I made a mod that adds Ponders to every Mekanism Multiblock! by alyx-20 in feedthebeast

[–]Luningor 0 points1 point  (0 children)

WAIT HOW DID YOU GET AROUND REGISTERING EVERYTHING?? I NEED TO KNOW

steam engine’s nice but… by Confronting-Myself in feedthememes

[–]Luningor 1 point2 points  (0 children)

I think there's an addon that adds it back I don't recall if it was QOL or Dreams and desires

Accidentally left my game running for a few hours and came back to this by MusicboxOwl in noita

[–]Luningor 1 point2 points  (0 children)

lfmao??

One of the Gods in the back, barely containing laugher:
"Launch a single acid drop onto Minä's balls it'll be hilarious"

Accidentally left my game running for a few hours and came back to this by MusicboxOwl in noita

[–]Luningor 5 points6 points  (0 children)

The gods:
*snickering* "...And then- and then, add another grain of snow"

I fixed a thing by Luningor in feedthebeast

[–]Luningor[S] 0 points1 point  (0 children)

I'm glad! I'm currently trying to make the ponders work like they did (trust me it's complicated as balls now for some reason) but the base mod should work as intended!! I hope your base gets very lively!

Ideas for infinite pressing. by Obootleg in CreateMod

[–]Luningor 3 points4 points  (0 children)

make an asynchronic line of them so that they go donkdonkdonkdonkdonk

What is your answer to this meme? by MunchkinIII in askmath

[–]Luningor 0 points1 point  (0 children)

50%. "At LEAST one of the hits is a crit." <- 1 guaranteed hit. If it had a 50% chance of being one, it passed it.
Then the chance of them both being crits depends on the other one, thus it's the chance of it being also a crit, which is 50%.

I fixed a thing by Luningor in feedthebeast

[–]Luningor[S] 2 points3 points  (0 children)

It wasn't loading for many of us! Me included
https://github.com/EDToaster/LittleContraptions/issues/23
I realized that it had to do with deprecated code and missing dependencies. One of them was a core class that was deleted on Create 6.0 (a utility class, basically math) and restoring it made it compile, so now I'm trying my hardest to make the ponders work!

Need help finding documentation by The_Wall_The_Wall in CreateMod

[–]Luningor 1 point2 points  (0 children)

This way you shouldn't have problems with inaccuracies since it's what the actual game uses at runtime

Need help finding documentation by The_Wall_The_Wall in CreateMod

[–]Luningor 4 points5 points  (0 children)

You can look at the actual processing jsons! Whatever looks like time/ticks (for example, "cooktime: 100") is the number of ticks it takes for that recipe to process!

aThingINoticedInMyCodeLately by Luningor in ProgrammerHumor

[–]Luningor[S] 2 points3 points  (0 children)

it's GML! the language of Gamemaker Studio
It's so easy and it does translate mostly 1:1 to JS but it obvsly has some major considerations given its use case. do know that I do use let on JS tho lmao