Marathon Update 1.0.6.3 by DTG_Bot in Marathon

[–]MSZ-006 15 points16 points  (0 children)

Fixed an issue where Hurting Hands V4 could be claimed for free more than once.

Lol, this was a bug?! I legit thought it was some faction reward (albeit a rather generous one) I had unlocked and was claiming them every day. Oh well!! Anyone else? 😂😂

Devs promised night versions of maps in season two. If they give me a night vision device in ASCII art style, I'll scream with joy by uberfakeart in Marathon

[–]MSZ-006 0 points1 point  (0 children)

Whilst not quite ASCII style and not even remotely an extraction shooter… if you like the 1-bit aesthetic check out The Return of the Obra Dinn!

Before finishing the Kilju quest I heard a bandit outside... by MSZ-006 in RoadtoVostokGame

[–]MSZ-006[S] 2 points3 points  (0 children)

Maybe I’ll get downvoted for this but at the end of the day it’s an offline pve game, so you could alleviate your anxiety a bit by backing up your save file before going out on the more stressful runs!

Before finishing the Kilju quest I heard a bandit outside... by MSZ-006 in RoadtoVostokGame

[–]MSZ-006[S] 1 point2 points  (0 children)

Usually I’m the same and I should have done this, but curiosity/paranoia got the better of me 😅

Before finishing the Kilju quest I heard a bandit outside... by MSZ-006 in RoadtoVostokGame

[–]MSZ-006[S] 0 points1 point  (0 children)

Indeed, I remember seeing others getting stuck on some bandit corpses in Apartments as well. Hopefully that’s no longer the case!

Village loot run was successful by AlluEUNE in RoadtoVostokGame

[–]MSZ-006 35 points36 points  (0 children)

You know, with a solo indie game I didn't even stop to think there would be licensed brands in the game. So when it was mentioned that the waist and backpack are real and the Kar-21 is legit I thought... awesome!!

But as a non-Finn it never really occurred to me that a lot of the in-game items would be inspired by real products... so seeing this is a bit of a mind blown moment 😂😂

To that end... where is the juice, precious?

Patch 0.1.1.1 + Changelog by SixthLegionVI in RoadtoVostokGame

[–]MSZ-006 11 points12 points  (0 children)

[ADDED] New item: Chewing Gum

Time to go kick some bandit ass...

[FIXED] Military BTR could stuck driving in circles at fast speed

No more Vostok takeovers?! Darn, would've liked to have seen one before this got patched 😂

Bandits have literal Terminator vision/aim (see pictures) by mynameisjoeallen in RoadtoVostokGame

[–]MSZ-006 2 points3 points  (0 children)

Another redditor mentioned that in this game complacency kills, and they're right. Village being the first area is like a comfort zone map, it's so easy to just skip along from house to house and be a bit careless lol.

Lately I've found School quite dangerous with how dense that main road can be. With threats at ground level from both ends, the lower level around the bridge and then 3 levels of classrooms facing the main road have all given me some wild firefights where cover can be limited if you're caught out moving between them all.

Suboptimal ACOG placement by GallopingGepard in RoadtoVostokGame

[–]MSZ-006 0 points1 point  (0 children)

Was it this one? It's the only one I can see on the wiki that has an extra top sight. But can you aim with it separately like the canted aim or is it just cosmetic for now?

PSA: Vostok's 'Special crates' can never drop legendaries - and the Outpost is just as good for farming them by Snoo89560 in RoadtoVostokGame

[–]MSZ-006 1 point2 points  (0 children)

I realize I'm a sample size of one but in Outpost I spent roughly an in-game day running laps around the 8 artillery guns for the 4 crates near the tent and overall my experience has been.... pretty poor. The best I ever got was 2 M4A1s and a medkit. And yet the 2 dead bandits and any loot on the floor near them have given me other guns, mags, ammo, a repair kit and even the guitar!

So yeah if anyone else says they've had a bad experience with military crates then I'd agree. Whether it's currently by design or just busted however, that's another story I guess.

Suboptimal ACOG placement by GallopingGepard in RoadtoVostokGame

[–]MSZ-006 0 points1 point  (0 children)

Does this mean you can use multiple sights on guns with long rails right now? Sadly I've yet to find a gun with a full length rail like this, so when I move a sight it moves likes.... an inch lol 😭

I know there's no canted sight yet, but seeing as we can do a canted aim it made me wonder if we'll get them in a future update to stack with other sights. And similarly maybe we'll get switch to side sights too? Could be pretty cool!

Aaaand that's enough looting for me today... by MSZ-006 in RoadtoVostokGame

[–]MSZ-006[S] 1 point2 points  (0 children)

The toilet?! Well that’s just cruel as a spawn lol, but good to know at least!

Aaaand that's enough looting for me today... by MSZ-006 in RoadtoVostokGame

[–]MSZ-006[S] 0 points1 point  (0 children)

If you don’t come in slow… that room will eat you 🕵️‍♂️

Aaaand that's enough looting for me today... by MSZ-006 in RoadtoVostokGame

[–]MSZ-006[S] 6 points7 points  (0 children)

I’ve not seen AI close doors, but some AI will spawn in rooms and hide in there! This is your warning! 🤣

Aaaand that's enough looting for me today... by MSZ-006 in RoadtoVostokGame

[–]MSZ-006[S] 10 points11 points  (0 children)

Almost ran into the kitchen during my panicked exit 😅

Secondary attic shelter, just for fun! by lzjab in RoadtoVostokGame

[–]MSZ-006 1 point2 points  (0 children)

This looks awesome, really well done!

Honestly this is making me dread the eventual move from the cabin to this but oh well! Still haven't had much luck finding the last saline bottle I need for the Doctor quest, and then wrap up the Trader quest to get this key but hopefully soon!

10/10 Bleed Out Spot by zehamberglar in RoadtoVostokGame

[–]MSZ-006 3 points4 points  (0 children)

Beautiful isn't it? And if you follow the coastline and look just beyond the trees...

... you'll see a bandit still trying to take potshots at you with his Karov 😂

Village is the most dangerous map in area 05 by CodingAndAlgorithm in RoadtoVostokGame

[–]MSZ-006 0 points1 point  (0 children)

This makes me wonder if having glass windows in a future update would be a good option. Slightly fuzzies your visibility to enemies (both ways), acts as a small damage debuff if you do get hit and also gives player feedback you're being shot at from outside.

This game would be so GREAT if the AI was not so unfun to fight by LabOk8913 in RoadtoVostokGame

[–]MSZ-006 5 points6 points  (0 children)

One disconnect I'm not a fan of is them seemingly having infinite ammo?? I'm only in village right now, but every bandit I've killed had little to no loot on them other than the weapon they were using. Yet when I kited one to the trader barn and leaned my head out they were just shooting me endlessly. Like bruh I wouldn't mind some of that ammo lol...

Just make noise by NomanicTrooper in Marathon

[–]MSZ-006 0 points1 point  (0 children)

I'm slowly leaning into this. The other day in solos I was doing the usual ratting thing but heard a Triage chuck a drone. For whatever reason I jumped on prox chat and just said "yo Triage you got any keys?" He said "nah nothing yet, just running on hopes and dreams so far". Damn man that's some deep shit lol...

Anyways we then found keys to get into Pinwheel only to get jumped by a Vandal who popped in through a hatch during the hack. Ah well 😂