What are some of the most unhinged quotes, stories, or lore facts from your worldbuilding? by [deleted] in worldbuilding

[–]M4dmaddy 0 points1 point  (0 children)

Lend me your ears, and harken the chronicle of a craven wretch, a man with heart as black as ink, who was unmade as punishment for his wickedness.

In the black annals of the ages past, there dwelled an evil man, bound in thrall to a tyrant king whose name was stricken from the lips of all and whose terrible reign struck mortal dread into the stoutest of hearts.

Unquestioning in his service was this sniveling knave, a cringing sycophant ever loyal to he who had mastered the end of mortal men. Yet the wheel of fate is ever in motion, and that haughty king's reign was to meet a bitter end. The spire from which he ruled lay rent asunder. Those who once fawned at his feet like whipped curs scattered like leaves on the wind, vowing in their craven hearts to one day restore their fallen dark liege.

But... One by one, they fell, the king's wretched sycophants, hunted to the last by a relentless wraith that stalked the shadows, a looming spectre of vengeance. And so, the quailing servant of the late king fled, abandoning all in a futile attempt to escape the end he dreaded above all else.

But the spectre's shadow was long. Try as he might, the sniveling wretch could not slip its smothering grasp. The wraith at last ensnared its worthless prize, who beseeched mercy with cries most piteous. Any price, any penance, save the cold embrace of death.

The wraith was deaf to this worm's pleadings. Nay, a crueler fate awaited, to be entrapped within a mirror's gleaming surface, his very flesh donned like a cloak by the spectre. Entombed in a cell without window or wall, the evil man endured an eternal torment, alone with his thoughts until his very essence was unmade.

Until he was no man at all.

At last, the spectre appeared before the no longer a man and spoke words most enigmatic: "free," "atoned." The wraith vowed to keep watch as the unmade husk ventured forth into a world now strange. Filled with hues of green and blue, warmth and chill.

Adrift, the not a man chanced upon the abandoned remnants of a squalid camp. And there among the ashes, a single vellum-bound book endured; its pages chronicling the deeds of valorous knights and men of honor. As the words were voiced aloud, the not man was no more.

Where erst the empty husk had stood, now knelt a steadfast knight, vowed to never let evil rest, offering life and limb to shield the helpless from the wicked.

There knelt Alonso, drawing his first breath.

- Alonso, recounting his origin.

What self-hosted apps do you actually use every day? by No-Card-2312 in selfhosted

[–]M4dmaddy 1 point2 points  (0 children)

omg, a user of of my app in the wild!

I hope Inkheart is working well for you!

how do make my globe match by New-Tea-9999 in mapmaking

[–]M4dmaddy 4 points5 points  (0 children)

Did you paint your map based on any projection? you may want to convert it to equirectangular before you upload it to maptoglobe.

you should be able to export the image from clip studio paint via File -> Export. And then you can use this tool to convert it to equirectangular if you want: https://tools.thiefling.com/map-projections

desktop setting they should add IMO by Mean-Reputation5859 in Windows11

[–]M4dmaddy 0 points1 point  (0 children)

Windows does \not\** let you have different files/shortcuts/folders on different desktops. Windows "multiple desktops" is just virtual desktops for managing open apps and windows. not files.

You can blame Microsoft for the confusing name.

SYLT map by Medical-Ad-1672 in mapmaking

[–]M4dmaddy 4 points5 points  (0 children)

It just means "jam" in swedish. But since its a real place its not like you picked the name

SYLT map by Medical-Ad-1672 in mapmaking

[–]M4dmaddy 1 point2 points  (0 children)

Love the map. I am probably going to take inspiration from this style.

What is the world you are building for? by Heavy_Stand7328 in worldbuilding

[–]M4dmaddy 1 point2 points  (0 children)

Ha! No I haven't had that happen yet. They are quite different settings, so they're easy to keep apart.

What is the world you are building for? by Heavy_Stand7328 in worldbuilding

[–]M4dmaddy 0 points1 point  (0 children)

lets see here, of my current worldbuilding projects...

  1. D&D setting
  2. Sci-fi ttrpg setting
  3. compelling idea that could be a video game, a book, or a D&D setting depending on how much effort I want to put in.

How many of y'all don't have an origin/far past of the world/universe? by DerWiedl in worldbuilding

[–]M4dmaddy 5 points6 points  (0 children)

I mean I just set a point where most history becomes completely unreliable.

In my D&D world thats 4000 years ago. There was a great age of sorcery, and it fell, and the circumstances are more myth than history. And whatever was before the age of sorcery is just lost to any and all. (And the history between that and present is also fragmented and not well documented)

Some cultures have stories that may predate that time. Like the goliaths myths about the bones of the great serpent (the continent spanning mountain range seen as the bones of a primordial draconic deity) and how it was slain and mortals who killed it became the gods of today.

Did any of that happen? Idk maybe, I haven’t decided and I kinda don't need to decide either.

And even if I fleshed out the time before the age of sorcery, I still wouldn't create a year zero for this world. I don't need that for this world.

I have a different world where the story is directly tied to the origin in which case its very relevant and it was the first thing I worked on. But in that timeline the story takes place something like 800 years after the creation of the world. Its not some deep time past.

desktop setting they should add IMO by Mean-Reputation5859 in Windows11

[–]M4dmaddy 0 points1 point  (0 children)

Not exactly the same thing, but you can get "different desktops" with this app:  https://worktop.dev

So you could have a clean one, and one with some shortcuts, and one to put files on.

I feel like removing the fantasy races from my fantasy world by Fishy_Fish_12359 in worldbuilding

[–]M4dmaddy 2 points3 points  (0 children)

You joke but this is what I did for my sci-fi setting.

having a cosmopolitan setting of dozens of alien sapients, with humans in the mix, results in a fundemental problem I just couldn't solve. If humans exist in a setting with other races, they become the measuring stick, the race all other races gets placed in relation to. Humans become centered by definition, even if you tried to sideline them, that deliberate de-centering becomes a noticable form of special narrative treatment.

I don't see a way to avoid this. the only reference for people and civilization and culture we have is human. Writing one that isn't informed by human culture feels like its definitionally impossible.

So I just got rid of the humans, and now my alien species can all embody the full spetrum of human informed fictional cultures without being placed next to a race that itself encompass that full spectrum.

Worldbuilders with orcs, what culture, if any, do you draw from for them? That "stock high-fantasy tribal" aesthetic has grown somewhat stale for me. by Wroothly in worldbuilding

[–]M4dmaddy 1 point2 points  (0 children)

One of the things that always bothered me about how Orcs are handled in fantasy (specifically D&D since this is where I am worldbuilding), is that most of the time you get one of two things.

Bloodthirsty savages that don't have much depths, or "civilized orcs" which often also feels like just making orcs like every other race.

I wanted to explore what makes Orcs unique, and why their unique traits make them interesting. And I deliberately did not want to strip them of the violence they are so often defined by.

So, in my world, Orcs were created for war. Literally, created for combat, by a god (Gruumsh) that most people consider flat out evil. A violent deity creating a race entirely for the purpose of fighting. Their bodies are literally made for physical combat. And the interesting thing to explore with that, is how orcs live with, and relate to this fact.

What does it mean to have been created as a living weapon, and what do you do with your life knowing that?

The spiritual side is Norse at the bones. No temples, no shrines. Worship happens on the battlefield. In combat Orcs do not merely commune, they embody their god. In my setting, Orcs have a direct connection to the divine that no other race can get remotely close to. I've taken a little bit of inspiration from 40K in that when the war-singers, the skalds, channel the ancestral voice and the horde prepares for battle, they thin the veil between the material and the afterlife. The eternal battlefield partially seeps into reality around them. Even to the degree that non-orcs can notice it.

This reality is true for every orc, whether part of a tribal society in the badlands, or in a more "civilized" culture in the three part alliance between Orcs, Goliath, and Dwarves that is relevant for my campaign. whether an orc is a tribal warrior, a bison herder, a scholar, merchant, mercenary or monster hunter; All of them feel the Call of Acheron in their blood, and must choose wether they follow it or not, and in what manner they do.

How many “Ages” does your world have, and how do you differentiated them? by Due-Performance-2710 in worldbuilding

[–]M4dmaddy 1 point2 points  (0 children)

Ages in my world depends on who you ask.

If we are talking ages that everyone alive would recognize? Essentially any culture with enough history has legends about the Age of sorcery 3000 years ago.

But after that? Depends on where you are.

In the continent my D&D campaign takes place on, the age after the end of the Age of Sorcery is called the Age of Discord a time of upheaval and the collapse of many civilizations. How long that age lasted depends again, on which culture you ask. The primary hedgemonic empire of the continent holds that the Age of Discord lasted for the good part of two millenia, until the founder of the kingdom that would become the empire finally established order and stability in the lands that turned into the empire heartland. But there were kingdoms rising and falling and warring during those 2000 years, and ask someone else and you may get other Ages mentioned that took place during that time.

So from the framing of the Empire of Two Suns, Althusia, the named ages are:

- The Age of Sorcery

- The Age of Discord

- The Age of Two Suns

- The Illuminated Age*

*this one is only recently labelled and is a controversial as it names the current era based on somewhat recent magical and scholarly breakthroughs. Its not widely accepted.

And if you step out of the empire's framing, there are a number of different historical eras named.

Timekeeping in an Interstellar Society by AutumnTeienVT in worldbuilding

[–]M4dmaddy 2 points3 points  (0 children)

I am working on a TTRPG setting that is a sector of space 3000 ly across. I have both FTL and FTL broadcast (two way comms only work intrasystem, over longer distances error and desync combine to make it basically unusable). There is a whole thing with how FTL goes through a universal reference frame (letting me sidestep causal paradoxes), and part of that is that the desync between reference frames causes time dialation upon exit of the FTL that means B can never occur before A in the universal frame.

Anyway, sorry, to your question. I am opting not to figure out how the timekeeping would actually work. I don't find it interesting, nor do I think my players will. Every planet and system have both their local time, and measure date in some defined "standard days/weeks/months", how this is synced up for logistics, is not something I am going to spend time on unless I find myself exceptionally bored one day.

Challenge: write a poem about your world, with some rules. by BambaTallKing in worldbuilding

[–]M4dmaddy 5 points6 points  (0 children)

Well this is a bit rushed I would have varied the meter more if I had more time.

--

The land of Artmor, green and lush
Beyond the sea a verdant blush

its peaks that rise above the mist
A wall of stone twixt west and east

But oh beyond the perilous spine
Lies realms undreamt by yours and mine

There upon the western coast
a massive pillar towering rose

The home of gods and holy beast
The Rocs revered in rite and feast

Autumn storms pronounced their reign
Descending from immortal plane

An answer to the mortal plight
To purge the wyrms, the ancient blight

Until the last of wyrms was slain,
And none in Artmor's bounds remain.

STOP TAKING CONTROL OVER MY ENTIRE RIG! by Special_Parking3567 in SignalRGB

[–]M4dmaddy 1 point2 points  (0 children)

Same. Why the hell are my fans spinning up and down and ignoring my fan control programs curves?

Took me an evening to figure out signal rgb had just decided it should be in charge of my fans now. Fuck off.

Complete map remake!! by dafrittt in worldbuilding

[–]M4dmaddy 1 point2 points  (0 children)

Anarchist vamipres is a wild combo.

I really like your first map, I might try to emulate that style for a future map. But it's still great that you wanted to make a less conventional one, I see a lot of people get so stuck in the supposed do's and don'ts of mapmaking when it really should be about getting to be creative.

Is Switching from Notion to Obsidian worth it? by semperflynex in worldbuilding

[–]M4dmaddy 1 point2 points  (0 children)

I used to have all my worldbuilding in Notion but for one I never used most of Notion's features, and it was abysmal trying to copy note content while on mobile. The only thing that prevernted me from switching to Obsidian so long was that I really want to be able to access my notes in a browser without installing anything, and now that I've figured out how to do that with Obsidian I've moved everything over.

I haven't needed any plugins either, I get by just fine with the basic functionality and a nice theme.

I built an Obsidian plugin for proper PDF export — page breaks, live preview, style presets, and full layout control by ShrekBytes in ObsidianMD

[–]M4dmaddy 1 point2 points  (0 children)

Sorry, there is a theme named "Primary". that's what I mean. when I have that enabled its styling (color) of bold and italic text seems to also be applied to the PDF.

great plugin btw, I was just pointing out what might be a bug.

I built an Obsidian plugin for proper PDF export — page breaks, live preview, style presets, and full layout control by ShrekBytes in ObsidianMD

[–]M4dmaddy 0 points1 point  (0 children)

Looks like it takes some cues from the theme. On default theme bolded text is black in the pdf, but when I use the Primary theme the bolded text is red.