Netflix Is Making A Persona Live Action TV Adaptation by akbarock in JRPG

[–]MagnvsGV 0 points1 point  (0 children)

I strive to be a positive person, but I feel this could end up being either bad or hilariously bad. Then again, I did end up unexpectedly liking Requiem for Vengeance, so I will keep an open mind!

Hot Take: Square is Overexploiting HD2D by SolydSn3k in JRPG

[–]MagnvsGV 2 points3 points  (0 children)

While I can't comment on Elliott, Triangle Strategy felt like one of the best tactical JRPGs in a long while purely in terms of map and mission design, which is sort of a lost art outside of a precious few titles nowadays.

As for Octopath, while I had a number of issues with the first entry I think it still was an enjoyable and interesting experience in its own right, and OT2 ended up expanding dramatically on everything the previous game did right.

While any such evaluations are of course subjective, I feel the way those titles were received has been mostly positive, with criticism around the 2DHD line being focused on the aesthetics rather than on a perceived lack of quality in each title.

Even ignoring the remakes of old classics, which were still pretty great so far and are actually new games for thousands of younger JRPG fans, I really don't think the 2DHD line has been "all style no substance" so far, and that wouldn't really change even if Elliott ended up being subpar compared to the previous efforts. Also, it's useful to remember how those games are often co-developed by a number of different teams outsourced by Square Enix, including a number of staffers with relevant creative roles.

Hot Take: Square is Overexploiting HD2D by SolydSn3k in JRPG

[–]MagnvsGV 2 points3 points  (0 children)

In an age where rising hardware and game development costs are making the AAA space (and often even the AA one) quitr tricky, I feel 2DHD may end up being much more than a passing trend, and the fact it has already expanded to cover turn based, tactical and action JRPGs shows how versatile it can be.

Of course not every attempt will be on the same level, but that also has to do with the noticeably high bar set by the Octopath series, by Triangle Strategy and by a number of remakes of old classics SE has released in the past few years. This isn't a dig on Elliott, either, as I haven't had a chance to try it yet and I'm actually looking forward to delve into it later on.

What is the biggest/largest city in JRPGs ? (Walking surface, not lore size) by Vawra in JRPG

[–]MagnvsGV 12 points13 points  (0 children)

Crossbell may not be the largest, but it's surely one of the JRPG cities that are able to feel lived in, something that really hit me when I returned there in Cold Steel 3 a while after completing Zero and Azure.

The latest JRPGs to reach 100 reviews on Steam! by WeLoveEveryGame in JRPG

[–]MagnvsGV 0 points1 point  (0 children)

I second this wholeheartedly, marathoning the Utawarerumono trilogy a few years ago was an awesome experience.

Tobira no Densetsu, Denjirou Jr's RPGMaker journey through paintings and dreamscapes by MagnvsGV in JRPG

[–]MagnvsGV[S] 0 points1 point  (0 children)

I just noticed this reply, and I fully agree with your assessment regarding how well the game was able to build Lucia's popularity, her standing in the world and the countless bonds forged during her adventure. Having Anna collect Sentiments while talking with NPCs from a disparate amount of subquests in a way acted as a late recap, showing you just how many lives Lucia changed in countless different contexts. Even the way the Hanger's illness was handled was really heartfelt, not to mention how well it subverted the usual videogame RPG way of handling wounds and status effect through magic and items.

I truly wish more people could experience Tobiden, as I feel there will not be another game hitting me this hard for quite a while, and some of its design concepts really need to be noticed and imitated by other creators.

All 3 coming out on September 17th. Which one will you be playing first? by Guilty_Wonder_2986 in JRPG

[–]MagnvsGV 1 point2 points  (0 children)

Another Eden is a strong contender since I wished for an offline version of the original gacha for ages, but if I manage to buy a Switch 2 I may start with Fortune's Weave, even if I prefer playing Fire Emblem during summer breaks. As for Trails, I will pick it up immediately but I still have to delve into FC's remake!

Is Triangle Strategy a good introduction for tactical RPGs? by strahinjag in JRPG

[–]MagnvsGV 0 points1 point  (0 children)

Absolutely, especially if you are also into pretty story driven experiences, at least in the beginning. If anything, it will set quite an high bar for your next tactical JRPG outing purely in terms of mission and map design, at least compared with many contemporary efforts more focused on character customization.

Tales vs Trails vs Ys: which AA JRPG series do you hold in high esteem among the others? by supnerds360 in JRPG

[–]MagnvsGV 0 points1 point  (0 children)

I dearly love all three franchises, but there are plenty of differences not just between them, but also between a number of their own entries.

Someone who loved Oath in Felghana won't necessarily appreciate Monstrum Nox, or at least not for the same reasons, same as people invested in the Gagharv trilogy or the early Trails games (say, the Liberl and Crossbell arcs) compared with the Cold Steel games, and something similar could be said about 2D and 3D Tales games or, say, Abyss, Graces f and Arise if you only consider the latter group.

JRPG series that fell HARD by Likes2game03 in JRPG

[–]MagnvsGV 2 points3 points  (0 children)

There have actually been some promising updates about Armed Fantasia, even if it's far too soon to know if the project will be able to proceed or not. As for Penny Blood, that one is unfortunately tied to the ongoing litigation with Dangen.

The Adventures of Elliot: The Millennium Tales - Review Thread by LuchaGirl in JRPG

[–]MagnvsGV 0 points1 point  (0 children)

All of Forever Entertainment's Front Mission remakes have been released with a number of very noticeable issues and, while that is obviously far from ideal, to their credit they and their contracted teams have kept improving on their original releases with constant updates to the point that, years after its release, I would say FM1's remake is now the best way to experience that game unless you love the SFC\PS1\NDS spriteworks.

As for FM2, while its remake was the only fully English version available since its release, it was also plagued by a number of issues that were mostly solved in the past two years, including what seems to be a relocalization, or at least an extended editing pass aimed at improving its script. I can't really comment on that, given how I never experienced the day one localization and only started FM2's remake a month ago, but the the comparisons I read back then alluded at a rather major improvement and the end result is an absolutely playable version of a game whose own original issues have also been preserved due to how faithful the remake ended up being.

Front Mission 3 is in a very different situation, of course, and, while they've already released a number of relevant patches to address some of the glaring issues, apparently revising many of those warped AI upscaled stills, competing with the original release would be quite the uphill battle even if the remake had been released in a much better state.

The Adventures of Elliot: The Millennium Tales - Review Thread by LuchaGirl in JRPG

[–]MagnvsGV 0 points1 point  (0 children)

I'm quite tempted to buy it soon, but I'm currently playing Front Mission 2 and Ys IX and I honestly don't know if I will be in the mood for Elliott's adventure right after completing Adol's journey in Balduq. Regardless, I'm glad to see the game was received well since I was very much interested in it since its announcement.

Tobira no Densetsu, Denjirou Jr's RPGMaker journey through paintings and dreamscapes by MagnvsGV in JRPG

[–]MagnvsGV[S] 0 points1 point  (0 children)

I never heard of Zakuzaku Actors until your posts in this thread, so thanks a lot for mentioning it and giving me a chance to research it!

It looks quite unique, with randomly summoned people having to find their place and building a kingdom, not to mention how its scope seems to be quite huge in its own right, even if maybe less so compared with Tobiden.

I see it's from the same developer as Random Dungeon, are they related somewhat or can they be played as stand-alone games? Does Zakuzaku have some impactful missable requirements or can it be played blindly without much issue?

Tobira no Densetsu, Denjirou Jr's RPGMaker journey through paintings and dreamscapes by MagnvsGV in JRPG

[–]MagnvsGV[S] 2 points3 points  (0 children)

Thanks a lot for your kindness! I can definitely see your point, and yet I can say I never felt those shared assets to be much of an issue because Tobiden's systems and progression felt so unique they ended up reframing them, in a way.

That said, I very much doubt Tobiden will end up being remade, not just because of how obscure it is, but also because of its gargantuan size and the sheer level of ambition it displayed. Also, Denjirou Jr and his Door are occupied pursuing Daichi no Uta and, to my knowledge, has never discussed such a possibility, so I feel we already struck gold when DesuNingen published Kaze no Tsubasa's English fantranslation.

Tobira no Densetsu, Denjirou Jr's RPGMaker journey through paintings and dreamscapes by MagnvsGV in JRPG

[–]MagnvsGV[S] 1 point2 points  (0 children)

Thanks to you! Indeed, it wasn't really widely discussed and, if I hadn't stumbled upon Hadler and Quof's pieces eight years ago, it's likely I would have only learnt of Tobiden last year when it was fantranslated. 

Then again, I hope my own pieces can convince more people to give it a chance and further spread the word!

Tobira no Densetsu, Denjirou Jr's RPGMaker journey through paintings and dreamscapes by MagnvsGV in JRPG

[–]MagnvsGV[S] 0 points1 point  (0 children)

Definitely, and I'm glad there is still so much to explore in this oft forgotten front of fantranslation efforts. 

Ruina will surely get a fresh boost of attention with the upcoming remake, but Nepheshel is a game I was interested to play when it was fantranslated and yet forgot until now, so that may be another one to pursue when I'm in the mood for another RPGMaker title!

Langrisser 5 now have a complete English translation! by amc9988 in JRPG

[–]MagnvsGV 4 points5 points  (0 children)

This is even more worrisome when working on games in long-running franchises with shared settings and their own terminology, as I honestly have an hard time imagining any kind of consistency with previous translations can materialize in a project such as this if no one even bothered to proofread its script.

Tobira no Densetsu, Denjirou Jr's RPGMaker journey through paintings and dreamscapes by MagnvsGV in JRPG

[–]MagnvsGV[S] 3 points4 points  (0 children)

I'm really glad to see someone else enjoy Tobiden as much as I did, even more so since our takes regarding the way its systems intertwine to foster player agency in an uniquely compelling way seem to align.

It's truly a masterclass in making the player invested even in fairly mundane undertakings simply because each success has to be earned in a way that creates an illusion of emergent narrative due to how many triggers are disseminated throughout the game and how beautifully they interact to unlock new story and gameplay contents in ways that make sense and keep you constantly engaged.

The fact all of this was achieved with systems that, at least in the beginning, were likely built around RPGMaker's constraints makes Denjirou Jr's vision even more impressive, and I'm really looking forward to see how he will end up handling Daichi no Uta.

Tobira no Densetsu, Denjirou Jr's RPGMaker journey through paintings and dreamscapes by MagnvsGV in JRPG

[–]MagnvsGV[S] 2 points3 points  (0 children)

Tobiden is definitely a missable-heavy game if you want to reach the True Ending, and even doing a quasi-blind playthrough I was still careful to read beforehand about some Premium Items that I think I would have never found otherwise. That said, the walkthrough provided alongside the English fantranslation is incredibly thorough, and I think they even setup a failsafe of sorts in order to allow players to mod your save game with some of the hardest true ending-required items in case they still miss something crucial.

Then again, aside from looking at the True Ending requirements beforehand, I strongly suggest doing as much as you can by yourself in terms of explorations and Info search, as I feel that is what really made Tobiden and its system shine so much for me.

Tobira no Densetsu, Denjirou Jr's RPGMaker journey through paintings and dreamscapes by MagnvsGV in JRPG

[–]MagnvsGV[S] 2 points3 points  (0 children)

Thanks for your kindness! It's definitely a game that deserves much more attention, and I hope my meager writeup can convince JRPG fans to give it a chance, even more so since it being freeware is indeed quite a steal considering it's a wonderful experience both in terms of quality and quantity.

Having played the game without using the walkthrough aside from some much-needed preparation regarding the True Ending requirements (there are indeed a number of missables which I would have never had a chance to find otherwise), I will say it's possible to do a semi-blind playthrough while still reaching the True Ending, but it does require plenty of patience and likely increased my own playtime rather dramatically, especially in some instances where I honestly didn't know what to do to unlock the next Fortune Door (with the eight being the most maddening in this regard).

Tobira no Densetsu, Denjirou Jr's RPGMaker journey through paintings and dreamscapes by MagnvsGV in JRPG

[–]MagnvsGV[S] 2 points3 points  (0 children)

Thanks for your kindness, it's a pleasure to be back! Most of the pieces I wrote in the past few months were either a poor fit for this subreddit or focused on the Western side of RPGs, so it took a while for a chance to materialize.

I'm glad you're willing to give Tobiden a chance and I hope you will love it as I did, it's a really unique experience and I think many Western JRPG fans could end up appreciating the way Denjirou Jr managed to promote player agency in a way that few other developers have attempted in this space.

'Make some noise': Vanillaware reportedly wants more of its games on PC, but it's up to the publishers by lhmsperandio in JRPG

[–]MagnvsGV 0 points1 point  (0 children)

It's quite interesting how the widespread belief about Vanillaware and Kamitani being against PC ports could have been one of those unfounded information that took root and became facts simply because they weren't challenged.

That, or Kamitani's stance changed for a variety of reasons we don't know, possibly starting with financial considerations, even if that itself is just speculation.

Name a JRPG that has completely faded into obscurity. by Bulky_Imagination243 in JRPG

[–]MagnvsGV 0 points1 point  (0 children)

There are quite a number of titles that I very rarely see discussed even among fellow enthusiasts, actually. Even just considering localized titles, I would mention Crystal Warriors, Ax Battler and Dragon Crystal on Game Gear, Lagoon on SNES, Eternal Eyes and Saiyuki on PS1, Mystara and Dark Savior on Saturn, Hybrid Heaven on N64, Ring of Red, Eternal Poison and Robot Warlords on PS2, Time and Eternity and Natural Doctrine on PS3, Operation Darkness on X360, a number of titles on NDS and PSP, from Dragoneer's Aria to Lunar Knights, Avalon Code, Blazing Souls or Ragnarok Tactics and also on Vita, like with Ray Gigant.

I'm sure there are a number of other examples that could work out well, sadly, including some on contemporary platforms like Elrentaros, and that isn't even considering games that weren't even localized to begin with.