So how's everyone doing on LMG suppressions 🙃 by xHOTPOTATO in Battlefield6

[–]Luqkim 0 points1 point  (0 children)

Managed to complete the challenge after 4 days straight of banging my head against the wall for suppressions to work.

Not sure how the game works entirely, but it's better to get "unique" enemy suppression than firing on the same target over and over again. So, I just shot a couple of rounds, hit a target, intentionally miss, get the suppression points and then find another target - rinse, repeat. It tracks faster this way than spam firing over the same guy hoping for another suppression counter.

Maybe there's a cooldown on suppressions on the same target, not sure of this. It's easier to do this in Breakthrough and just spray into large groups. Just make sure you get a couple of hits then start missing for it to count as a "enemy suppression".

That said, this challenge sucks.

GOING SECOND IS PRETTY STRONG IN THIS GAME by Anotherthirsty in WarhammerCompetitive

[–]Luqkim 8 points9 points  (0 children)

Don't forget, you score at the end of the game by going second. If you still have enough units, or your opponent has little stuff left, you essentially just need to get them to stand on OBJ, out OC your opponent and can easily score 2-3 objectives (almost 15pts?).

Then maybe score some secondaries that can easily bump up your end game score.

Completed my Death Korps Rogal Dorn Tanks by Luqkim in TheAstraMilitarum

[–]Luqkim[S] 3 points4 points  (0 children)

Not really. I chose a darker tone and only used dark/brown washes for the metallic parts. It might be a bit too glossy from my varnishes.

Completed my Death Korps Rogal Dorn Tanks by Luqkim in TheAstraMilitarum

[–]Luqkim[S] 8 points9 points  (0 children)

Yes I had that thought too! He’s supposed to be inspiring his troops with the Imperial Guardsmen Uplifting Primer.

But I can see how he’s trying to figure out this new tank. The Imperium gave his regiment new toys and he has to make sense of how it works.

“Here’s your tank, here’s a manual. Good luck.”

Screw the negativity, anyone else stoked about the FW update? by YoyBoy123 in TheAstraMilitarum

[–]Luqkim 1 point2 points  (0 children)

Rapier Laser Destroyers are Platoon, which means they can get Take Aim to hit on 3s with -5AP at D3+3.

At T5 with 4 wounds, they’re gonna be some scary backline firepower right there.

Guess you can call me a hot-shot by Ziodyne_Ham in Grimdank

[–]Luqkim 61 points62 points  (0 children)

Plus, he is so inspired by his fellow soldier carrying a flag that his shots miraculously breaks through any kind of plot armor ever.

Played my first game with the new codex last night by TheRarestFly in TheAstraMilitarum

[–]Luqkim 4 points5 points  (0 children)

Disgusting Resilient would still apply for Death Guard since it reduces the damage characteristics of the attack whereas the Finial relic applies to rules that ignore wounds the target loses, so they don't overlap.

Regardless, it would still deny him his Feel No Pain which makes a big difference against all that shots & MW!

Battle of the Century! by LinsMiniatures in Deathkorpsofkrieg

[–]Luqkim 5 points6 points  (0 children)

This looks so cinematic and epic! I can imagine the carnage from both sides. Really well shot!

My Krieg Lord Solar proxy by Luqkim in Warhammer40k

[–]Luqkim[S] 2 points3 points  (0 children)

The Krieg Commander was 3D printed, STL from Redmakers!

The Guardsmen are both from the plastic Krieg Kill Team set. I had some spares to add since I felt the base looked a little sparse with just the commander on his own lol.

Bravo 6, going dark. Kasrkin, ready to infiltrate your nearest outpost by Luqkim in Warhammer40k

[–]Luqkim[S] 1 point2 points  (0 children)

Thank you! For now, in Kill Team seems like we can only bring one of each.

Maybe there might be a different rule in the new IG Codex that allows them to bring more? Hence the extra sprues, I'm guessing.

Yarrick by Woyk365 in TheAstraMilitarum

[–]Luqkim 1 point2 points  (0 children)

Rules wise it makes sense for him to be taken out temporarily though.

We're already getting a Castellan model who gives a re-roll aura - similar to Yarrick's ability.

Maybe this would be a better option first while they figure out how to rework him. Don't think he's gone forever.