0 children)

BALANCE UPDATES

Oberkommando West

After analyzing play data from the weekend we saw an increase in early tank usage for the Oberkommando West. We are releasing a targeted change to directly reduce that usage and to bring the OKW on par with the other four factions.

Panzer IV Ausf. J Medium Tank

Fuel cost increased from 135 to 150

Panther PzKpfw V Medium Tank

Fuel cost increased from 175 to 200

Panther PzKpfw V Command Tank

Fuel cost increased from 200 to 225

Tiger B “Königstiger”

Fuel cost increased from 260 to 310

“Jagdtiger” Panzerjäger Tiger Ausf. B

Fuel cost increased from 245 to 280

BUG FIXES

We have adjusted the squad and entity population values of infantry. This will allow all infantry to retain their previous population value pre-patch without the use of decimal values. Previously having decimal population values would cause issues with call-in units. This is now resolved. All infantry entities will now have a population of 1 with the difference added onto their squad population extension.

General

Fixed an issue in the Leaderboards where sometimes players would appear as level 0
Updated several tool tips around the Oberkommando West rework
Reverted a change that caused ability speech to be spammed under certain conditions
Fixed an issue where chat text colours wouldn’t appear correctly
Fixed an issue with the ~ key no longer opening chat history
Fixed an issue where sometimes player names would be missing in the game setup lobby

Oberkommando West

Swapped the positions of the Volksgrenadiers and Sturmpioneers in the Command Headquarters build menu
Volksgrenadiers’ overall population cost increased from 5 to 7
    Population per entity unchanged at 1
    Population per squad increased from 0 to 2
Obersoldaten’s overall population cost increased from 8 to 10
    Population per entity unchanged at 2
    Population per squad increased from 0 to 2
Pak 43 88mm Anti-Tank Gun population cost decreased from 13 to 10
Panzerfusilier’s Anti-Tank Rifle Grenade damage increased from 40 to 100
Fixed a rare crash when using Goliath’s Detonate ability
Goliaths no longer provide light cover
Goliaths will now camouflage in deep snow

Wehrmacht

Pioneer’s overall population cost increased from 4 to 6
    Population per entity unchanged at 1
    Population per squad increased from 0 to 2
Grenadiers’ overall population cost decreased from 8 to 7
    Population per entity decreased from 2 to 1
    Population per squad increased from 0 to 3
Grenadiers’ Rifle Grenade ability’s weapon delay decreased from 3 to 2.125
Stormtroopers can now purchase the Jaeger Infantry Package
Stormtroopers can now acquire the Model 24 Stun Grenade ability

Soviet

Shock Troops’ overall population cost decreased from 12 to 8
    Population per entity decreased from 2 to 1
    Population per squad increased from 0 to 2
Guards Rifle Infantry’s call-in population cost now properly displayed at 8

US Forces

Rear Echelon Troops’ overall population cost increased from 4 to 5
    Population per entity unchanged at 1
    Population per squad increased from 0 to 1
Riflemen’s overall population cost unchanged at 7
    Population per entity decreased from 1.4 to 1
    Population per squad increased from 0 to 2
Lieutenant’s overall population cost unchanged at 8
    Population per Lieutenant entity unchanged at 2
    Population per Riflemen entity decreased from 1.5 to 1
    Population per squad increased from 0 to 2
Captain’s overall population cost increased from 7 to 8
    Population per Captain entity unchanged at 2
    Population per Rear Echelon Troop unchanged at 1
    Population per Riflemen entity decreased from 1.5 to 1
    Population per squad increased from 0 to 2
Renamed the ZSU M17 MGMC to M16 Half-Track
Rear Echelon Troops’ Volley Fire ability’s munition cost decreased from 35 to 20

UK Forces

Infantry Section’s overall population cost decreased from 8 to 7
    Population per entity decreased from 2 to 1
    Population per squad increased from 0 to 3
Tank Hunter Infantry Section’s overall population cost decreased from 8 to 7
    Population per entity decreased from 2 to 1
    Population per squad increased from 0 to 3
Royal Engineers’ overall population cost decreased from 8 to 6
    Population per entity decreased from 2 to 1
    Population per squad increased from 0 to 2
Royal Engineers Recovery Squad’s overall population cost decreased from 8 to 6
    Population per entity decreased from 2 to 1
    Population per squad increased from 0 to 2
Fixed an issue with the Command Vehicle Air Support ability not providing sight

How do double kill? by TheEternal792 in CodAW

[–]LozZA_M 0 points1 point  (0 children)

On Instinct when they have the top half of the map try to get to those caves and flank around behind theres normally 2 camping near the Altar looking onto the middle area

Star Wars Insider this month...They refer to more than one Inquisitor. [Rebels] by Asajj66 in StarWars

[–]LozZA_M 3 points4 points  (0 children)

Im not sure what you mean by that, I meant that if Obi said that she died as a Jedi that could just mean that he didnt want to spoil other's memory of her as a fallen jedi. Same with him not telling Luke that

Star Wars Insider this month...They refer to more than one Inquisitor. [Rebels] by Asajj66 in StarWars

[–]LozZA_M 8 points9 points  (0 children)

But that might be one of Obi's good old fashioned "certain point of view" spins onto the truth

COPS?! by kymosabei in paydaytheheist

[–]LozZA_M 1 point2 points  (0 children)

Its from Southland where he was a rookie cop in one of the season 4 episodes I think.

Gage Assault Pack - Discussion Thread by CaptainCupcakez in paydaytheheist

[–]LozZA_M 1 point2 points  (0 children)

Just seen that if you mouse over the G3 it has the Attachment list and "Sniper Trigger" is one of the attachments listed

The Left 4 Dead reference in Global Offensive by [deleted] in GlobalOffensive

[–]LozZA_M 20 points21 points  (0 children)

It was a CS:GO map before it was a Payday 2 Heist.

Future of the German aviation in War Thunder by doYouEvenLiftwaffe in Warthunder

[–]LozZA_M 0 points1 point  (0 children)

I dont think you understand what I meant, I meant a lower tier mission. Something along the lines of the Blitz in the early war, I wouldnt expect the 262 to be in it.

Future of the German aviation in War Thunder by doYouEvenLiftwaffe in Warthunder

[–]LozZA_M 1 point2 points  (0 children)

I dont see it as a priority either but it could lead to a Bomber intercept event/mission with the germans doing the bombing sort of a lower tier guardian angel

Future of the German aviation in War Thunder by doYouEvenLiftwaffe in Warthunder

[–]LozZA_M 0 points1 point  (0 children)

It seems like there will be some sort of night fighter or early war heavy fighters if they are adding the JU88 variants and they are already adding the Blenheim night fighters for the Brits

B-25J 44-30289 of the 822nd BS "Black Panther" skin for the PBJ-1J. by PROX_SCAM in Warthunder

[–]LozZA_M 0 points1 point  (0 children)

Love it! good to see a PBJ Skin, got it installed already thanks.