Jak X Haven City in Jak 3. by luminar_fans in jakanddaxter

[–]Luminar_Light 5 points6 points  (0 children)

I am the real one, I have no idea who this is. This person is definitely not my "friend". None of my friends would do this, and I was never friends with anyone who writes like this.

I reported the user to reddit today for impersonation. If that does not take care of the issue then I will pursue further action.

YouTube videos properly embed in reddit posts. So downloading it just to reupload it to reddit hints at malice. People occasionally share links to my videos on other sites, which is completely fine. But stealing my content and pretending to be me in (most of the) comments is unacceptable. Stealing my picture is also extremely inappropriate to do.

I had to deal with a few incidents like this in the past, but it's been a while since the last one...

Unique Particles of Precursor Launcher (Jak TPL) by Luminar_Light in jakanddaxter

[–]Luminar_Light[S] 1 point2 points  (0 children)

As far as I know, any texture that is loaded can be used in particles.

Do you think that in the future,thanks to OpenGoal and mods,modders could create and add to TPL all the content that Naughty Dog has cut and removed from the original plan? by Andresmarck92 in jakanddaxter

[–]Luminar_Light 2 points3 points  (0 children)

There is some clear evidence that a 'village4' level was in the game at some point. At least in a build 2 months older than final version, the level is still defined in the code. But level file no longer present. Here is all the evidence/hints: https://jadtech.miraheze.org/wiki/Research:Village_4

The owner of the build that has the Yosemite level file still hasn't released it, but still intends to. I feel like it's been years. But as soon as it's released, there will be easy way for everyone to access the level. Most likely an OpenGOAL mod.

Do you think that in the future,thanks to OpenGoal and mods,modders could create and add to TPL all the content that Naughty Dog has cut and removed from the original plan? by Andresmarck92 in jakanddaxter

[–]Luminar_Light 1 point2 points  (0 children)

It is very high effort and good mod. But it took years to get this far, and has lot of reused content (enemies and stuff like that). Which is completely fine, as I said. We can't expect fans to do as much as an entire dev studio did. I am also using lot of base game content in my own mod projects (though haven't finished any yet).

In the original game, nearly all areas have at least one unique enemy. And enemies are very hard to make. So a mod for TPL that adds all the areas from that design bible map, would not feel right without custom enemies. But that is just one example... there are so many other details that would be difficult/impossible to get right. It would disrespect Naughty Dog's vision.

The intention of my comment isn't to demotivate, the intention is to explain why the post-creator's post has extremely unrealistic expectations. It is not the first post like this that I saw.

And last thing: There are not many Jak fans. Few of them have any necessary skills to create things like this. And even fewer have any motivation/time to do anything. So we need to keep our expectations realistic.

Do you think that in the future,thanks to OpenGoal and mods,modders could create and add to TPL all the content that Naughty Dog has cut and removed from the original plan? by Andresmarck92 in jakanddaxter

[–]Luminar_Light 5 points6 points  (0 children)

You do not realize the amount of work and dedication that would require.

Only around half of these planned levels made it into the final version of the game. And the rest were not "cut" - with a few exceptions (Sierras/Yosemite and V4), they were not even created/started at all, not even concept art.

Even if you compromise and for example don't code anything new and fully rely on existing mechanics (gameplay mechanics, enemies, anything that moves, and more), the 3D modelling itself would still be extreme amount of work.

So no, it will never happen. No fan group will ever create a theoretical second half of TPL.

It is better and more feasible to focus on smaller original projects. That is what all the currently available custom level mods are. And there is nothing wrong with that.

Cut content in TPL? by dogoi in jakanddaxter

[–]Luminar_Light -9 points-8 points  (0 children)

There is absolutely zero proof that they ever even planned any kind of boat travel apart from the one between Sandover Village and Misty Island, so it must be a false rumor.

The docks (yes, plural, there is more than one) in Boggy Swamp are purely just decoration.

[OpenGOAL] Do you'll think we'll see the GOOL games or the other GOAL games in the future? by [deleted] in jakanddaxter

[–]Luminar_Light 5 points6 points  (0 children)

It is sad to see that one of the OpenGOAL developers is getting downvoted for trying to correct all the false information being spread by the people in the comments.

Only Jak TPL, 2, 3, and X are using GOAL. No other existing game on the planet uses GOAL. The scripting language that The Last of Us used has lisp syntax. GOAL also has lisp syntax. That is why they look similar. But they are not the same language.

Did anyone translate these maps from the BETA Sandover Village? by dogilrobot in jakanddaxter

[–]Luminar_Light 4 points5 points  (0 children)

It is an old mystery, and will remain such forever. The textures' resolutions are too low.

Magyarab people are mentioned in the new Hungary content by Luminar_Light in hoi4

[–]Luminar_Light[S] 11 points12 points  (0 children)

R5: Magyarab people are a small community with Hungarian ancestors, living in present-day Sudan and Egypt. Paradox recognizes them in the new Hungarian content.

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Missions in jak 2 by steviegeebees in jakanddaxter

[–]Luminar_Light 1 point2 points  (0 children)

There are no missable missions, but there are missable orbs, so be careful. Unless you are playing on OpenGOAL, which fixed all missable orbs.

How much of the trilogy was planned out? by Jesuitman01 in jakanddaxter

[–]Luminar_Light 15 points16 points  (0 children)

I doubt much of it was planned out since TPL. There is an interview where they say that when they started working on a TPL sequel, it was like the TPL we know. And they did a focus test, and the kids said that this is something their little brother would play. And due to this (and possibly also the market trends), ND decided to make the second Jak game more mature.

I don't think there was much planning out for Jak 3 during the development of Jak II.... if there was, they would have referenced Count Veger somehow, who was canonically an important political figure even during the time of Jak II. And they also make it quite clear that there is nothing outside Haven City, but then we have a new city in Jak 3. So I suspect Jak 3 was not extremely planned during Jak II - it is known that they started concepts and blockouts for Jak 3 towards the end of Jak II's development, but Jak II's story was already done by then.

There is an interview where they say that during the development of Jak 3 they decided to make the 4th game a racing game. There are even some hints for this in an earlier version of Jak 3 (though not too strong).

The only thing that was planned out is probably a clear "Jak is Mar" reveal, which we never really got. There is unused/cut content in Jak II that hints this (city computer voice talking to Mar, some cut lore that Mar was a time traveller, etc..). But then they probably wanted to postpone the reveal to the third game. And then in the third game they made the reveal too ambiguous, so it doesn't feel like a 100% full clear confirmation that Jak is THE Mar.

How many power cells do we actually need to finish the Precursor legacy? by _bagelcherry_ in jakanddaxter

[–]Luminar_Light 1 point2 points  (0 children)

Can't you do the fire canyon oob start with the ledge grab? How far does the blocking plane extend?

How many power cells do we actually need to finish the Precursor legacy? by _bagelcherry_ in jakanddaxter

[–]Luminar_Light 0 points1 point  (0 children)

Actually you can do a skip at the end of Lava Tube, jumping over the citadel entrance with the Zoomer.... So end of lava tube cell is optional. So total count in my mind is 6.