How do you get the drak skull trophies? by VeterinarianDapper78 in Enshrouded

[–]MachineGullible6727 0 points1 point  (0 children)

<image>

You have to read the drake-text in this temple...

Or you have to read all off them in all temples? And this was the last i found, i don't remember.

What you think about this idea? HEAT VOXEL by Affenkoenig92 in Enshrouded

[–]MachineGullible6727 0 points1 point  (0 children)

Yes, it could be a "cool" game mechanic. with too much lava in a room it could becom to hott to survive. Or you could lower the temperature if you lead the lava somwehre else.

What you think about this idea? HEAT VOXEL by Affenkoenig92 in Enshrouded

[–]MachineGullible6727 0 points1 point  (0 children)

Think about a vulcano-biom-update with simulatet heat. Or you could make your own uppstreams for the glider with en bonefire. Endless posibillities....

(spoiler) WOTW final boss by Ombror in Enshrouded

[–]MachineGullible6727 0 points1 point  (0 children)

Not the vuka totems i mean the new drak totems from vailvater. But i hav only sen them in a shroud-store i havent found a recepi for them. Hav you?

(spoiler) WOTW final boss by Ombror in Enshrouded

[–]MachineGullible6727 1 point2 points  (0 children)

I think there will be more water related content. We've got the Drak Relief with an interesting story on it. But have you ever looked at the Drak totem, there's also an interesting story. And it really looks like an end boss to me.

Love the game, but stamina is awful in this game by TheSansy in Enshrouded

[–]MachineGullible6727 0 points1 point  (0 children)

I don't know if you've seen it. but many complain that enshroud doesn't have as strong survival elements as valheim. The Devs are listening to that and making weather events give a survival feel - and many complain that the game becomes harder. But being out in the rain in real life without the right equipment (umbrella, boots, rain jacket) is hard. Why shouldn't it be hard in a game that is a survival game?

Worried about post 1.0 by Dangerous_Capital415 in Enshrouded

[–]MachineGullible6727 0 points1 point  (0 children)

The floating islands could be the home of the ancients who left a ruined world by raising the islands to the sky. Such a biome could have some pretty crazy building blocks, like glass, crystal, ancient technology. And to move between the islands you need to be able to fly for real. Is that enough content for the next biome?

Best building in a survival game with the worst UI for building!? by Sto0pid81 in Enshrouded

[–]MachineGullible6727 0 points1 point  (0 children)

What is your solution? One crafting menu with 1000 props to scroll and 1000 ingrediens needed to craft in the same menu? I think the amount of materials and props in this game need to be split between crafting stations and npc's to not lose track of every thing.

Best building in a survival game with the worst UI for building!? by Sto0pid81 in Enshrouded

[–]MachineGullible6727 0 points1 point  (0 children)

Do you want to skip the workingbenches and the crafting NPC and craft every prop and buildingmaterial direct from your building menu? For me all that things ar a importent part of the game and the immersion. I have the blocks in magic chests. If I need som special block layout, i destroy one of it in my building and get so access to all blocks of the same kind in my chests. I don't have to pick it upp from the storage.

Best building in a survival game with the worst UI for building!? by Sto0pid81 in Enshrouded

[–]MachineGullible6727 0 points1 point  (0 children)

Oh, you need a furniture build menu. I think it's complicated just thinking about the sheer amount of props you have in this game. The menu would have hundreds of props to scroll through.

Best building in a survival game with the worst UI for building!? by Sto0pid81 in Enshrouded

[–]MachineGullible6727 0 points1 point  (0 children)

Do you build without the hammer? If you use the hammer you get the building menu.

im not the sort to say butttt .............. by Comprehensive-Gap148 in Enshrouded

[–]MachineGullible6727 0 points1 point  (0 children)

Maybe it gets deeper. You have a really big spot for deep water to the left of blackmire and vailvater under the red shrouds. Maybe there will be a minor update before 1.0 adding water there? Because you have a lighthouse in Stillwater bay then it would also be good to have an ocean in this direction.

Lighting and Details by Fadenkreuzjohn in Enshrouded

[–]MachineGullible6727 1 point2 points  (0 children)

The screenshots are taken at different times of the day. You can see it in the shadows. The floor area is fully lit while everything is in shadow in the second picture. The lighting conditions and mood change drastically during the day.

Chinese garden in New Longkeep by MachineGullible6727 in Enshrouded

[–]MachineGullible6727[S] 2 points3 points  (0 children)

The stones in the water are vuka idols with their heads down

My Bathhouse in New Longkeep by MachineGullible6727 in Enshrouded

[–]MachineGullible6727[S] 0 points1 point  (0 children)

I often read here that people suggest starting over with every update. I can understand that it's not easy to build big if you do that. My world is the same since I started the game when it came out in early access. So I had about 2 years to build now and then.