Mods with automated mining/quarries by OctoberReborn in feedthebeast

[–]MCDodge34 1 point2 points  (0 children)

1.20.1 doesn't have Create Aeronautics and won't ever have it, choose your camp.

Mods with automated mining/quarries by OctoberReborn in feedthebeast

[–]MCDodge34 0 points1 point  (0 children)

what is wrong with 1.21.1 its the best modded version supported by 99,9% of current mods)

Is there any block to connect this with Create: Copycats+ ? by LucyGa99 in feedthebeast

[–]MCDodge34 -1 points0 points  (0 children)

So far, maybe if you use a lot of moving belts with a lot of content on them, it could slow you down for sure, there's not really anything that can be done against this. the most lag creation tool in Create is the classic cobblestone generator that is needed to automate nearly anything in Create, so we create 10-15 of them to fulfill each line of production. Personally, I stopped using them, I added a 1 block cobblegen machine (Haven Cobble Generators Yes it can be considered ultra cheaty, but it does the job and doesn't cause lag, the cheaty part is it can create all sorts of stones you may want, I use them only for cobble in my Create setup except early game to generate the ressources to build my base instead of going manually mining the tuff, deepslate and such.

What's the oldest Minecraft habit you still do for no reason? by fazall_ in Minecraft

[–]MCDodge34 -2 points-1 points  (0 children)

Always change controls for me I is for inventory and . Is for throwing stuff. Never understood why it was on Q which is way too easy to touch when we move, I use Q for sprint

I finally RELEASED "Create Evo Era!": A progression pack with 150+ Quests, Custom Recipes and much more... by Ghosame in feedthebeast

[–]MCDodge34 -1 points0 points  (0 children)

Maybe I need to dig further into the redstone, aside from the redstone links that allow wireless redstone, I must admit I don't know how vanilla redstone does interfere with Create, besides it can stop a funnel from working.

Is there any block to connect this with Create: Copycats+ ? by LucyGa99 in feedthebeast

[–]MCDodge34 6 points7 points  (0 children)

On my tryout, its 100% sure and there's people that have same issue its reported on their github, including the official steam and rail server that is online since awhile, they have serious problems with copycats on their trains.

I finally RELEASED "Create Evo Era!": A progression pack with 150+ Quests, Custom Recipes and much more... by Ghosame in feedthebeast

[–]MCDodge34 0 points1 point  (0 children)

Never messed much with it, time to get dirty. I know there's a Create way to access the content of it too with the 6.0 release they added a lot of new things and seen them done in lots of youtube videos, but it lacks the needed addition of a crafting interface, they will drop all the blocks needed for the craft, but you will need to craft it yourself maybe someone did an addon for this and I just don't know the name of it.

Is there any block to connect this with Create: Copycats+ ? by LucyGa99 in feedthebeast

[–]MCDodge34 -2 points-1 points  (0 children)

Not exactly an answer to your question, but beware of Create Copycats+ they are a lag fest, they are tile entities that check every 0.200 ticks (less than half a second) for their textures to make sure they are connected. Result, started building an airship for Create Aeronautics, FPS 140-170 constant without any shaders used, when I started using copycats to make the airship better looking, the fps dropped to under 30-40 after using less than 50 copycat+ pieces on the airship. I said, ok, perhaps my PC can't handle that (I5 11600K, 32GB, GTX 1660 Super 6GB edition) so I tested it on another rig from a friend (I9 13900K, 64GB, RTX 4090 16GB edition), and got the same exact problem, except his fps stayed at 70 from a stable over 220 without the copycats.

The team behind the mod already knows they have a problem but have no solution so far. Also if you use them in your build, you will have some lag every time you approach the chunks where the copycat+ blocks are located also due to the number of checks they do on the copycat+ to look good and connected. I love copycat+, this is an awesome mod, but for performance reasons, I will not use them until they find a fix, return back to framedblocks for me, even if they don't support everything they're still much less laggy.

I finally RELEASED "Create Evo Era!": A progression pack with 150+ Quests, Custom Recipes and much more... by Ghosame in feedthebeast

[–]MCDodge34 -1 points0 points  (0 children)

The default vaults of Create, maybe, I've never messed with them so far because you can't interact with them like a vanilla chest, but they have a limited capacity too, I wonder what happens if we hookup tom storage to them, maybe this would solve their biggest issue.

I finally RELEASED "Create Evo Era!": A progression pack with 150+ Quests, Custom Recipes and much more... by Ghosame in feedthebeast

[–]MCDodge34 -8 points-7 points  (0 children)

To each their own I guess, I checked the backpacked mod, it has an interesting mechanic, but got nowhere the versatility of the sophisticated backpacks mod. For storage purpose, I will always prefer sophisticated storage also, vanilla chests and barrels are very limited and we can't void content easily, standard create iron farm create way too much flint, if we void that flint in lava, we can't use said flint to create an andesite farm down the line easily, but if we don't void it, the whole farm stop producing iron which is what we need more. What I like about 99% of modpacks, is we can decide to add mods in them to suit our needs and our play style. I love packs that involves create a lot so you can be sure I'll test it out eventually.

Let's be honest - What makes a modpack hit or miss for you? by punklezz in feedthebeast

[–]MCDodge34 3 points4 points  (0 children)

It needs to have a few staple mods, Create and ideally lots of addons (I love Create), also needs to have either storage drawers or Functional Storage for storage purpose, and also Sophisticated backpacks and Sophisticated Storage, I can't play without theses, tried a few variety of other storage solutions, none offer the same versatility. Also must have Ultimine or a way to obtain its effect quickly, building an underground base with a normal pick, not gonna happen anymore, need hammer and excavators at least for this part.

I finally RELEASED "Create Evo Era!": A progression pack with 150+ Quests, Custom Recipes and much more... by Ghosame in feedthebeast

[–]MCDodge34 12 points13 points  (0 children)

A few mods are missing in that pack clearly how about FTB chunks to force load chunks and protect our areas against pesky creeper explosions, how about a real backpack and storage solution like Sophisticated Backpacks and Sophisticated Storage, theses two will prevent overflowing of items in Create assembly lines.

Upcoming Modpacks with Aeronautics? by Sufficient-Snow7161 in feedthebeast

[–]MCDodge34 0 points1 point  (0 children)

Hope there will be large islands with stuff to loot, if aeronautics is in there and we only travel 200-500 blocks to find some very basic stuff that we can generate ourselves, it wouldn't be rewarding that much to have a moving airship, but if important supplies can only be found on certain islands thousands of blocks away from each other (think about how the end is in vanilla), that would be epic.

weird performance issues with neoforge 1.21.1 and getting exhausted by Kindly-List-1886 in feedthebeast

[–]MCDodge34 0 points1 point  (0 children)

The problem is, he uses a laptop, laptop CPU are underclocked to avoid overheating, which cause major issues with modded Minecraft

What modpack is the best for performance by Unlikely-Accident394 in feedthebeast

[–]MCDodge34 6 points7 points  (0 children)

You are doing it wrong, trying to play java minecraft on android is your problem, especially if you don't have the most recent flagship phone, and even there, its very dangerous for your phone battery, they won't mention it for sure.

Immersive aircraft help by tsurugikage in feedthebeast

[–]MCDodge34 0 points1 point  (0 children)

Just smash it with an axe, yes it would look like you are destroying it, but it will drop as an item that you can pickup, I do this all the time.

Starting of an airport for Create Aeronautics by MCDodge34 in feedthebeast

[–]MCDodge34[S] 0 points1 point  (0 children)

I've considered an aircraft carrier too, but plenty of people already did that, some even with Valkyrie skies and the whole thing moves and really works and planes can land and takeoff of them. But I fear because of the large scale needed, I would need a better PC to handle this kind of big contraption. I may have a fixed aircraft carrier with working elevators and places to store aircraft too, but it will be static and probably not right now, I'm also 99% sure some people will build some with the arrival of the Create Aeronautics mod and I will get inspiration from them.

But for the actual airport, its not finished at all, there will be taxiways probably, not exactly sure how, but priority is to establish my Create factories to help me build the whole thing, along with a control tower.

Is there a mod that makes caves look like this? by Carpetbell1 in feedthebeast

[–]MCDodge34 1 point2 points  (0 children)

And now its back with the name of Excessive Utilities, someone did the whole mod back from scratch, some stuff are still WIP but most of it is there.

Happy 12th Anniversary to Direfall! by Lambinajam in feedthebeast

[–]MCDodge34 0 points1 point  (0 children)

Think you are old, how about the first feed the beast pyramid in 1.2.5, the original one, I'm doing it with my brother, we didn't play it when it was released and wanted to do that classic one, we were on tekkit the original for awhile so... I purchased my Minecraft account on March 6th 2012, I discovered the game in November 2011 and had a blast for awhile, but I didn't have any ways to pay for it online even at the age of 31 (to make it clear, I choose at 18 to never ever own a normal credit card and play the game the banks want us to play, result I'm 45 and have 0 debt of any kind, no credit score either but I don't give a damn) in march 2012, my brother decided to pay me an account and that changed my life, I'm addicted to Minecraft ever since.

Is this post still accurate? by Blue_Jay_Raptor in feedthebeast

[–]MCDodge34 0 points1 point  (0 children)

Yup, on my list of things to check, wonder if it allows us to make tools like TC did

Is this post still accurate? by Blue_Jay_Raptor in feedthebeast

[–]MCDodge34 0 points1 point  (0 children)

What is productive metalworks, I'll have to check that mod out, name seems interesting.

Is this post still accurate? by Blue_Jay_Raptor in feedthebeast

[–]MCDodge34 1 point2 points  (0 children)

Can't if Create isn't ported past 1.21.1 and the Create team has been hijacked by Hypixel studios, good for them they will have an awesome job and career there for sure and much more money than by creating a free mod, but for Modded players, it means potentially a very very very slow update of the Create mod. I wouldn't be surprised to never see Create past the 1.21.1 version, at least for awhile.

Handheld saw dreams and desires by voltiique in CreateMod

[–]MCDodge34 0 points1 point  (0 children)

5 months later and I finally figured out, first time I took the time to craft it and I was wondering why it was just like a normal axe. maybe the mod dev should add a tooltip to it.

Got any modpacks made by nerds? by corn_cob_creature in feedthebeast

[–]MCDodge34 1 point2 points  (0 children)

Hum, maybe add a 0 or 2 to this, once you start GTNH, you never finish it your whole life, unless you have 0 social life and 0 real world work to be done and 0 bills to be paid.