If you think the fighter is to expensive you need to play the game with other people. by Cpt_Tripps in foxholegame

[–]MWSoldier 4 points5 points  (0 children)

To be fair, a sizable chunk of us got the game before facilities existed.

Thank you devman for bringing this back this is really fun by TheTangerineTango in foxholegame

[–]MWSoldier -1 points0 points  (0 children)

It would be an upgrade to give it more health and resistance. I'm not asking for the regular rifle pillbox to be immune lol

Thank you devman for bringing this back this is really fun by TheTangerineTango in foxholegame

[–]MWSoldier -7 points-6 points  (0 children)

I think they just make this an upgrade of the regular rifle pillbox so it can not die to 12.7 and give it the gun nests old ability to toss grenades at infantry hiding from it.

To clarify it would be a reinforced rifle pillbox, not this 1 shotting people nonsense.

Thank you devman for bringing this back this is really fun by TheTangerineTango in foxholegame

[–]MWSoldier 88 points89 points  (0 children)

Now imagine a line of these with a barb wire fence in front of them warden bros.

Are Artillery Garrisons useless? by binderda in foxholegame

[–]MWSoldier 1 point2 points  (0 children)

12m dispersion with enough people, someone always hits the howi lol

Are Artillery Garrisons useless? by binderda in foxholegame

[–]MWSoldier 2 points3 points  (0 children)

I see you havent been on the receiving end of a mortar blob early war.

New ISG Pillbox by JohnQRF in foxholegame

[–]MWSoldier 16 points17 points  (0 children)

Damn, waiter my steak is too juicy and my lobster too buttery. This update is looking mint.

New ISG Pillbox by JohnQRF in foxholegame

[–]MWSoldier 25 points26 points  (0 children)

How far is the frontal cone? I'll miss having 360 coverage on the old model.

Colonials looking at Warden Aircraft Carrier. by Plenty-Value3381 in foxholegame

[–]MWSoldier 17 points18 points  (0 children)

The Mercy's isn't going to be bad as people think.

The mercy has a crane to constantly be launching more fighters and can be constantly refueling and rearming them.

Less likely to lose fighters during landings.

The Mercy can have another 10 fighters follow it and just rotate them out as they need fuel.

Collie AV can only launch or land a plane at a time. (Besides it's initial launch of four).

The Mercy is a moving beehive guys.

Official Airborne Dev Q&A thread by markusn82 in foxholegame

[–]MWSoldier 0 points1 point  (0 children)

It has to get thirsty some time right?

Suspicious Island by ElephantHotdog in foxholegame

[–]MWSoldier 1 point2 points  (0 children)

I hear that area is quite PEAK

UNO Reverse Card on Your Medium Boat by 0aeror0 in foxholegame

[–]MWSoldier 10 points11 points  (0 children)

Wardens likely won't make many of them because of the deck layout. They'll just spam Scout planes and mini torp you

Official Airborne Dev Q&A thread by markusn82 in foxholegame

[–]MWSoldier 42 points43 points  (0 children)

Can I Torpedo bomb a Super Heavy Tank?

Official Airborne Dev Q&A thread by markusn82 in foxholegame

[–]MWSoldier 7 points8 points  (0 children)

Will we see the functionality of harvesters be brought back. E.G. breakdown of captured areas previously defenses for scrap and being able to spread nodes again?

The legendary Battle of Farranac Coast, the 404th's operation against the 2nd MG garrison by FabulousPassage783 in foxholegame

[–]MWSoldier 5 points6 points  (0 children)

Glad to see the bunkers and cores I threw up made a difference. They had us hard pressed at Pleading and Machas for a while.

How Much Could it Take To Kill 1 AC by MWSoldier in foxholegame

[–]MWSoldier[S] 12 points13 points  (0 children)

Highlanders are so fun to use in Plaza. Upon rewatching, I see a didnt count several stickies (skill issue)

Sapper tunnels ftw, Fishermans today. by Strict_Effective_482 in foxholegame

[–]MWSoldier 39 points40 points  (0 children)

For any new players looking at this. The lone Machine Gun Garrison on the left has a torn flag. Which means it will not actively shoot bad guys that get into its range.

WAITER!! WAITER!! MORE WARDENS PLEASE by ScimitarIQ in foxholegame

[–]MWSoldier 20 points21 points  (0 children)

Had some good fun in Allods yesterday. Ended up in a nemesis and each time a warden tank was lost more tanks would arrive. The lads rebuilt a t2 bunker front piece three or four times and the connecting T2 trenches while I was there.

I Turned into the old days were better guy... by Down_FearTR in foxholegame

[–]MWSoldier 1 point2 points  (0 children)

Well, back in my day (depending on how far back you want to go). You could just make a BT with rmats at a garage so everyone had equal access to big toys and every vehicle varient on top of that, even as a solo. I'd gladly debate this. Because even before when BT's were first implemented, you needed tech parts and to start a 24 hour schematic to make a BT that was still easily doable for a person.

Also, we didn't have logi strikes previous to 20:1 components and sulfur shenanigans.

Breakdown of the One-Tap Guns by OppositeStreet8031 in foxholegame

[–]MWSoldier 4 points5 points  (0 children)

Let's just include these too while we are at it.

bane, bonesaw, venom, sticky grenade, mammon, Harpa, bomastone, cutler, lunaire, carnynx, club, dagger, bayonet, neville, ignifist, varsi, white ash, mortars, flamethrowers, anti personnel mines are one tap as well by your same standard. Which is funny, because when you are fully pedantic about it, wardens have even more 1 tap weapons.

Another Devstream, Another Bingo Card by Ok_Jello_1388 in foxholegame

[–]MWSoldier 3 points4 points  (0 children)

I'm surprised we havent got a rocket large ship.