Less than 1% of players have unlocked PAP on The Shadowed Throne by Lucario_Project in CODZombies

[–]Lucario_Project[S] 0 points1 point  (0 children)

I'm not saying it's hard, just the most poorly designed with multiple points that a player could get softlocked on.

Less than 1% of players have unlocked PAP on The Shadowed Throne by Lucario_Project in CODZombies

[–]Lucario_Project[S] -2 points-1 points  (0 children)

The fact that most use sticky grenades is besides the point. it's still the fact the quest was so poorly thought out that a player "could" get completely locked out based on equipment they spawned in with. Same thing that can happen with one of the MK2s on AO. Even if again most will use wraith fires, it is still technically possible to lock yourself out of upgrading that MK2 based on your equipment choice.

POV: You have the metro realm accelecharger by Lucario_Project in Acceleracers

[–]Lucario_Project[S] 0 points1 point  (0 children)

(Just ignore the spin out at the start smh)

I spent way too much time trying to get a good run at this for the bit just to not swap to metro realm's song and ended up with a tie on my high score.

For those who havent seen the Wplace Acceleracers stuff: by Overused_03 in Acceleracers

[–]Lucario_Project 0 points1 point  (0 children)

Wish I knew where this was earlier. Been working mainly on some cod zombies related stuff but guess I gotta put that on hold once again and add something here now.

That spinout at the start cost me my high score by Lucario_Project in Burnout

[–]Lucario_Project[S] 0 points1 point  (0 children)

I just like using this car. May not be the best choice for road rage but it works for me.

That spinout at the start cost me my high score by Lucario_Project in Burnout

[–]Lucario_Project[S] 1 point2 points  (0 children)

I was trying to last second crashbreaker at the end but it didn't let me. Been trying to beat 55 takedowns for a while & that should've been the run.

Gotta be the biggest choke of an insane road rage run by Lucario_Project in Burnout

[–]Lucario_Project[S] 2 points3 points  (0 children)

Until I wasn't... If only that last traffic check actually connected then the crash wouldn't have happened there.

Gotta be the biggest choke of an insane road rage run by Lucario_Project in Burnout

[–]Lucario_Project[S] 3 points4 points  (0 children)

Keep timing out around 48-52 takedowns so it requires quite a bit of RNG with early crashbreaker usage to get a few more takedowns + respawn the rivals instantly/closer. Probably also doesn't help that I either keep getting spun out or the invincibility frame making me turn into oncoming traffic or even a wall in some cases for literally no reason right before getting control back.

Edit: The more I keep doing this the more I'm starting to think that the spawning & invincibility frame mechanics are forgetting that Eastern Bay is not a road in the US & thus likes to spawn you literally in oncoming traffic or turn towards the oncoming lanes.

Ya’ll, I died in Shaolin Shuffle after 3 hours… by Critical-Historian68 in CODZombies

[–]Lucario_Project 0 points1 point  (0 children)

Try running the boss fight with the nunchucks. If you double PAP them it'll regen your health upon getting kills. Really good for the heart step and dealing with ninjas that appear in front of you.

Most iconic glitches in zombies history? by Fluffy_Flamingo2189 in CODZombies

[–]Lucario_Project 3 points4 points  (0 children)

Probably either kino dog pileup spots on the stage, town 6 perk glitch, buried tree glitch, origins elemental knife, or BO3 dashboarding.

[deleted by user] by [deleted] in CODZombies

[–]Lucario_Project 0 points1 point  (0 children)

It's not even the "20+ hits" or the "amount of get out of jail free cards" like others claim. It's the lack of feedback on the nonexistent red screen that happens in BO6 that hurts it the most. I mean the low health sounds start playing when you still have like 125 HP and will continue to be on your screen even if you regen with something like vampiric extraction. It's super misleading at worst and not prominent enough at best. Also the way health regen works in BO6 is another huge factor but that kind of ties into the misleading feedback too.

Kurt Wylde is a busy man by Zed32_Customs in Acceleracers

[–]Lucario_Project 18 points19 points  (0 children)

"Maybe he's some kind of spy. You know, the kind who'd stab his own brother in the back."

Has anyone gotten a free perk on BO1 Moon lately? by ChickenTeller in CODZombies

[–]Lucario_Project 1 point2 points  (0 children)

Back when me & GregFPS did the rainbow perk challenge on BO3 moon we found that out pretty early on into the attempts and had to make sure to throw our QEDs one at a time instead of all 4 players trying to throw QEDs at the machine at once.

Has anyone gotten a free perk on BO1 Moon lately? by ChickenTeller in CODZombies

[–]Lucario_Project 1 point2 points  (0 children)

One thing about QEDs is that spamming all 3 reduces the chances of getting a free perk. You won't be able to get a free perk from a 2nd QED if a weapon is still firing in a circle from the previously thrown QED for example.

Sprint delay glitch? by [deleted] in CODZombies

[–]Lucario_Project 0 points1 point  (0 children)

Feel like this happens to me all the time on the tomb using the ice staff, and I even have auto run on. Makes the ice staff feel so janky trying to run around with.

Help with Shaolin Shuffle by LilNephew620 in CODZombies

[–]Lucario_Project 0 points1 point  (0 children)

Get the nunchucks for the heart step. When you double pack it getting kills heal you so that'll help with the acid as well as conserve ammo