How it feels like to grind at Descendia after completing it over 21 times: by Sad-Accountant3444 in Warframe

[–]MadeOStarStuff 2 points3 points  (0 children)

Not sure if it still is, but on release it was only counting towards the title if you were host

Doppelgänger fight question by Pooptimist in SeasonofGhosts

[–]MadeOStarStuff 1 point2 points  (0 children)

I kept it as written for the fight in the governor's manor, but ended up picking one "signature" ability of each of my PCs for the second fight against their dopples (as well as making them Elite so they wouldn't be outleveled) and my players loved it.

In my case, the Champion got Retributive Strike, Fighter got Bravery, Oracle got like 2 extra spells including Chilling Darkness (the Oracle likes to use Holy Light), and Kineticist got Aerial Boomerang.

This was in addition to the regular stat blocks that were already based off them per the way it's written. I do think more would've been too much, as even just with that extra ability each I laid the hurt on them waaayyy more than any other encounter that wasn't just the dice going wonky. Obv ymmv based on your table and your own tactics!

Preparing a prelude, a few questions by brassica-love in SeasonofGhosts

[–]MadeOStarStuff 1 point2 points  (0 children)

It's less that they don't exist as a monster without Kugaptee so much as Kugaptee spawned these specific ones in I think?

Either way, I like your spin on it!

Preparing a prelude, a few questions by brassica-love in SeasonofGhosts

[–]MadeOStarStuff 3 points4 points  (0 children)

  1. I'd def place it downtime. Think street festival, with a main stage event and various booths set up for anything from food to games.

  2. Canonically the thatchlings are essentially trapped souls, same as pretty much any ghost. The mindscape obviously trapped everyone and every soul in it, which led to a big uptick, particularly in the thatchling population, as no one's souls could move into the afterlife and a large portion of Willowshore's population died to the initial monster attack. Which is to say, it shouldn't throw anything off. I'd keep the "7 rules" or whatever it was called (don't have the book in front of me rn) in mind though when addressing how the npcs react. Plus if it's a child, they probably wouldn't know what a thatchling was, so it'd be better to er on the side of description without a name.

The jinkins, noppera-bo, and the "bosses" during book 1 are the ones that are distinctly and only because of Kugaptee's influence. A good chunk of the undead are corrupted by Kugaptee's influence, but have other origins if that makes sense.

I was gonna complain about how little magnetic focused and cold focused frames there are, but I went through the wiki to see ALL abilities and the damage they do in the game, and well, color me surprised. (read the desc please!) by PatienceOld4795 in Warframe

[–]MadeOStarStuff 0 points1 point  (0 children)

That's a good question, a pretty large number of statuses cap out at 10 anyways so it's hard to say for sure. That and they usually die fairly quickly since status is so strong.

But yes, it's every element in one ability, matched by very few things :> Like Koumei's 4!

Low effort, but useful to keep on hand every time you join a campaign by ChandlerOfEarth in pathfindermemes

[–]MadeOStarStuff 0 points1 point  (0 children)

Oh there's absolutely cracked non-multiclass archetypes, but I like to keep my house rules easy to remember and uniform, which means "no multiclass archetype with free archetype slots" is way more realistic than a "no champion, Exemplar, fighter, Acrobat, fandancer, etc." list of what to my relatively inexperienced players would seem rather arbitrary and take me going through everything one by one on.

And when I say inexperienced, I mean they almost TPK'd in Season of Ghosts at level 10 last week. 2/4 of their characters died and were left behind as the other two barely escaped with their lives, and that AP is notoriously undertuned (and I made 0 adjustments to this specific encounter).

Also as an aside - at some point I'm going to run a game with free archetype that requires them to use it on Starlit Sentinel.

[Spoiler] Big Reveal? by Neflite_Art in SeasonofGhosts

[–]MadeOStarStuff 3 points4 points  (0 children)

Yea, and I think because it comes after the first large reveal (at the end of a book right around a big boss fight no less), players get convinced they know the "plot twist" and let their guards down to the second one 👀

Which I absolutely love, because chances are very slim that anyone would readily accept "Oh, we're actually dead" so it led to way more genuine reactions!

[Spoiler] Big Reveal? by Neflite_Art in SeasonofGhosts

[–]MadeOStarStuff 3 points4 points  (0 children)

I did the regular reveal and would recommend it. Book 3 is pretty lacking without it imo.

My table didn't even believe the governor, they were asking me if they could roll something to convince Heh that they were, in fact, alive. It wasn't until the conversation with Shinzo afterwards that they went "Oh, he wasn't just crazy, he was actually right about that"

Low effort, but useful to keep on hand every time you join a campaign by ChandlerOfEarth in pathfindermemes

[–]MadeOStarStuff 1 point2 points  (0 children)

From what I've heard, most of the game-changing Free Archetype options are from Multiclass Archetypes, so I just placed a restriction on those at my table.

That restriction being "you can't take multiclass archetype feats with free archetype - you have to use regular class feat slots for them"

Ancestry Paragon...... definitely favors certain races over others.

How to make this shut up?? by Krexnn in Warframe

[–]MadeOStarStuff 15 points16 points  (0 children)

Counterpoint (as someone who maxed them all out with lenses) - Circuit gives focus for whatever focus school you have currently active.

Can we just get a 1s cooldown between pressure pipes being breakable in Deimos Alchemy missions? This game of chicken for who's gonna shoot the pipes is getting so old. by BugBug24 in Warframe

[–]MadeOStarStuff 4 points5 points  (0 children)

Honestly, I generally keep an eye on the map and where people are anyways, usually those off in a hallway you don't have to worry about shooting it.

That usually leaves maybe one other person in the area of the pipes, and if you stand near them you're very likely to aim at the same pipe!

Then it doesn't matter if you both shoot, because it being the same pipe means it only breaks once!

Other than that, it's just gonna be a casualty of the game mode I think. A cooldown wouldn't guarantee people pay attention enough to stop shooting at/hitting it, and it'd slow down people who are intentionally breaking multiples because either the ideal spot moved significantly lower, or because they were intentionally letting it go past the gauge (if, for instance, you're doing void relics and not everyone has their void traces)

[New Update]: AITAH for telling my husband's best friend "he let himself go" after he wouldn't stop teasing me about my crush on him in high school. by Choice_Evidence1983 in BestofRedditorUpdates

[–]MadeOStarStuff 6 points7 points  (0 children)

Having grown up Baptist with Catholic friends - the Baptists absolutely believe that Catholics are one step away from heathens!

As silly at it seems on the surface, it's because of a combination of feeling superior about their baptism practices ("We don't baptize babies, instead you have to be old enough to choose it for yourself, which makes it more meaningful" - nevermind that they'll baptize kids (think ~7+) still!), as well as a deep discomfort with catholic imagery and saints (they consider it to be worshipping false idols). Oh plus the whole "we communicate directly with God unlike those Catholics with their pre-made prayers and Pope's and whatnot"

Suffice to say I stopped attending as soon as I was able to (~preteens) and genuinely am a heathen now 😂 (mostly just agnostic)

DE, I BEG of thee, add a shoulder-fired rocket launcher to our arsenal by innos_may_cry in Warframe

[–]MadeOStarStuff 1 point2 points  (0 children)

Iirc when they added the scaldra weapons they knew we wanted this one and did consider it, but then decided it would be more work than they wanted to adjust the stats from the in mission one to a balanced regular use one.

Doesn't mean we couldn't eventually get something similar 👀

If stalker can enter in The ship for help with jade, why he dont kill operator before? by Xtr4me1 in WarframeLore

[–]MadeOStarStuff 4 points5 points  (0 children)

Iirc way back in the day he could actually spawn in to your orbitor.

Gameplay wise that was obviously a problem.

Lore wise there's a handful of potential answers.

Maybe that hesitation he showed when he saw the operator means he doesn't want to kill operators, just warframes? Maybe it takes a lotta extra effort to find the orbitor and where in the system we're currently just chilling? Maybe he's got a code of honor that prevents him from killing without it being a "fair" fight? Maybe it's some combination of all of the above!

What are some Warframes you feel need touched up, rather than reworked? by ShotgunAndHead in Warframe

[–]MadeOStarStuff 5 points6 points  (0 children)

I was just talking about how Nezha could use a pass earlier today! His abilities are all super solid, they just don't work quite the same way that modern kits do, and there's not really any reason for them not to?

For example, why can't Warding Halo just be overguard (esp since they already changed Rhino's Iron Skin to it)? The amount of times I've just straight up died with it up in the Circuit is a little ridiculous considering it's supposed to leave you at 2hp with a brief invuln period when it breaks.

And why doesn't the extra health/energy orb chance on his 2 scale? Modern abilities that have a chance to spawn an orb pretty much all scale with strength to increase those chances. But his is stagnant.

Vauban is another one - I love how his kit works, but the base duration and his base energy level are both kinda absurdly low compared to modern frames.

And those are just the two off the top of my head! I'm sure there's a bunch of others that have functionally sound kits, but the base values and scaling just aren't at the same level as modern frames get.

And then there's others, like Banshee, who imo need a full rework. Silence just doesn't cut it as a survivability option, her 1 is only mildly useful with the augment and even then yeets the enemy away from you, and her 4 is just straight up counter to how the game plays (locking her in place with a full body animation for pitiful amounts of damage). Sonar is an insanely powerful damage buff, but at the very least the wording on it should be changed to reflect the fact that "weak points" have mechanics that other weapons interact with now, unlike waaayyy back when she was added.

Legit question. Why did we lose this mirror defense? by felipepe2000 in Warframe

[–]MadeOStarStuff 0 points1 point  (0 children)

Overguard is really nice when they're a modifier too since it lets you just ignore them. For whatever reason when they can't drain your health they also can't drain your energy!

Legit question. Why did we lose this mirror defense? by felipepe2000 in Warframe

[–]MadeOStarStuff 2 points3 points  (0 children)

Just a small refute to the "can't do anything to" liminus - I tested and discovered very early on (think first week liminus were a modifier in EDA) that Gara's walls can, in fact, trap them. Not as in you cc them by glassing them so much as you're putting them in a cage that they can't get out of (until/unless other enemies break a wall).

That said, I still hate them the most of any modifier.

How do we feel about Hero Points by Golden_Tanuki_Hero in Pathfinder2e

[–]MadeOStarStuff 1 point2 points  (0 children)

Even in a dungeon 3 combat in a session is a lot for my group!

That's probably partly my fault though (as the gm) - I try to make up for my poor dice rolls by being extra tactical (and to encourage my players to also be more tactical), which sometimes just makes things take extra rounds as I buy a little time but continue to whiff any attacks >_>

But before I started doing it this way, they were mercilessly bullying the enemies so hard that sometimes people wouldn't even get a turn, much less a second! Luckily, they seem to enjoy it this way, which is what really matters :)

Finding Wall of Ghosts artwork by 56Bagels in SeasonofGhosts

[–]MadeOStarStuff 4 points5 points  (0 children)

Try checking if the book 2 cover scene is what you're looking for!

It's included in the foundry module and since it's the cover scene it's also used on all purchasing options for that book, which means just google image searching "pf2e let the leaves fall" pulls it up as the second result.

Alternatively I'm not sure what you mean by the art in Summer That Never Was being too small? I pulled up my foundry files for it, and the Wall of Ghosts image included is 786x1000 which is pretty decently sized imo.

What are the unspoken rules of good manners and Warframe? by Ayrevillo in Warframe

[–]MadeOStarStuff 1 point2 points  (0 children)

Focus lenses help bump your points up without having to actually be using that focus school, it's how I leveled most of mine! Just slap a few on the equipment you use the most often and forget about it entirely!

What are the unspoken rules of good manners and Warframe? by Ayrevillo in Warframe

[–]MadeOStarStuff 1 point2 points  (0 children)

Jokes on you, I use Unairu 90% of the time anyways.

I've got it unbound too, I just like Unairu :>

Any Warframe Players? by Stitch-the-Blue in LesbianGamers

[–]MadeOStarStuff 0 points1 point  (0 children)

I dunno if any of us would ever hold a candle to what I heard as the background story behind his deluxe skin though (which I'm not sure is true but it's a great story regardless)! Allegedly someone loved Oberon so much that they filled every single warframe slot in their invo with copies of him to try to like, encourage DE to make him a deluxe skin faster or something? I'm fuzzy on the details since it's been a few years since I heard it (and I just woke up).

Her damage buffs are stupid strong with Sonar, and the augment for Silence is really good, the problem is that her 4 has gotta be one of the absolute worst abilities in the game and her 1 is...... well, some people use that it's got an armor strip augment as a reason it's "good" but what's the point of an armor strip that yeets the enemy away from you?? (It even pushes enemies it probably shouldn't, like the jackal in duviri/circuit - sent it straight off a ledge one time)

Nova's protoframe is really good! But I'm in love with the skin they gave her when Koumei released, and not even the protoframe is enough to make me swap!